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unmerged(475475)

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Apr 12, 2012
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  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Heir to the Throne
I never bought EU:Rome since I played it at a friends house and didn't like it that much however I have been eagerly awaiting Rome 2 because I love the time period. Now when reading the AMA I saw a post by Johan.

Question: "Big fan of Crusader Kings here - from the first iteration to the second. One element that I love about CK, and that I think allows the game to be a big success, is the dynastic element. Will you ever develop a new game that has similar mechanics? Or thread it into some of your other titles?"

Answer: "Rome had similar elements when you played monarchies.. When we make RomeII it will definitely look more on Ck2."

Edit: Another post

"RomeII will happen eventually.. It was profitable, and it was good..
However, we have no team currently working on it."
 
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I hope it is... I'd like to play more fleshed out Rome. Especially now after release of R2:TW.

BTW- I'd love to play a game in late late antiquity... Paradox pliz?
 
I think the soonest its going to end up existing is after the CKII DLC ends freeing up that team, and even that is probably a stretch. Even if CKII DLC sales was to slowdown to a halt it would probably still be around for another year, so I can't imagine a Rome II being before 2017.

Surprise me paradox.
 
Good news. On the other hand I hope that the CK2 look will not be a copy-paste type but more of an application of dynasties for specific situations. It would be ahistoric to convert the CK2 mechanics to EU:Rome. So yeah, if it's CK:Rome I probably won't bother buying it and I think I'm one of the most vocal members of the "vocal minority" that want a Rome sequel :)
 
Johan said he was a huge fan of "Republic of Rome." I'd really enjoy seeing some of those elements in a PI Rome game. The idea being you play competitively against other Roman factions, but also cooperatively, because if you are too cutthroat, Rome falls.

Even monarchies have factions. Instead of playing a dynasty(CK) or nation(EU), you'd play a "Faction", and you'd try to attract important characters to your faction.

My HOI dreams were made true when PI let us build armies from corps and corps from divisions and divisions from brigades, so maybe my Rome dreams can come true too.
 
I believe it will happen one day but I won't get my hopes up until I see Rome2 in the upcoming games forum.

Personally I think Rome should be EU:R + EU3 and possibly a bit more depth into the characters but not overly complex like CK2 and if they want to call it Europa Univesalis: Rome2 then I don't think that they'll make a CK clone.

And to throw in my pessimistic side as well, the DLC policy around here is just nuts so I don't really expect any Paradox game like before as I believe it'll be sold in pieces like CK2 (and EU4?) which is one of those things that as a customer I just despise.
 
Rome should be about the characters, maybe not dynsties but characters should be important; of course I say this about every paradox game :p

But I so hope that it is going to happen. I really want to see rome. So make it happen paradox!
 
I believe it will happen one day but I won't get my hopes up until I see Rome2 in the upcoming games forum.

Personally I think Rome should be EU:R + EU3 and possibly a bit more depth into the characters but not overly complex like CK2 and if they want to call it Europa Univesalis: Rome2 then I don't think that they'll make a CK clone.

And to throw in my pessimistic side as well, the DLC policy around here is just nuts so I don't really expect any Paradox game like before as I believe it'll be sold in pieces like CK2 (and EU4?) which is one of those things that as a customer I just despise.
EU3 was sold in pieces, as was Rome, Vic2, HOI3, HOi2, etc. They were called expansions, with additional DLC for sprites and music. The difference is that in the new model, you don't have to have every DLC to be able to have a playable game, as the patches are separate from the DLC. You can have the base game and still have all of the patches.
 
EU3 was sold in pieces, as was Rome, Vic2, HOI3, HOi2, etc. They were called expansions, with additional DLC for sprites and music. The difference is that in the new model, you don't have to have every DLC to be able to have a playable game, as the patches are separate from the DLC. You can have the base game and still have all of the patches.

EU3 had 4 expansions and as I haven't played vanilla or Napoleon's ambition I may be wrong but when you bought the actual game there was no limits of what you could do and what you couldn't, all game features were working (tough in as is condition I've understood..), expansions did as the name says, expanded the game and added things into it, instead of allowed the player use the existing features that were locked like in CK2 DLCs.
Vae Victis was a huge thing for Rome, it re-created several aspects of the game and brought them to life. Perhaps more expansions could have done same thing to EU:R as they did to EU3 but I believe that without VV Rome would have been forgotten a long time ago.

