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I shall make a post in the new WW game up thread for you. I missed this as I spend all my time looking at my subscribed threads![]()
That is actually on purpose. I wanted to sneak this thread in quietly. I was delaying the announcement until after the other Big game ends.
Also, here's my idea for something to go along with the theme:
Each player has, say 1 in 6 chance to be a wolf of pack A, 1 in 6 chance to be wolf of pack B, 10% chance to be cultist, 5% chance to be sorceror, 5% chance to be a seer, and so on, they are mutually exclusive.
Then they have a ~10% chance to have trait A, 10% chance to have trait B, etc. These are not mutually exclusive.
You use a site like random.org to pick a number between 1 and 100 for the role, then another number for each trait.
You make no guarantees about roles, so there could be four priests, or unbalanced packs.
No offense, but that is a really stupid idea. Losing all semblance of balance in a game is easy enough without using the dictate of a random number generator for your setup .. and I really don't see what that has to do with the theme at all.
I also assume that this will not begin until the ongoing one is over
It won't.
I will also try and think up some new roles.
New roles aren't really needed. What is needed is for someone to think about events in the TV series and then attempt to translate it into werewolf roles/traits what have you. Without imbalancing the game very much, thank you.
I think I have things covered, though.
Okay, here's how you'd do it:
...
Do you like it?
Not really, no. 6 wolves in a pack, 2 cultists that aren't actually affiliated with any pack at all (giving them the worst role in the game unless you make them scanners.. and then there wouldn't be a priest to scan for them.) 2 seers is ok with this many wolves, but with 2 GA's you will have a very high chance of having an unkillable Justice League spokesperson. And as Joeb noted, wolf pack 3 would be up against some very stiff odds there.
Even worse, though: Villagers cannot use any analysis regarding the setup to get them an idea of what they are up against. People should be able to guess at least a little bit here.
So: Nah.
I...
I would like to see a little twist on Big.
You'll get it. There are always little twists. This game will be no different.