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Edit: Also, if there is a a scan list, give it to me. Now.

I scanned AOK. He is an AOK. As such, he must be exterminated with all possible haste.
 
If there are three wolves in the alpha pack, could we be facing a single megapack? Or at least unbalanced packs? I have a hard time seeing six wolves in this setup with cultists and a sorc.
 
Jacob, could you update the first page?

I think these are the one's remaining. There is one Alpha wolf left (unless Guy's slip was a purposeful piece of misinformation). I say we find him and see if the game ends. I think this could be a one pack game with a number of supporting baddies and cursed players evening up the odds.

2: EUROWARLORD
3: esemesas
9: paendrag
12: Slinky
16: sethanon subbed by randy 2.0
17: walrus

I have removed Boris and I. Boris was scanned and I hunter killed a wolf. Boris could be turned I guess, but we should wait for the dead JL to look at that possibility.

Now lets try and cut it down some more with analysis and see where we are.
 
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That you hunter killed a wolf means nothing AOK. Hunter can be either good or bad according to this games rules.
Should also add that you left me off your little list.
 
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That you hunter killed a wolf means nothing AOK. Hunter can be either good or bad according to this games rules.
Should also add that you left me off your little list.

If there is one pack, which I suspect there is, then it means everything. Even if there are two, it makes me a very unlikely member of one of them. My helping getting a culty, helping to kill the sorc, and then single handedly killing a wolf certainly means something. If you think that act is meaningless then you are an idiot and should just leave the thinking to me.

And yes, I did leave you off. Lets try it again

2: EUROWARLORD
3: esemesas
9: paendrag
12: Slinky
16: sethanon subbed by randy 2.0
17: walrus
22: Xenomorph
 
If there is one pack it does mean that you are fine. However, I still feel like there are two smaller packs of 2 wolves and 1 cultist each with the sorcerer and at least a single free cultist.

Guy was pretty clearly a wolf, and was in all likely-hood going to be lynched yesterday. If you were of the second pack it makes sense to go ahead and hunt him and remove suspicion from yourself as the second pack gains some breathing room that might give it a win.

The affiliation of the cultist you helped with is unknown so you helping does not really indicate you are good. You did help to kill the sorcerer, but it might have been a coincidence.

Ultimately while I doubt you are bad at this point, I don't want the village to up and rule you out for consideration.
 
Well, AOK is definitely a goodie, so we shouldn't even look at his record and just look at other people at this time.
 
I largely agree, though wouldn't say definitely. Mostly I would just like some people to up and post some theories or suggestions or something at this point.

Why shouldn't we lynch you?
 
That doesn't seem like a proper defence.

Okay, fine. A proper defense. The chances of me being a wolf are really slim, because that would mean the initial setup for this game (based on a 1 pack theory) was 2 wolfs, 2 cultists, and the sorcerer, which is a pretty thin pack of baddies for 21 players. Also since J.Pass was a baddie, it stands to reason that in order to maintain the balance that JL wanted in the game for his initial setup he would make the other player good and give them some non-crucial trait (in my case blessed).

Aside from all that, I was also one of the first ones to be suspicious of guy, though I admit I did not play a role in his demise, or the demise of any the baddies killed so far except for maybe ath and there I was just the first of many to vote him (and did so because he had not received any attention, and my own suspicions of him).

Is that more satisfying?