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I don't know many other Soviet songs from this timeline, any suggestions?

Well I looked at wikpedia and sure enough Russian Rock Music went mainstream in the 80s now i just have to find some Any Russians out there with some ideas.

Edit lol don't know if this helps but i found a techno remix of Kalinka on You tube
 
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Ookayy, I think we have to use nomonhan's extended tech tree, since the MDS2 1.6 tech files are messed up and the 1.5 has very few of them. Is anyone willing to volunteer for adapting the techs into 1990-forward timeline? I can do it myself, but since I already have a lot of things to do, it would be faster if someone else could do it.
 
And also, what do you guys think, which colorscale fits the mod better?
Vanilla:
map1i.jpg

Or World In Flames colorscale with few modifications (I've been given the rights to use it by Fernando Torres):
map2r.jpg
 
I'd rather prefer vanilla colorscales. And please transfer Iaşi to Romania:)
 
Did anyone think of an event that allows the Ukraine to refuse to hand over the Soviet nuclear weapons stationed in the Ukraine to Russia after the USSR breaks into pieces?

Good suggestion.

Has anyone got any idea that would make the player actually want to dissolve the USSR? Currently I see no reason why the player would or would be forced to do so, and I think that if the player wants to stay as the USSR, it would be difficult.
 
Oh by the way tuore, I did not realize you were refering to those colorscales. They are from my friend Koenig's mod 33 so you might want to credit him instead of me. :)
Best wished with your mod again, it looks very promising.

Oh! Well, people seem to prefer the original colorscale anyway.
 
Good suggestion.

Has anyone got any idea that would make the player actually want to dissolve the USSR? Currently I see no reason why the player would or would be forced to do so, and I think that if the player wants to stay as the USSR, it would be difficult.


Add hard conditions if the player decides to keep USSR intact. For example high dissent, revoltrisk. At those times USSR was in turmoil, ppl wanted freedom...so those conditions would be quite realistic and historical.

If the player dissolves the USSR he would still get negative bonuses (revoltrisk,dissent etc.), because after the dissolvation Russia had a lot of problems...it still has i think.
 
Good suggestion.

Has anyone got any idea that would make the player actually want to dissolve the USSR? Currently I see no reason why the player would or would be forced to do so, and I think that if the player wants to stay as the USSR, it would be difficult.

War with nations wishing to secede from the union? Threat of war or sanctions from western powers due to the previous thing, especially over the baltic nations, which would also force the player to increase military spending, devastating the economy and all hopes for reforms. Offer the player chances for negotiating with nations that wish to leave, (the baltic nations should be next to impossible to keep within the union peacefully) opening the possibility for compromising with the republics, possibly puppetship, economic development or aid, or democratization (What Gorbachev might have turned towards) with the possibility for creating a strong federation although with more autonomy to the republics than before (http://en.wikipedia.org/wiki/Commonwealth_of_Independent_States).

Uprisings. Riots (dissent), economic stagnation since reforming the union is too difficult because of conservative communist resistance, and the growing threat of a military coup.

There were also two other countries than Ukraine (5000 warheads) which inherited nuclear arsenals, Kazakhstan (1400 warheads) and Belarus (81 warheads).


A few random suggestions for historical events, inspired by Wikipedia:

South Africa signed the Nuclear Non-Proliferation Treaty in 1991.

Pakistan did not possess nuclear weapons until 1990, when sanctions were imposed under the Pressler Amendment, requiring a cutoff of U.S. economic and military assistance to Pakistan.[28] In 1998, Pakistan conducted its first six nuclear tests at the Chagai Hills,

Indo-Pakistani Nuclear arms race starting 1998, and still ongoing at a slower pace, India and Pakistan doing nuclear tests simultaneously in 1998.

http://en.wikipedia.org/wiki/Agreed_Framework

North Korea's main reactor, where practically all of its plutonium has been produced, is a 5MWe gas-graphite moderated Magnox type reactor. A full core consists of 8,000 fuel rods and can yield a maximum of 27–29 kg of plutonium if left in the reactor for optimal burnup.[13] Often, North Korea has unloaded the reactor before reaching the maximum burnup level. There are three known cores which were unloaded in 1994 (under IAEA supervision in accordance with the Agreed Framework) A secret core, Core 0, may have been unloaded between 1989 and 1990 and verification is needed to confirm North Korean claims that such an unloading or partial unloading did not take place.
 
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Wow, thank you. I'm already working on event chains that causes some Soviet Republics to riot if the player chooses to not dissolve the USSR. But wow, THOUSANDS of warheads in Ukraine?
 
Not only riots. Soviet Union should lose a part of it's army to those country who riot,and tech should be the same too.Also they should have some revolts on their provinces too.(why? because they wanted not only the dissolvation of the USSR, but the dissolvation of the Communist Party too, so the option to keep the USSR intact means keeping the party too)
 
Here's a couple of events I worked on to ratchet the tension in the USSR in the build up to the Coup these are historical incidents and I apologize now if i got how to write the events wrong.

####################################################
# Vilnius Storming
####################################################
event = {
id = 999999999
random = no
country = Sov
name = "Incident in Vilnius"
desc = "Troops including the KGB's Spetnaz Group ALpha stormed the Vilinius TV Tower to supress nationalist media. During this assault 14 civilians were killed with several hundred injured."
style = 0
picture = ""
}
trigger = {
government = communist
}
}
date = { day = 13 month = January year = 1991 }
}
action_a = {
name = "They are trying to Strangle the Opposition"
command = { type = dissent value = 10 }

}

####################################################
# Georgian Demonstrations
####################################################
event = {
id = 9999999999
random = no
country = Sov
name = "Gerogian Demonstrations"
desc = "After the Storming of the TV tower in Vilnius Protestors in Tblisi, Gerogia take to the streets supporting there brethren in Lithuania."
style = 0
picture = ""
}
trigger = {
# Triggered by Sov 999999999
government = communist
}
}
date = { day = 8 month = Februray year = 1991 }
}
action_a = {
name = "The people want Freedom"
command = { type = dissent value = 10 }

}
 
Ookayy, I think we have to use nomonhan's extended tech tree, since the MDS2 1.6 tech files are messed up and the 1.5 has very few of them. Is anyone willing to volunteer for adapting the techs into 1990-forward timeline? I can do it myself, but since I already have a lot of things to do, it would be faster if someone else could do it.

Actually for starting things off id use 1990 as a tier 3 tech. Really only 1st world nations were using t80s and m1a1's most nation were using equivalent of Patton m48 or T55/T72 and I suppose I could take a look at them but I'm still learning so bear with me.:D
 
Actually for starting things off id use 1990 as a tier 3 tech. Really only 1st world nations were using t80s and m1a1's most nation were using equivalent of Patton m48 or T55/T72 and I suppose I could take a look at them but I'm still learning so bear with me.:D

But which one will we use? MDS1.5 or CWTTE (Cold War Tech Tree Extension)?