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It's finally time to announce the next expansion for Crusader Kings II! You might already know the name: "Sons of Abraham". Some of you were very close in your guesses on what it might be. No, it's not a Zombie DLC! Sons of Abraham focuses on the three Abrahamic religions, Christianity, Islam and Judaism. The idea was to go back to the roots after all the attention given to the heathens, and to flesh out the religious side of the game for the monotheists; Christians in particular.

First and foremost, we wanted to do more with the Pope; how he gets elected, what powers he has and how you can gain his favor. Thus, we added the Cardinal title and the College of Cardinals. For simplicity's sake, there are only nine cardinals, and the Pope is always elected from among their number. Cardinals, however, are not elected; they are picked by the Pope from among his courtiers and the bishops of Europe. The selection is based on many factors; age, piety, opinion, culture (the Pope really likes Italians!), etc.

CKII_SoA_DD_01_Religion_View.jpg

So, how exactly do you get your man onto the chair of Saint Peter? Well, the Holy See is not a democracy, so this is not a direct process. First, you need at least one of your bishops to get appointed Cardinal by the Holy Father. Fortunately, you do not have to rely entirely on the character of the bishop himself, you can grease the machinery with a bit of lucre by putting money in the campaign fund (similar to how Doges are elected in Merchant Republics). Of course, it is also possible to carefully groom a candidate for a career in the Catholic church before you even make him a bishop.

When the Pope dies, the cardinals in turn elect his successor. This process cannot be directly influenced by the player, but the cardinals will reason much like the Pope does when he picks new cardinals, so it's better to have old, pious men made cardinals than incompetent wastrels whose election you paid for.

CKII_SoA_DD_01_College_of_Cardinals.jpg

Ok, so let us say one of your bishops is eventually made Pope. How does that serve you? Well, Popes that come from your realm will like you - a lot. Of course, that means they will be likely to grant your requests. Want to get divorced? No problem. Want to invade someone? Ok. To make this even more useful, we've given the Pope some new powers as well: he can give you money, plain and simple. He can also approve your candidate for a bishopric under Papal Investiture, or even declare a Crusade on the infidel of your choice. However, each time he does you a favor, he will like you less, so your influence will not last forever. Incidentally, having your antipope installed in Rome will have a similar effect. Oh, and if the Pope should happen to be of your very own dynasty, that will give you a lot of monthly Piety and Prestige.

CKII_SoA_DD_01_Papal_Powers.jpg

There are some direct benefits to controlling cardinals as well. You cannot ask to have someone excommunicated or invaded if they control more cardinals than you do.

That's that about the College of Cardinals. Next week I'll talk about holy orders, heresies, and other things...

ps.

Crusader Kings II: Sons of Abraham (official product page)
http://www.paradoxplaza.com/games/crusader-kings-ii-sons-of-abraham

Crusader Kings II: Sons of Abraham announced (News article at PC gamer)
http://www.pcgamer.com/2013/10/22/crusader-kings-ii-the-something-something-announced/[URL="http://www.pcgamer.com/2013/10/22/crusader-kings-ii-the-something-something-announced/"][/URL]
 
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Crusader Kings II: Sons of Abraham.

Abrahamic Religions: Christianity, Islam, and Judaism.

Each Abrahamic religion has One True God.

1 + 1 + 1 = 3.

3 characters in HL3.

Three words in Half-Life 3.

One character in the number 3.

Crusader Kings Z confirmed.

This is the best logic I have ever heard.
 
Question is: will the Church Reforms be at all represented? They were pretty important. Like marriage prohibition and the beginning of Papal investiture..

Yes.
 
Honestly, I don't really see much point in adding in things from prior to the Gregorian Reforms. Allowing priests to marry prior to the 11th century could lead to some pretty annoying problems. People already complain about certain kingdoms "blobbing", could you imagine if a dynasty of priests blobbed out?

Something just occurred to me... What of Monastic Orders? We know we will be able to send our sons off to monastaries (if we can't do the same for our daughters I will cry - I've always wanted to say "get thee to a nunnery, harlot!"), but might they be getting more love than that? Aside from the whole carrying weapons and killing the unbelievers thing, the militant and monastic orders were not entirely different. It'd be awesome to see emergant monastic orders that slowly take over churches until every church in the country belongs to them.
 
Honestly, I don't really see much point in adding in things from prior to the Gregorian Reforms. Allowing priests to marry prior to the 11th century could lead to some pretty annoying problems. People already complain about certain kingdoms "blobbing", could you imagine if a dynasty of priests blobbed out?

Something just occurred to me... What of Monastic Orders? We know we will be able to send our sons off to monastaries (if we can't do the same for our daughters I will cry - I've always wanted to say "get thee to a nunnery, harlot!"), but might they be getting more love than that? Aside from the whole carrying weapons and killing the unbelievers thing, the militant and monastic orders were not entirely different. It'd be awesome to see emergant monastic orders that slowly take over churches until every church in the country belongs to them.

Look at Islam realms please. The dynastic inheritance of Temple holding is not the main issue. The event doomstacks are the culprit for most abnormal blobs.
 
I apologise for a probably stupid question, but based on whats already known, religions are getting expanded but theocracies aren't going to become playable, right?
 
I apologise for a probably stupid question, but based on whats already known, religions are getting expanded but theocracies aren't going to become playable, right?

That's right, theocracies will not be playable but there will be new features and changes to Islam and Christianity as well as a new playable religion, Judaism.
 
Thanks
 
So. I didn't see anyone mention it. Will these changes be added into the EU4 converter? I mean will Jewish States then convert over now? Will a heresy religion be recognized now?
 
Question is: will the Church Reforms be at all represented? They were pretty important. Like marriage prohibition and the beginning of Papal investiture.

Still already looking like the best DLC yet, though :).

Would love to see marriage prohibition modeled in the game.
 
Honestly, I don't really see much point in adding in things from prior to the Gregorian Reforms. Allowing priests to marry prior to the 11th century could lead to some pretty annoying problems. People already complain about certain kingdoms "blobbing", could you imagine if a dynasty of priests blobbed out?

Something just occurred to me... What of Monastic Orders? We know we will be able to send our sons off to monastaries (if we can't do the same for our daughters I will cry - I've always wanted to say "get thee to a nunnery, harlot!"), but might they be getting more love than that? Aside from the whole carrying weapons and killing the unbelievers thing, the militant and monastic orders were not entirely different. It'd be awesome to see emergant monastic orders that slowly take over churches until every church in the country belongs to them.

I'm sure everybody who enjoys practicing eugenics (i.e. everyone who plays this game) will make full use of forcing every family member with a genetic defect to take the cloth. :laugh:
 
There's been a lot of questions about mod-friendliness of the College of Cardinals. Yes the whole new feature will be exposed to the scripts. The College of Cardinals isn't in particular tied to the Catholic faith or hard coded in any way but it is a new kind of title added into the game called Religious Title which works pretty much like Minor title, but instead of being a liege who hands it out to his courtiers it is the religious head with the power to hand it to whoever fulfills the Allow trigger in the script. So if you want you could let kings and emperors receive a religious title called Defender of the Faith if you so desire. The whole election system is enabled by a little flag in the title called can_elect_head so it isn't required to have that in the title but without it, it is more or less just a minor title with little effect. Also only one religious title per religion can have the election system.

Hope that should be enough for the ones that has been asking about scripting and the new DLC :)