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Remember you all have at least one TR in your hands too. So if you do... ;)
 
Remember you all have at least one TR in your hands too. So if you do... ;)

Err - did I miss something? At Any Cost didn't get played so far, right?
 
Illness on the part of another scrapped the vacation so I am back early. :eek:o
 
So, can we get on with the check, or we are still waiting if somebody plays an At Any Cost card?
 
So, can we get on with the check, or we are still waiting if somebody plays an At Any Cost card?

I'm waiting for Herbert West to show up, really.
 
0 cards
 
Game could very well come down to the DD here. Or not if the filthy colonials played like only 4 and 5's. :eek:o
 
Adm. CAIN - Played 3
CAVIL - Played 1
TIGH - Played 0
Pres. ELLEN - Played 0
STARBUCK - Played 2
KAT - Played 0
TYROL - Played 1

7+2 from DD.

1 Launch Scout
2 Launch Scout
2 Launch Scout
3 Strategic Planning
3 Strategic Planning

1 Repair
3 Scientific Research
5 Scientific Research

4 Maximum Firepower

A result in the negatives. Lose 1 morale, lose 1 population.

Raiders and Occupation Forces activate. They attack the remaining 3 ships in the Locked Ships Stack, destroying the following resources:

1 Population
1 Population
1 Morale

For a net loss of 3 population, 2 morale for this crisis.

Morale has dropped to 0. The Cylons have won the game.

I won't reveal Cavil's agenda yet in case I missed something. Drawing the -1 morale ship was unlucky, but only 1/3 vs. 2/3 unlucky. There was 3 morale going into this turn, one was lost in an earlier crisis, this hit of two means -3 total. And we didn't even get to the third crisis; devastating.
 
I've subbed in just in time for the win :D
Thanks for hosting the game.

If and when the next one starts, I'd like to be in.
 
I'll pass on the next game. Had a very nice time though. Not every day you can get the fleet all the way to recovery. Also learned a bit about that to take note of when/if I GM a BSG game here.