I am sure most players of Paradox games are interested in history. I certainly am. I believe they are great educational tools for learning about certain time periods.
Paradox games are ahistorical sandboxes. Despite this, they are actually rather great simulators for different historical epochs. They help a lot in understanding how countries worked in different time periods intuitively rather than teaching direct facts. Sure, some specific details in terms of research may not be up to academic standards, but in terms of helping to understand how countries in certain time periods functioned, they do that rather well.
Of course, I am not claiming that the primary function of these games is education, it is above all, for fun. Personally though, they make for a fun way to simulate alternative scenarios that revolve around historical facts that I have learned elsewhere.
Just wanted to share my thoughts on this.
Paradox games are ahistorical sandboxes. Despite this, they are actually rather great simulators for different historical epochs. They help a lot in understanding how countries worked in different time periods intuitively rather than teaching direct facts. Sure, some specific details in terms of research may not be up to academic standards, but in terms of helping to understand how countries in certain time periods functioned, they do that rather well.
Of course, I am not claiming that the primary function of these games is education, it is above all, for fun. Personally though, they make for a fun way to simulate alternative scenarios that revolve around historical facts that I have learned elsewhere.
Just wanted to share my thoughts on this.