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Welcome back to our weekly series of development diaries about Europa Universalis. This time we’ll talk about two features that will be part of the next expansion.

Theocracies
This is based on something we read in the suggestions forum. Monarchies and Republics have had their Legitimacy and Republican Tradition, but Theocracies haven’t had a unique mechanic yet. The next expansion will add a concept we call Devotion. Devotion ranges for 0 to 100, and impacts several thing.

Devotion impacts your religious abilities, your prestige gain and your tax-income.

You primarily gain devotion from high religious unity and the devoutness idea. Low stability will decrease it, while being Defender of the Faith will increase it.

There are also a lot of events that impact your devotion.

Another unique mechanic for theocracies is the fact that they always have an heir, and they have somewhat of control of it.

If you do not have an heir, you get a chance to select one heir. Heirs are age 40+ with random stats. You can then pick one of the following.

  • A Local Noble – Loses 5 devotion, but gains +10 Prestige
  • A Foreign Noble - Gains +100 relation with a random nation.
  • A Merchant's Son - +25% yearly income, lost 10 devotion
  • A Papal Protege – Catholic only. Gains +10 Papal Influence
  • A Talented Theologian: +10 Devotion
  • A local preacher – +5 Devotion & -10 Prestige


Government Ranks
A new feature in the next expansion is the introduction of proper Government Ranks. In previous versions, most countries would either be simply a Kingdom or a Republic, with a few special cases like Byzantium's Imperial Government and vassalized Kings becoming Dukes. If you don't get the expansion, this changes little, but for those with it most government types will come in three ranks: Duchy, Kingdom and Empire. While these are the names of the ranks, it doesn't mean there aren't any ranks for Republics - Venice's Serene Republic is on the same level as a Kingdom, for example.

Countries will start with whatever is closest to the rank they had historically, so the King of Burgundy becomes the Duke of Burgundy, while Byzantium is very much an Empire despite no longer having a special government form. Vassals, Marches and non-Elector members of the HRE are always Duchy rank, and certain government types only come in a single rank (such as Ming's Celestial Empire, which is always an Empire). Countries that are not locked to a particular rank can raise their rank through the Government screen by fulfilling certain requirements such as a certain level of prestige and total development level of your nation.

So what benefit do you get from a higher government rank, besides a new title and fancier headgear? Well, for one, higher government ranks are able to change their National Focus more often, with the default 25 year cooldown being 20 years for Kingdoms, and a mere 15 years for Empires. The bonuses granted from each government are now also set per rank, with government types getting more autonomy reduction from the higher ranks, while others such as Steppe Hordes have their base government bonuses to force limits, manpower and looting speed increased by higher government ranks.

Finally, this system also comes with a complete and mod-friendly overhaul of how government names and titles are handled. Under the old system, if you wanted to for example call your Greek Emperor a Basileus, you would have to create a particular localisation string that might get overwritten by other localisation strings, and there was no ability to differentiate between the titles of say, a Greek Western Technology Group Emperor and a Greek Eastern Technology Group Emperor. Under the new system, you script specific government name/title entries that might look something like this:


Code:
byzantine_monarchy = {
rank_1 = PRINCIPALITY
rank_2 = KINGDOM
rank_3 = EMPIRE


ruler_1 = AUTOKRATOR
ruler_1_female = AUTOKRATEIRA
ruler_2 = DESPOT
ruler_2_female = DESPOTISSA
ruler_3 = BASILEUS
ruler_3_female = BASILISSA

trigger = {
   government = monarchy
   tag = BYZ
}
}


The game goes through the government entries, picks the first one it finds where the trigger evaluates true, and applies those government titles to that nation. This means that if you so desire, you could create a complete unique set of government names for each and every country in the game!


AQP3Ng9.jpg
 
These changes are going in the right direction. I like the ranks, although the ranking up seems a bit abstract, shouldn't the Pope have a say in it when playing catholic at the start of the game?
Good news is a lot of awesomeness is coming

Bad news is I think we will have to wait at least month
If you think that awsomeness coming is a bad thing, we don't share the same view on playing paradox games. I like bugfree content, new features, dynamism, a good balance and a histority. I like features that actually work. I prefer the devs putting time in developing extensions. Therefor the DLC & patch being released in Late June/Early july, is a good thing!
 
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[...] The bonuses granted from each government are now also set per rank, with government types getting more autonomy reduction from the higher ranks, while others such as Steppe Hordes have their base government bonuses to force limits, manpower and looting speed increased by higher government ranks.

