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I'll be going for Axis USA and throw all my troops on the West Coast to support the Japanese! Time to make things weird.

Great! I'll play Canada and mass all my troops on the East Coast :)
 
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I suspect since certain things are tracked at the state level (like a lot of buildings, right?) they want to keep states roughly equal in size or else you could have issues. I.e. making Rhode Island a state by itself gives you an entire extra area to do industrial buildup, even though it's about the size of my bedroom.
I understand that Delaware is actually there on the map, it's just too small to see.

I'm hoping that I can release New Jersey as an independent country, just so the US can declare war on it.

I've been to Texas (twice, but only the first time voluntarily), and it's a good thing that it's depicted as a single state in the game, despite its size, since one Texas is already way more than enough.

Seriously though, 50 states makes for a lot of provinces (some really huge, some awkwardly tiny), so merging a few is probably a good idea for gameplay purposes, despite the hurt feelings of those whose home state has been left out as a "lesser" entity.

....and don't mind my comments; I'm an equal opportunity deplorer.
 
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FINALLY! PROOF THAT OHIO ISN'T A LESSER STATE, MY FRIENDS HAVE BEEN WRONG THIS WHOLE TIME!

also:

USA starts with two national spirits.
  • The Great Depression, costing 1 PP every day, until removed in the 1940 election.
  • Home of the Free, which allows them to create factions, but not to join any faction led by another ideology.
Does this mean that The Great Depression will be removed, without variance/chance/situation/etc at 1940, every game?
 
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Seriously though, 50 states makes for a lot of provinces (some really huge, some awkwardly tiny), so merging a few is probably a good idea for gameplay purposes, despite the hurt feelings of those whose home state has been left out as a "lesser" entity.

....and don't mind my comments; I'm an equal opportunity deplorer.

Well the trend is to want more detailed maps.
In darkest hour we have the darkest hour map, which is fine, but like the hoi4 map, merges some states etc.

We are all busy porting the dh map to the E3 map, which is much more detailed and allows for perfect state borders and lots of the provinces are tiny. It does not affect gameplay at all.

So, I'm intrigued about the merging of states. Why?
Surely computer power is much better and can easily take all those states?
We can do it NOW in darkest hour, (hoi2.... ) so what exactly is the problem. Why merge provinces at all?

Is it possible to mod this map and put back the correct states and borders?
 
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USA starts with two national spirits.
  • The Great Depression, costing 1 PP every day, until removed in the 1940 election.
  • Home of the Free, which allows them to create factions, but not to join any faction led by another ideology.

I'll be going for Axis USA and throw all my troops on the West Coast to support the Japanese! Time to make things weird.

So USA cannot join the Axis.
 
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I for one supports the notion that Massachusetts is a lesser state.

Right! I mean, I live only a few miles from Lexington and Concord, and I often think, "Man, it's too bad Massachusetts never played a major role in American history..."

(yes, kidding -- even as MA resident of longstanding I'm fine with a "New England" state -- although Pdox had better fix the Maine / Canada border, unless this is an alternative history HoI where the US was more successful in the War of 1812 than in real life...)
 
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So, I'm intrigued about the merging of states. Why?
Surely computer power is much better and can easily take all those states?
We can do it NOW in darkest hour, (hoi2.... ) so what exactly is the problem. Why merge provinces at all?

Is it possible to mod this map and put back the correct states and borders?
Possibly for the size, aesthetics, or for balancing - although if balancing were for limiting factories this could also have been done through lower population levels...maybe the total warscore cost for annexing all states became too high?
 
These are the unused factories at the time, For all we know they my have 600 dockyards in full production
Im pretty sure he took the screenshot as soon as he started the game.

You are however correct that I did not take account for the civilian factories used to produce consumer goods which is 40% for US starting economy law. A few dockyards are maybe used to build a few starting ships. 10 military factories are most likely correct.

So US probably start with 10 military factories, 25 dockyards and 125 civilian factories.

US military production may be lacking in 1936 but US did not produce alot of military stuff in 1936. What will happen is that US will use that massive amount of civilian factories to build more factories and then it enter the war it can convert a massive amount of civilian factories into military factories.

A late game US could probably reach 200-300 military factories and over 100 dockyards which are alot in HOI4, alot.
 
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