This is good game
After playing my first campaign as USA I have to say – I LIKE THIS GAME. There is big development step after vanilla SR20.
Cold war is very well balanced. There was lack of in game depth and general idea of game play in SR20. And it wasn’t balanced in any way. Cold War has everything what it needs. Good and balanced market, improved diplomacy and spheres of influence. You can’t touch it and you can’t see it but you can FEEL it while playing the game and this is great new feature of SR Cold War. I’m sure SR CW fits any taste of strategy gamers. The business and political management lovers ( like me ) will find great economical system. Military lovers will be able to feel the Soviet power or American nuclear madness.
Any engine of any game has it’s own limit. It looks like SR engine has reached it’s limit in SR-CW. Game is optimized at it’s max and if you start game without units that game speed go fast for a log time ( and you have time to enjoy the best of SR-CW during this time ).
There are some new features that make CW different from SR20. Strategic pool is nice. It is good if you build 100+ missiles for silos. But it’s still more convenient to manage some units individually ( such as SSBN’s ).
Another 5 cents about Space Race. The combination of tech + building = achievements is the good way to go. Unfortunately, I couldn’t achieve Space Race victory because of game speed.
Well, to be more objective I have to say something that would be great to improve in upcoming patches.
The biggest problem of all SR series is – massive army build up. AI builds so many units without any reasons and then it goes outta money and resources. It would be great if the game limits AI somehow from massive army build up. For example – during defcon 5 ( lowest ) AI can build ( and buy ) only 10% of its reserves quantity but at defcon 1 ( highest ) – 100%. That just an idea I’m sure there could be another solution but this is really needed. Such limitation will only improve game speed and micromanagement for units.
I stopped playing my campaign as USA in 1956 when I have influenced almost all nations and achieved 70% of Space Race. I had just some SSBN’s. But Canadian army was all over my territory because there were no space for Canadian army in Canada

Their planes were circling around all over my territory

)) I can imagine how many thousands of units are Soviets + Chinese have if Canada has so many. All this slow down my speed to unplayable situation.
Another very inconvenient moment of the game is units speed. Some ships and planes can’t cross long distances over ocean because it doesn’t go together with refuel tankers. It makes refuel tankers ( planes and ships ) kinda not practical for the game. I’m sure, the game would have better military tactical advance if it would allow to create armies or navies that move with the same speed.
But generally – this is very good. You definitely can enjoy it. Battlegoats did very good job!
Little bugs I found ( playing with the patch 71 ):
1 – My game crashed after I load my saved games while playing my campaign for USSR. My USA campaign saves worked ok. I donno what was the reason but game crashed right after I load saved game and press speed button. I will try another USSR campaign and let you know if you want.
2- There are a lot of modern units which one are really ahead of the time. Soviets discovered Tu-95, S-400 triumph and some other modern units in 51 or 52. So and Americans got B52 very quickly.
3- When spies return after their missions back to home they stuck in my capital and stay for nothing.
4- I’ve noticed that some piers work incorrectly. Units can’t go to water and just stuck. For example, if you play as USA and can’t ask your guys in Germany to come back on American territory. It’s just stuck there. Another example is that I can’t build some ships in some naval fabrics for unknown reason ( I started 2 projects at the same time in different ports and one was completed but the second not even started. So I remove it for another factory and it was good to go ).
Hints for not experienced players:
1- scrab all units ( no matter what country u play, USA or USSR ). It will increase speed of time turning. You going to discover and build new modern units fast any way.
2- Scrab military buildings – it will give u lot of industry goods that is so needed for the beginning of the game
3- Try to build electro and industrial factories first. Oil and coil is super cheap so it’s much better if you invest your valuable industry goods into ind.goods factory and just buy coal and oil from the market on $$$.