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Congratulations, that was a very good game.

I wonder how it would go as a 5.2 game from the beginning. I found myself with 0 BB for a decade at a time, due to having as bad a situation as -22K manpower in the early period of the game.

Looking forward to your end-of-game report.

The only difference is that you can't fight nomads too early, or you will drain yourself out of MP. And you mustn't take any attrition. And also, building MP buildings should be a good idea.
 
The only difference is that you can't fight nomads too early, or you will drain yourself out of MP. And you mustn't take any attrition. And also, building MP buildings should be a good idea.

It isn't quite that simple as he already avoided fighting them in 5.1 and still was having problems at the start.

Also no one should forget how lucky he got with strong Tim's and GH. Compared to "normal" he shaved quite a few years off of the game and in worst case scenario ( fast collapse ) it would have made WC impossible. Don't get me wrong, he's clearly very capable player, but there was some luck involved also.
 
Avoiding the nomads may or may not be an option. In the 5.2 game I mentioned, I had borders with Timurids, Kara Koyunlu and the Golden Horde all at once, and was routinely attacked by Austria, Castille, England, Poland and France due to being a crusade target. The -22k man power was with the man power buildings maxed out. Once I passed the 1470s-1480s, it wasn't a problem anymore. But the early years will determine if you can do a WC or not.

Another factor is that truces with normal countries are 10 years in 5.2, as opposed to 5 in prior versions, which will also slow down the early game and make a WC more difficult.
 
Yes, you are right. So, i think in 5.2 we should agree to few concessions, e.g. royal marriages and unions, to make the WC possibile (maybe as OE it's possibile without it, but if you play as a Catholic state, the marriages, unions and vassals are the key to WC, 'cause (IMO) there are more christian provinces than sunni without the mameluks, which OE got 1 BB casus belli).
 
Yes, you are right. So, i think in 5.2 we should agree to few concessions, e.g. royal marriages and unions, to make the WC possibile (maybe as OE it's possibile without it, but if you play as a Catholic state, the marriages, unions and vassals are the key to WC, 'cause (IMO) there are more christian provinces than sunni without the mameluks, which OE got 1 BB casus belli).


Umm, maybe not, lacks ambition wouldn't you say? :)

A non cheesy Catholic WC still looks possible, the early gaming pacing will be different and I think that jumping into the Indian Ocean will need to be quick but still on I'd say.

And no I'm not going to try and prove it!
 
I'm too used to unifications and marriages to avoid making them :p But hmm, even if possibile, it's much harder, because of colonising states (e.g. Poland, it's not that easy to make fleet able to transport your army to British Isles, or to colonies, because i don't think it's possibile to conquer Portugal and Castille before 1460-70), and then, the more colonies there are, the more infamy u have to burn. But i'm not going to prove it, after 1500 it starts to get too boring.

But hey, PrawnStar, i've got a challenge for ya. Play MP game with me, on two different parts of Europe, and see who will be better in conquering the World, hmm? :p

And sticking more to this AAR, i'd suggest converting its save to Victoria II, I'd like to see how long could the Empire last with such big country.
 
Yes, you are right. So, i think in 5.2 we should agree to few concessions, e.g. royal marriages and unions, to make the WC possibile (maybe as OE it's possibile without it, but if you play as a Catholic state, the marriages, unions and vassals are the key to WC, 'cause (IMO) there are more christian provinces than sunni without the mameluks, which OE got 1 BB casus belli).
I'm not sure that Catholic states are necessarily harder than the Ottomans with the rule changes. AnweRU gave 3 factors: manpower, crusades, and truce length. The first factor according to him mostly affects states that border the hordes. If you start with England, as PrawnStar did (or France or Spain), it won't be a factor until you yourself decide that it's time. The second affects non-Christian states, I'm guessing when they look vulnerable from manpower losses, so again not a factor for England. The only thing that affects England is the 10 year truces. Those make life harder for everyone. You'll need twice as many enemies for any given duration of time, but that goes for the Ottomans as well, doesn't it?

Also, both buddharebellion and Prawn had 40 or so years to spare, so there's a little room if someone wants to give it a try.
 
hay we all have to feed our habits.
take your time I know it will be worth the wait:D
 
Congratulations on a magnificent achievement! It has been fascinating following your progress, and I look forward to the final chapter.

Out of interest;

Oct 1770 - War declared on Korea, stability recovered back to 3 immediately with $$$.

I'm frightened to ask, but how many clicks did that take?
 
After further consideration, I will not be making a final end game analysis type post. I don't really have anything interesting or profound (or at all) to say. Thanks to everyone who followed this AAR.
 
Yes, please upload us your save!