Adm. CAIN - Played 3
CAVIL - Played 1
TIGH - Played 0
Pres. ELLEN - Played 0
STARBUCK - Played 2
KAT - Played 0
TYROL - Played 1
7+2 from DD.
1 Launch Scout
2 Launch Scout
2 Launch Scout
3 Strategic Planning
3 Strategic Planning
1 Repair
3 Scientific Research
5 Scientific Research
4 Maximum Firepower
A result in the negatives. Lose 1 morale, lose 1 population.
Raiders and Occupation Forces activate. They attack the remaining 3 ships in the Locked Ships Stack, destroying the following resources:
1 Population
1 Population
1 Morale
For a net loss of 3 population, 2 morale for this crisis.
Morale has dropped to 0. The Cylons have won the game.
I won't reveal Cavil's agenda yet in case I missed something. Drawing the -1 morale ship was unlucky, but only 1/3 vs. 2/3 unlucky. There was 3 morale going into this turn, one was lost in an earlier crisis, this hit of two means -3 total. And we didn't even get to the third crisis; devastating.