I am not worried about the patches or the playability because I expect to be getting both when I buy the game..
I just haven't yet (and probably never will) forgotten or forgiven the situation when I found myself staring at the CK2 map for the first time and realizing that I'm not allowed to play half of the nations because I haven't bought extra content into the game.
Of course, the game would have looked really bad if they had left out everything that wasn't playable in Vanilla but my view is that if you've sold something already you're supposed to give that to the customer.
I wouldn't be bi****ng here if as an example the muslim DLC had done the same thing as Epigoni mod does to EU:R, added more nations and functions into the game and then re-creating the muslim government-family-marriage-whatever-type like it did. I could of course mod the muslims etc. playable by changing government types but you know it wouldn't be the same.

Sprite packs were a thing that I never understood and thus I haven't spent my time to find out why to pay for them but perhaps people keep buying them too..

EDIT:
in the new model, you don't have to have every DLC to be able to have a playable game
I considered EU3 In Nomine very well playable game and they added heaps of features into it later. HttT is very cool, definitely playable and yet they still added things into it when the community voted for it.
Rome without Vae Victis, true, not complete, playable maybe with 1.3 patch but not really big deal of fun.
Victoria 2 without expansions? I haven't played any expansion and very little of Vicky in general (thus I don't even understand all aspects of the game) but it seems to be far more complete as is than Rome was even with early version of Vae Victis.

Sure CK2 is playable without any DLCs too but the way it works just annoys me. And does that alot.
 
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I didn't mind the way the CK2 DLC worked. Really well done in my opinion. That's the way the market is right now, and I want to support this developer. I didn't bother with the customization pack or the silly Aztec things and I'm having a blast. If DLC is a fact of PC gaming life, I think Paradox handles it very well. I'd rather have a focused well rounded product from the start, that can be refined with DLC. They didn't release with Muslims, probably because of time and budget constraints. I'd rather them take their time. If they release all the DLC as one game from the start, it increases the chances of gaming breaking bugs, feature unbalance and probably would decrease 'flavor elements.' No to mention their DLC aren't terribly high priced and they go on sale often.
 
Wave said:
EU3 had 4 expansions and as I haven't played vanilla or Napoleon's ambition I may be wrong but when you bought the actual game there was no limits of what you could do and what you couldn't, all game features were working (tough in as is condition I've understood..), expansions did as the name says, expanded the game and added things into it, instead of allowed the player use the existing features that were locked like in CK2 DLCs.

Yes, you are wrong. You are very, very wrong. You are wrong to the point it is laughable.
EU3 vanilla was a so-so game, inferior to EU2 in almost every aspect. The IN, which is the first you have played, was the expansion that made EU3 a masterpiece (HTTT and DW were expansions that you could say expanded the game rather than fixed it). Until then, it was an unfinished game unworthy of its predecessors. The first two expansions have practically been overglorified patches you were forced to buy to have a good game.

Additionally, CK2 vanilla did not have any locked features. The locked features were added with the patch that followed the expansion. The difference between the old model and the new one is that in the old one those features would be added via an expansion and nothing would be given for the free. however, the new model add it for free for two simple reasons:
1. so that players who play together in MP don't need to have the same expansions
2. so that the AI can use the features against you, thus the ones who don't buy the expansion because they don't want to play those factions would not be hurt
Again, CK2 1.0 did NOT have locked features. They were given as free gift later so that less people would be forced to buy the expansion.

Also, NONE of CK2 DLC have been overglorified patches (while ALL games made by PI in past had at least one overglorified patch you had to BUY). SoI expanded the Muslims (for free if you don't play with them), LoR expanded Byzantinium (thus was an Byzantine expansion), TR expanded the Republics (for free if you don't play the Reoublics) and ToG expanded the Pagans (for free if you don't play the Pagans). Additionally, more than half of features created for each expansions (the Pentarchy, new Tech system, Holy Sites System, Monarchy Vs. Republic feuds, etc.) have been given out for FREE (again, something that was impossible to happen in the old model).

Vae Victis was a huge thing for Rome, it re-created several aspects of the game and brought them to life. Perhaps more expansions could have done same thing to EU:R as they did to EU3 but I believe that without VV Rome would have been forgotten a long time ago.

