I will take the lack of replies from the devs as confirmation of a fantasy GSG currently under development.
- 9
to qualify as a science fantasy you have to abandon even the pretense of being scientific in the areas. FTL is not doable as of our current understanding of the universe but including it, especially as they give some plausable explanations for how it works, is not enough to qualify as science fantasy. You don't need to be ultra-hard on science to qualify as science fiction.
Well outer-dimensional monsters and magic is probable for you then?
Also a fast wikipedia quote as you didn't take the time to read it apparently .....:
Distinguishing between science fiction and fantasy, Rod Serling claimed that the former was "the improbable made possible" while the latter was "the impossible made probable".[1] As a combination of the two, science fantasy gives a scientific veneer of realism to things that simply could not happen in the real world under any circumstances. Where science fiction does not permit the existence of fantasy or supernatural elements, science fantasy explicitly relies upon them.
I actually did, thank you very much. And I don't think that Stellaris relies on fantasy or supernatural elements. In fact it is debatable how much it consists of, technically speaking there is no "space magic", there is neuroscientific technology that can to some extent imitate the effect of it but there is an important difference even if you refuse to aknowledge it, yes it probably can't be done in real life but in Stellaris it is simply sufficiently advanced science, not literally just space magic, even if the effects are the same. As far as outer-dimensional horrors go even some modern scientists speculate about there being other dimensions, if so then it is hardly beyond the realms of possibility that they can interact with one another. Yes none of this is very probable of working in real life but as you so kindly took up in your quote science fiction is the "improbable made possible".
By your definition of improbable there is no science-fantasy just fiction.
It does exist. What you seem to have missed is the fact that it does not need to be super hard science fiction for it to qualify as science fiction and science fantasy is when the fantasy and fiction elements are about equal, not simply when it contains some traces of fantasy. Another quote about science fantasy:
"It should be noted that some works may slant towards one or the other [that is between science fiction and fantasy], yet still contain elements of both. Science Fantasy lies near the middle of a continuum between Science Fiction and Fantasy, so there will naturally be a wide range of works that lie somewhere between "Fantasy with a dash of Sci-Fi" and "Sci-Fi with a smidgen of Fantasy". For an explanation of why the genres are so linked, see the analysis page on Speculative Fiction."
Or this:
"Even if we could clearly tell the improbable from the impossible, that wouldn't be enough. Star Trek is Sci-Fi despite having seemingly impossible Psychic Powers and heaping amounts of Applied Phlebotinum (the transporter in particular is way out there); earthborn dragons are fantasy, most of the time, despite being merely improbable, not impossible."
Mhhm I concede this point to you then. It's Sci-fi with fantasy elements, I still think that's weird though.
In a way, and it is nothing personal but I think that science fantasy should be used for it's proper meaning or the word may in time degenerate into a mere insult. I think that what you are looking for is http://tvtropes.org/pmwiki/pmwiki.php/Main/MohsScaleOfScienceFictionHardness where I would say that Stellaris falls on number two or three.
Warhammer 40,000 is a good example of Science Fantasy.
The historical accuracy debates in such a game would make for interesting reads on the forum, if nothing else.
... or Dominions.Stellaris is mostly a 4X game from what I've seen, and there are already fantasy 4Xs out there. (Endless Legend is pretty good for instance.)
... or Dominions.