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Having played the beta a fair bit, I really like all of these changes, they make the warfare feel a whole lot better (and less frustrating, particularly with the strategic objectives.) Only possible complaint is that in the early game, I found wars could end very quickly due to the war exhaustion from casualties ticking up rapidly with the early military PMs and no techs reducing it. But I suppose this might actually be effectively modelling warfare at that time, so not really a complaint!
The numbers are definitely not 'done' in the open beta, war exhaustion from casualties has been majorly tuned down for the release version of 1.2 and other values like battle size have had some bugs fixed in them.
 
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