Nope, VV was an overglorified patch. Senate is such an essential part of Roman Republic it is ridiculous it was not there. And even with VV's new features, EU:R is still grand in lack of features and feels even less complete than Sengoku which never ever got an expansion.
In other words, EU:R was sold in two pieces, both pieces being required if you wanted to have a proper game. EU:R vanilla is something I would not recommend to anyone and I would recommend EU:R with VV only to those who would not mind a half-finished game.
And the same went for each old game: it only became really good after an expansion or two (thus many didn't buy the vanilla at all). CK2 and EU4 may be sold in pieces, but you don't need to have those pieces to have a proper game and PI finally got rid of that ugly reputation at least to some extent.

I just haven't yet (and probably never will) forgotten or forgiven the situation when I found myself staring at the CK2 map for the first time and realizing that I'm not allowed to play half of the nations because I haven't bought extra content into the game.

Not fault of the New DLC Model. CK1 followed the old model and it had only Christian Nobles as playable. Forget about playable Muslims and Pagans, even Christians were lacking in its final post-expansion version (CK1:DV in rest of the post).
CK2 1.0 is all CK1:DV was and four times more, with the DLC and patches expanding it to something CK1 would never dream of reaching.

In other words, what you complain about has NOTHING to do with the DLC model. If it had, CK1:DV would have come with properly represented Christians and playable Muslims and Pagans. Yet, Muslims and Pagans were never playable there and Christians were not properly represented even with the expansion. Portraits in CK2 1.0 were already more diverse than CK1:DV and unit models were practically non-existent in CK1:DV. Since CK1 never had those as playable, CK2 following the old model would also not have them as playable either so you would have been equally disappointed.

Of course, the game would have looked really bad if they had left out everything that wasn't playable in Vanilla but my view is that if you've sold something already you're supposed to give that to the customer.

They sold you CK2 1.0. Patches added a bunch of free stuff that together is worth 20$ at minimum (based on what expansions in old model sold) so you already got two times more than you payed for. Hell, even the game description makes it clear you play with Christian Monarchs so even by law you got exactly what the game advertised.

Sprite packs were a thing that I never understood and thus I haven't spent my time to find out why to pay for them but perhaps people keep buying them too..

Perhaps? XD Unit Model DLC's were popular since EU3 (I think EU3 still has more Unit Model DLC than CK2 does) and have been nicely sold in HoI3 and Vic2 as well (yes, they existed even in the old model so, again, you are complaining about the wrong thing).

Victoria 2 without expansions? I haven't played any expansion and very little of Vicky in general (thus I don't even understand all aspects of the game) but it seems to be far more complete as is than Rome was even with early version of Vae Victis.

It seems complete until you play a little bit more and realize it was unbalanced with a great number of features not working properly. THD fixed it and HoD expanded the game.
 
Okay.. well, maybe I've been finally converted to believing into the new thing. Thank you Nyrael for the patience to explain things.

And sorry for turning this thread into a DLC talk but I don't think that speaking of Rome2 or DLCs makes much of difference to Paradox's plans of making or not making the game.
 
I would love to see a sequel as Roman history is probably my favorite. I liked Rome, but I didn't love it. Of course, I never bought VAE VICTIS either, so not sure if it made the game better or not.
 
It will happen. Of course it will. But not as early as we would like them too I'm afraid... I am really not interested in another HoI4 or Vicky3, so a Rome 2 or a new franchise is the only way they can capture my interest. As good as EU4 is I might be suffering from some franchise fatigue...
 
It will happen. Of course it will. But not as early as we would like them too I'm afraid... I am really not interested in another HoI4 or Vicky3, so a Rome 2 or a new franchise is the only way they can capture my interest. As good as EU4 is I might be suffering from some franchise fatigue...

Agreed, too many sequels and remakes these days. :glare:
 
I agree completely with both of you. Don't get me wrong, EU4 is a seriously good upgrade over EU3, but I'm already a little fatigued with it in less than a week. I'm not quite addicted to it as I have been with previous Paradox titles. Although, East vs West will be epic if it's half as good as it sounds. It's great to see something new and fresh from Paradox.
 
Next new game is already in the making and it's been stated several times that it's not Rome II. If Jupiter favours us, maybe the one after that one is.
 
Next new game is already in the making and it's been stated several times that it's not Rome II. If Jupiter favours us, maybe the one after that one is.

or maybe it's something based a little earlier before that period? :)