As a sandbox game where most actions have a reaction elsewhere in the system, there are very few instances in Victoria 3 where you have "no-brainer" types of actions to take. Our rule of thumb is that alerts, that prominently signal a call to action and stick around until you've resolved them, should be irrefutably bad for you and something the player is usually easily able to resolve with a few clicks. For example, an undefended front will cause you to lose territory very quickly, and a severe goods shortage is very likely to hamstring your industry without a net benefit to anyone. Both situations can usually be resolved by sending a General to the front (even if you have to hire a new one) or importing goods / reducing consumption by downsizing, so these qualify as Alerts.Is there a reason why you want to continue working on the Current Situation system rather than having a row of banners/alerts on top a la EU4/Stellaris?
While I appreciate most of CK3's UI changes from CK2, the decision to hide away hugely important notifications in a button that's very easy to miss has always baffled me.
Still, thanks for continuing to work on polishing the game before releasing new paid content: I hope this will smooth the path to a steady release for Victoria 3's first DLC!
Other types of "alerts" are a lot less severe, might require long-term planning to resolve without knock-on issues, or might even be a desired (though unbalanced) state - say you're paying a lot of money for Man-o-Wars but your Capitalists that run the Shipyards need to be kept in check, you might not want to reduce their earning potential by importing from your neighbors. Exposing this situation under a menu you can access on demand when you have time, and even dismiss items if they don't apply to you, makes more sense than shoving them in your face and demanding you deal with them by some prescribed method.
What we're going to look into here is improving what information shows up where and in what form, and ideally giving more control to customize this as well. I don't have any more details to share quite yet though.
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