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BSPiotr

Second Lieutenant
99 Badges
Nov 10, 2009
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Guess might as well start this one, for all the things that should make it into 1.1 =)

Note that the expanded graphics is incredible and I'm definitely not here to catalog all the bugs, just the ones I run across. Hopefully other people start helping once they play their first round :p I'm definitely not complaining so far; definitely worth the wait.

Visual Bugs:
x At extremely high resolutions (1920x1200) the "loading settings / cvars / etc." words are cut-off in the initial load. 1680x1050 does not appear to have this issue, nor does 1920x1080
x Same issue upon loading the scenario, same as above.
x At high resolutions, the screen flashes a bunch at random, usually right after clicking something. It does less so at 1680 x 1050 than 1900x1200, and is worst at "loading scenario"

Game Bugs:
x (By design?) America can become fascist / socialist really fast by changing national ideals over and over... :p

Other:
dragon1990 said:
Settings launcher
im assuming that the resolution settings in there but when i try and launch it it says launch from the AOD folder. I tried doing so but same message. Idk not a big deal. Seems great guys im really really impressed.
Is not replicated by myself, no issues here.

x Upon selection of tech and starting of tech w/ tech team, list of teams resets to the top (not game-breaking)

---
To show you guys that I'm not all negative here, I'll also include some (personal) Plusses that I really enjoy, even if they're small :)
Awesome fixes from HOI2:DD/ARMA:
x Music volume much more controllable than before.
x Native "sliders can be changed" icon
x Native "Open tech slot" icon
x Amazing detail into the tool tips on the top bar, nice to see where everything goes.
x Amazing statistics, and its amusing to see estonia on the efficiency pie charts at the beginning. Makes me want to to an Estonia AAR.

---
Specs:
W7, 64 bit, professional, no UAC, in Documents
Core 2 Duo P9700 @ 2.8 Ghz (6 MB L2)
4 Gb PC3-8500F RAM
1 GB Nvidia 260M GTX
320 Gb, 7200 RPM HDD (forget what company atm)
 
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Upvote 0
Minor Bug: The Flag of Malta isn't displayed correctly, dispropotiont and a wandering X :confused:
 
Minor Bug: The Flag of Malta isn't displayed correctly, dispropotiont and a wandering X :confused:

Think I've found the problem:

In Armageddon, there were about 30 new revolters added (U70-99, IIRC) who had flags and shields. But now, when I check the gfx/map/flags, there are only a few available, so it seems that they've forgotten to include them.
 
I have to say that I'm happy to see that most of the bugs being stated are minor ones or related to cosmetic issues, rather than large game breaking ones.
 
This isn't a bug, merely a suggestion. When installing the game and you choose to add an icon to the desktop, couln't it be the one for the settings program (Arsenal of Democracy Launcher)? So the same way as it is for HoI3 and EU3.
 
Quite a major bug, At war with USSR in '39 as germany, neither of us can cross the border - it acts as if we are at peace but we are clearly at war.

I have the save game if you guys need it, pm me.
 
One thing, probably not considering to be a bug (;)) was the very screamish color sliders in production tab, so I re-did them a bit and if you'd like them, download 'em below:

How it looks now:

2jfnhjd.jpg


Download and place in gfx/interface (press yes when it asks if you want to replace current):

http://www.filefront.com/15663003/Color_slider_reverse.bmp
 
So as a checkpoint 8 or so hours into the release, the big issues are:

* quite a few CTDs on some set ups
* flickering loading screens with the higher resolutions on some set ups

Doesn't sound like a disaster that a patch won't fix. How's the gameplay and the experience - you guys enjoying it?

The loader flickering is a Europa-engine bug thats ben with paradox since EU1/2. However it is solvable, and i will look into it.
I will also look into the crashes in the battle scenarios.

One thing, probably not considering to be a bug (;)) was the very screamish color sliders in production tab, so I re-did them a bit and if you'd like them, download 'em below:

How it looks now:

2jfnhjd.jpg


Download and place in gfx/interface (press yes when it asks if you want to replace current):

http://www.filefront.com/15663003/Color_slider_reverse.bmp

Very nice - may i add it to the next patch?
 
Me and Talar were playing MP and we couldn't reload MP save games as they didn't even show up in the menu after restarting (they are visible in SP though).

Try using the scrollbar instead of the mouse scroll - i seem to recall something like the last one sometimes not becoming visible when the scroll button was very sensitive.

Not anything i have recieved a beta report for..?