very nice, is that Egypt I see? everywhere but in egypt lol
They are in southern Egypt and I think Alexandria rebelled against them, not 100% sure.
very nice, is that Egypt I see? everywhere but in egypt lol
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My latest game I've been playing with the 0.4E, a multiplayer game, I am play as Emperor Arturus I (or III because of the new empire) Pendragon. My friend is playing as Duke of Wales (He owns both duchies in it) Massen III Artious. I got lucky with an invasion into Brittany, which was inherited by a Lotharing, because they got stuck into a civil war. Right now I'm trying to reform my new imperial government, and nearly every vassal now wants to revolt. I was very surpised by Pannonia forming, some random Darcian nobles got lucky after the first king of Darcia died. Eriprus is also ruled by a Roman Mithric-Christian from Illyria. I very good game!
I looked into LI out of sheer curiosity, but it turned out great, despite my dislike of everything antiquity-related. I stared of as Ruler Designer-made duke of Silesia, then expanded into Polonia -> Slavinia empire. Had some luck with breeding - 5 out of 8 rulers were geniuses, and somehow I acquired Seleukos blood trait.
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Overall great game, through I have three suggestions how to even improve the mod:
A) There is too much money, ever since ~1200 I am basically swimming in the gold, and so do my vassals.
B) Usage of Conquest CB works fine in early game, but later makes game really unpleasant, since yours vassals are restless, expanding your territory and leaving their poor ruler joblessand in overall, I thonk it would be nice for borders to stabilize in mid-game.
C) There are too many events that leave your char as either lunatic (WAY too many of them!) or idiot - and on the other sides, too many events "pay laughable amount of coin for supertrait"
D) I think it would be nice to be able to change your kingdom laws not only with ambitipous characters, but also rulers with traits like natural leader, etc. And by the way, original traits like diligent, craven, etc. disappear way to fast.
I have some idea that I think would fit this mod nicely: put in "Conqueror" taint, which would allow selected, supertalented character to swallow whole realms, but at cost of noticeable penalty to reputation (tyranny?).
My current game (big image, so linking):
Brythonia 1136
Daneland lucked into a couple big inheritances on the continent. I'll have to see if I can drive them off Great Britain.
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The warrior queen of Brythonia. Too bad she can't take the field of battle.
Its probably for the best since her commands wouldnt come out all that good with that stutter
My current game (big image, so linking):
Brythonia 1136
Daneland lucked into a couple big inheritances on the continent. I'll have to see if I can drive them off Great Britain.
![]()
The warrior queen of Brythonia. Too bad she can't take the field of battle.
It's 1:45 in the morning, and I lol'd.
If I get yelled at....I blame you.
Game in observer mode. From the very beginning SPQR was kicking ass. The Sunni Caliphate too, but they collapsed multiple times.
SPQR switched to a Catholic heresy about 50 years in. I wonder how the map would look if they could do crusades
Gallia formed very fast, and was extremely stable (which is surprising, considering all of their rulers being foreigners in those lands - Normans).
Khwariziwhatever their name is - got kicked around by the Sunni Caliphate all across the map, but they survived.
Norse did not last long at all - they mostly disappeared within the first hundred years.
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And this is the last Norse man standing, surrounded by SPQR:
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@caesarian
Inheriting is going to be harder now... I've put agnatic in 99% of places.
@Mercadi
Those results STUN me. SPQR! Raumariki! I almost find it a pity I had to rebalance things now.![]()
My current game (big image, so linking):
Brythonia 1136
Daneland lucked into a couple big inheritances on the continent. I'll have to see if I can drive them off Great Britain.
![]()
The warrior queen of Brythonia. Too bad she can't take the field of battle.