I had trouble getting to sleep last night, I was so excited about this
. I reckon the debugging and the macro'able triggers and effects are probably the things I'm most excited about at the moment, but then I'll remember something else and be "ooooooh, reloadability 

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I'm already hoping to put together 3D models of the cutest little corvettes you've ever seen - anything that makes getting them in the game easier would be brilliant
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I'd pick one up - Errordawg FTW
Oooh, nice. are those country specific hooks mainly for units, or are they potentially for things like tech/UI as well? No need to answer, but interested if you can/feel like it
. Would also be interested in info on putting in new leader art and any things the art team can tell us to get results as similar to theirs as possible as easily as possible would be great.
I'm almost more excited about that -debug flag than I am about all the other modding features combined. Praise be to whoever is/are responsible for it making it out to modders
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we are seriously looking into it actually
I'm already hoping to put together 3D models of the cutest little corvettes you've ever seen - anything that makes getting them in the game easier would be brilliant
i swear on the graves on my ancestors i will do my best to make this happen ;D
I'd pick one up - Errordawg FTW
We missed this in this dev diary, but I think @Sideburnout will give a take on that in the next dev diary about 2d or we will get back to it before release.
But overall is that you can mod everything in the GUI (both layout and pictures) as it is, that is: nothing is hidden so you cannot hook in more things (in most cases), but you are free to remove and redesign everything you can see (with some limits).
And we also have something called country specific art/localization that will be hooked in depending on the tag of the country, so if you add tag "RMS" as country the different systems will look for the "RMS_" prefix for files and objects in certain cases, ofcourse backrolling to a default if it cannot find it.
Oooh, nice. are those country specific hooks mainly for units, or are they potentially for things like tech/UI as well? No need to answer, but interested if you can/feel like it
Well depending on what you want to do I believe that all the tools and extra logging/sanity checking with the "-debug" flag will do the life easier for all modders despite experience level, remember that you do not have to use the "Nudger tool" if you do not want
I'm almost more excited about that -debug flag than I am about all the other modding features combined. Praise be to whoever is/are responsible for it making it out to modders
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