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EU4 - Development Diary - 28th January 2016

Hello everyone, today we’ll start talking about 1.16 and what it will contain. The development team is busy working on 1.15.1 at the same time, which we hope is out ASAP.

One of the fun part of working on the Europa Universalis series over the last decade has been the constant evolvement of the map. Today we’re proud to announce some of the map changes for 1.16, with a quick look of Europe.

Ireland in Crusader Kings II is known as tutorial island, as an entire game in itself. In EU so far, ireland have not been properly represented, and more been shown as poor as it became after a long time of english rule. Now Ireland is richer in 1444, and not just a quick conquest for England within 5 years. Ireland also have 9 provinces, where it had five before, and several new interesting nations to play.


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We’ve also tweaked the map to better borders and provinces in Hungary, and I hope you’ll enjoy this setup.
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We also made a complete overhaul of how cultures work to remove the ties to language, and tie them more together to similar cultures, to create more historically plausible countries and relations.

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Now, for some community fun, try to find as many changes on the map compared to 1.15 in this screenshot and list below!

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Next week I’m back talking about a new concept that is getting in the game for 1.15, which can be seen in the topbar on these screenshoys.
 
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Total nonsence. Czech and Slovak are both west slavic ,though there was an unsuccessful atempt to germanize bohemian kingdom and hungarize slovak minority ,nowadays people of both czech and slovak republic can communicate by using their own language with each other . There is even a theory that czech and slovak are 2 branches of the same language. If you would tell me face to face that czech is german language or slovaks are hungarian , in czech republic I would take that as an insult.

Yeah, but the cultures are not languages in the EU4 - and they should be. And while Bohemia shared many customs and mutually understandable language with poles, you could see a divides - like using geman city law in Bohemia - since the 10th or the 11th century that would put the countries on different paths of development - and Bohemia firmly into the orbit of HRE states, similarly as inthe case of Slovakia and Hungary.

What bugs me way, way more is the turkish group mashed together with the arabic.

And still no Sorbs in Lausitz, If Paradox doesn't want to create a new culture just for two provinces, they should just spill the Czech culture there however ahistorical this could be - still better than pretending that there were Saxons in Lausitz.
 
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@Johan What have you done to Wiz?! Should I call the police???!!!! How could he ever allow changing Eastern European map while being in sound mind (and memory)?? :eek:

P.S. Caucasus region's provinces layout is fine, but it's too dirt-poor and still needs some tweaks, please :rolleyes:
P.P.S. Now it's time to remove 2 links in my signature :)
 
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About the culture changes:

  • I like the Carpathian/Danubian group with Hungarian and Romanian, and Transylvanian in it as well. This was basically what I and others suggested to stop the never-ending discussion about this place in Transylvania is German, this one should be Romanian, but wait, and the Székelys, etc... Transylvanian will be tolerated both by Romanian and Hungarian countries, and represents well the mix of culture there.
  • I'm glad Slovak culture is made into the game. I'm not convinced yet they should be in the Carpathian and not West Slavic group, but I can understand for gameplay reasons. Now, I'll want to know what country will have Slovak has a primary culture.
  • More Irish provinces, possibly an Old-English culture and a Lowland/Highland divide, this stuff is good.
  • Still waiting for a slovene culture.
  • I'm sad the Finno-Ugric group has been divided and given to Scandinavian, Baltic and Russian. It had its charm.
  • I really don't like the return of the turko-semitic group. Turks, Azéris and Turkmen grouped together made sense and was original, and if Turkey wanted to accept Arab cultures, Humanist group was the way to go. Now, someone forming Arabia is going to have Turkish in their accepted cultures, which is silly.
 
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Scotland now have 2 cultures Higelander and another that i can't read and higelander is in the celtic group it seems. The other one is related to english. Will this make it easier for England to conquer south Scotland.
 
But in the end it would just be easier to culture convert them all to your culture. So I don't know.
CK2 culture is really much better.
All of Italy being German by 1150 is better?
 
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I like how you've given fricking Sligo its own ideas, while a major power like Bukhara still has generic Horde ideas. Oh, and I also like how you've returned to the old Turko-Semitic culture group, despite how little sense it makes on any level.

I think that now I can can call "Rampant Eurocentrism" without being accused of ROTW bias. Not impressed, Paradox.

Changing the ideas of a major power requires considerable balance testing, changing the ideas of a OPM likely to be absorbed by neighbours is much less impactful on balance...
that being said: here's to hoping that a few bigger powers do get unique ideas in 1.16
 
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Oh look, Russia got shafted again. Well, that's a surprise, right?

I fail to see how Russia got shafted. I'm no expert, but that looks like a culture group that covers a large span of land that Muscovy can easily form a cultural union over. Unsure how this translates to Russia getting shafted.
 
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