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I got boring by some routine work (setting city/castle level), but I will continue making this mod. :)
 
Did you plan more mechanics for the Tenno? I would also like the possibility to unify the whole land under the strong hand of the emperor.
I ma having two ideas.
1. make 1333 scenario. It was the best situation to recover the Imperial dictatorship (the restoration by Emperor Go-Daigo).
2. make decision with high requirement to force other small clans to give back their fiefs to the Emperor. Currently the Emperor has only one closed province (Heiankyo/Kyoto), so he can't attack others before he gets one province.
In both cases, we need other flavor events for the Imperial family. If you have more suggestion, please let me know. :)

By the way, have you ever visited Gewerbe und Kunst Museum in Hamburg? I have been recently there and the Asian collections were really impressive.
 
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Best of luck!
 
Thanks, I got the hard disk again. :)
I am still making the building settings.
 
Finally I begin to restart making this mod again. :) It takes a few week for the next version, but I won't discard this work.


I have a limited modding experience. If your willing to take me as your apprentice, I will gladly work with you to mod this game :)

I sent you a PM.
 
The western part of new scenario 1582.



The central part will cost more hours, since I have to research the partition of Oda territory...
 
I'm glad I hear the project is being continued.

Edit: Please update second post of this thread. Genpei scenario is already playable ;)


Chat, a bit offtopic but I suppose you would be interested in this online game being made by my friend:

http://www.thericeharvest.com/

Game basics and tips for TheRiceHarvest
 
I'm glad I hear the project is being continued.

Edit: Please update second post of this thread. Genpei scenario is already playable ;)

I am reconsidering these priority levels. Thanks.

Chat, a bit offtopic but I suppose you would be interested in this online game being made by my friend:

http://www.thericeharvest.com/

Game basics and tips for TheRiceHarvest

Looks interesting. In Japan, there are very few games about the peasants and merchants. I know only one game about the trade simulator about the Edo Period (Tenka Gomen), but a game about the peasant's life is completely new. I will try it. :)
 
Thank you chat! It's in a beta state currently, some links don't work but the core game is fully functional. If you will have any feedback please do forward it to me. I provided him my views of the game, bugs, grammar errors, suggestions for enchantments, etc. but he is welcoming any new input. Coming from you it will definitely be very valuable.

Game is turn oriented but will be changed to real time with improved dynamic map and better and more unintuitive UI. It started as a learning project for him but I see potential in it.

Edit: I've made him know your mod - your recent mod review which he can access is most helpful in this regard. Expect him commenting there soon.
 
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