That sounds suspiciously like a...buff to...hordes to me.

What a time to be alive. :p
 
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New stuff looks cool. However the heir selection thing doesn't really represent the Tibetan theocracy well, since (obviously) the old Dalai Lama has to die before any investigation into the "heir" can take place.
 
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I still think there should be at least two different theocracy gov types, one for holy orders and for regular ones. If for no other reason than to make their titles match when converting from CK2. The Knights Templar being lead by an archbishop is pretty annoying.
 
How will conflicts between restrictions work? What happens if someone tries to vassalize a Celestial Empire? Will nations with rank above duchy be able to join HRE? What is the rank of Archduchy and the Papacy?

Is Military Order a new government type? Does the Papal State use heir choice in the same way as other Theocracies?
 
Good to see more interesting mechanics for Theocracies, I've never played them as I considered them to not be the focus of the game or it's mechanics. Might start a game with these new mechanics though
 
Good to see more interesting mechanics for Theocracies, I've never played them as I considered them to not be the focus of the game or it's mechanics. Might start a game with these new mechanics though
My biggest worry is that it's all for nothing.

Of the 3 biggest theocracies (Pope, LO, TO) the Pope will still be the Pope, and LO/TO reform in to a different nation with a monarchy.
 
Good idea! It would place Theocracies somewhere in-between monarchies and republics. It should be an easy and clear design though, so that we have:

MIL heirs that get higher MIL and lower DIP and ADM on average:
  • A Local Noble – Loses 5 devotion, but gains +10 Prestige
  • A Foreign Noble - Gains +100 relation with a random nation.
DIP heirs that get higher DIP and lower MIL and ADM on average:
  • A Merchant's Son - +25% yearly income, lost 10 devotion
  • A Papal Protege – Catholic only. Gains +10 Papal Influence
ADM heirs that get higher ADM and lower DIP and MIL on average:
  • A Talented Theologian - +5 Devotion
  • A local preacher – +10 Devotion & -5 Prestige
That's a good idea. And since we have 6 different heirs, instead of 3 categories, you could have 6, with each of them having one good and one bad stats. So both Nobles would have high MIL, but the Local Noble would have low DIP while the Foreign Noble would have low ADM.
 
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With Byzantium losing it's unique government, what about the other unique government types? Austria with it's Archduchy for example, they won't go away, will they?

And may suggest that HRE members should have some mechanic to raise their government to king-level if they own enough territory outside of the Empire? Like Brandenburg-Preußen, where the rulers were Elector-Margraves of Brandenburg and Kings in Prussia at the same time? Or the Habsburgs who where Kings of Hungary.
 
My biggest worry is that it's all for nothing.

Of the 3 biggest theocracies (Pope, LO, TO) the Pope will still be the Pope, and LO/TO reform in to a different nation with a monarchy.

That's possible, but isn't it just like putting playable jews into CK2, it's about expanding the options open to the player, rather than necessarily offering the optimal playing experience. You may want to stick as a theocracy for purely fun reasons.
 
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Awesome DD! Sad to see Memel still looking a bit square though :p
 
This all sounds really good! Just two objections:

1: All these theocracy mechanics and new government types being added sound like the perfect time to give the holy orders a different government type than regular theocracies. Still waiting for that to happen.

2: I think the bonuses for having a higher government rank are all wrong. It shouldn't give you any actual administrative benefits since it only describes what you call yourself and how the rest of the world sees you rather than what your government is actually like. I think bonuses to prestige, diplomatic reputation and legitimacy would work much better.
 
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So, are the Devotion and Government types available for everyone or only for those who buy the expansion? I assume it's expansion-exclusive, but doesn't hurt to ask.

Exclusive.
 
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Does this mean that finally we have a Mughal 'Emperor' (Badshah) as in history, unlike the king's title of 'Sultan' which we have now? Mughals were an empire you know.

This 'expansion' just keeps getting better and better.
 
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Finally, this system also comes with a complete and mod-friendly overhaul of how government names and titles are handled. Under the old system, if you wanted to for example call your Greek Emperor a Basileus, you would have to create a particular localisation string that might get overwritten by other localisation strings, and there was no ability to differentiate between the titles of say, a Greek Western Technology Group Emperor and a Greek Eastern Technology Group Emperor. Under the new system, you script specific government name/title entries that might look something like this:

Remember requesting something like this! Im very happy!