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16.13 to 14.14

Not much else I can do. Plus, I don't want to get completely wiped when everyone else turns on me.

End Turn
 
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War Phase - Turn 2 // aedan777

Highlights:
(None)

@aedan777 - it's your turn

EDIT: whoops, almost skipped aedan by accident
 
Last edited:
Engineers 14.16 move 13.15. Build Minefield.
Armour 12.18 move 09.10 by roads. Attack 09.09. Capture road network. Move to 05.12.
13.17 move to 12.18.
Purchase Elite Armour at 09.18. Move to 03.03. Attack/move 02.03. Attack/move 01.02. Move 02.02.
Elite Armour at 09.18 move to 03.12. Attack 03.13. Move to 01.12. Attack/move 00.13.
11.18 move 09.18

End Turn.
 
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War Phase - Turn 2 // barkades

Highlights:
aedan777's armor crushes Canadian_95_RTS' infantry at 09.09, taking 1 damage.

aedan777's elite armor attacks Gen. Marshall's battered garrison at 02.03, destroying it, taking 3 damage, and capturing the industrial center it was guarding.

aedan777's elite armor destroys Gen. Marshall's garrison guarding an industrial center at 01.02, overrunning it and taking 5 damage.

aedan777's elite armor dislodges Gen. Marshall's armor guarding a supply cache at 03.13. Gen. Marshall's armor retreats to 02.14. aedan777's elite armor takes 10 damage.

aedan777's elite armor destroys Gen. Marshall's garrison guarding an industrial center at 00.13. It takes 5 damage in the process.

@barkardes - it's your turn
 
Can there be an artillery,a unit and a supply cache on the same hex?

11.05 attacks 11.03 and moves 11.02,attacks 12.02
13.05 moves 11.03,attacks 12.03 and 10.03
17.07 moves to 17.04 and back to 17.05
17.06 moves to 17.07
14.06 moves 16.04,attacks 16.03 and 15.03
16.07 moves 16.05,bombards 18.03 and 15.02
Map update please
 
Can there be an artillery,a unit and a supply cache on the same hex?

11.05 attacks 11.03 and moves 11.02,attacks 12.02

Yes.

However, this first order is not legal because after 11.05 attack 11.03, 11.03 will retreat to 11.02, thereby stopping your engineer from moving to 11.02.
 
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War Phase - Turn 2 // barkardes

Highlights:
barkardes' engineer attacks Dexander's engineer at 11.03, forcing it to retreat to 11.02 and dealing 5 damage while taking 4.

barkardes' artillery destroys Dexander's engineer at 11.02.

barkardes' artillery bombards 5 damage to Dexander's elite garrison at 14.03.

barkardes' engineers at 11.02 attack Dexander's garrison at 12.02, taking 5 damage and dealing 3.

barkardes' engineers are crushed by Dexander's armor at 12.03. The tank takes 5 damage.

barkardes' engineers attack Dexander's infantry at 15.03 and 16.03. barkardes' engineers are destroyed, while Dexander's infantry at 16.03 takes 5 damage and Dexander's infantry at 15.03 takes 3 damage.

barkardes' artillery bombards and deals 5 damage to Dexander's armor at 18.03 and elite garrison at 15.03.

@it's still @barkardes' turn
 
13.05 attacks 10.03
18.09 swaps places with 17.09,then 16.09,then build a minefield there
Artillery in 15.06 moves 13.04 bombards 15.04 twice
16.06 moves 16.04 and bombards 13.03 twice
15.07 moves 14.05,bombards 13.03 and 13.02
 
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War Phase - Turn 2 // barkardes

Highlights:
(longform skipped)

@it's still @barkardes' turn
 
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War Phase - Turn 2 // barkardes

Highlights:
barkardes' armor overruns Dexander's armor and artillery at 13.03, elite garrison at 13.02, and elite garrison at 14.02, taking 1, 5, and 3 damage in the process, respectively.

Dexander is defeated. His units are removed from the map and barkardes gains a blitzkrieg token.

it's still @barkardes' turn
 
15.05 moves 08.03(after taking all the roads from 09.15 to 09.00 + 08.13)
Deploy and move an armour to 06.03
Blitzkrieg!
11.03 builds a road to 07.03
11.02 lays minefield to 10.05
06.03 moves 01.02,attacks 02.02 thrice
08.03 moves 02.03,attacks 02.02
Artilleries move: 11.05 , 11.06 , 12.06 , 13.05 , 13.06
16.09 swaps places until it gets to 13.08 and lays a minefield there. It will always swap place with -secret unit type-
End Turn
 
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War Phase - Turn 3 // Gen. Marshall

Highlights:
barkardes' armor destroys itself attacking aedan777's elite armor at 02.02. aedan777's elite armor takes 17 damage.

barkardes' armor destroys aedan777's elite armor at 02.02, taking 3 damage in the process.


@Gen. Marshall - it's your turn

The weather is now: Mild Summer. (no effect)

As a reminder, here's the forecast:

3. Mild Summer (No effect)
4. Mild Fall (No effect)
5. General Winter

EDIT: Note on a map error - there shouldn't be a unit at 14.07. barkardes moved that unit already.
 
06.06 to 05.06
07.05 to 06.06
07.04 to 05.05
05.02 to 05.03, lay minefield
Armour at 08.07 to 04.12
07.06 attack-move 07.03, then move to 05.02
05.09 to 06.10, then 05.10
Scout at 08.09 to 09.13
E. Garrison at 08.09 to 06.10
Artillery at 03.08 shell 04.08, move to 04.09
E. Infantry at 03.08 to 03.07, attack 04.08
08.07 to 07.07
01.14 to 02.15

Blitzkrieg

06.06 to 05.05
03.07 attacks 03.06
05.05 to 03.06
05.03 to 05.04, lay minefield
04.12 to 01.13, double-attack-move 00.13
05.02 to 03.03, attack 02.03, move to 01.02, then back to 02.03
05.10 to 03.11
09.13 to 09.15, then 07.14
06.10 to 05.09
04.09 to 05.09, shell 05.12
04.13 attack 05.12, move to 03.13
07.07 to 06.08
 
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War Phase - Turn 3 // Gen. Marshall

Highlights:
barkardes' armor destroys itself attacking aedan777's elite armor at 02.02. aedan777's elite armor takes 17 damage.

barkardes' armor destroys aedan777's elite armor at 02.02, taking 3 damage in the process.


@Gen. Marshall - it's your turn

The weather is now: Mild Summer. (no effect)

As a reminder, here's the forecast:

3. Mild Summer (No effect)
4. Mild Fall (No effect)
5. General Winter

EDIT: Note on a map error - there shouldn't be a unit at 14.07. barkardes moved that unit already.
Aren't a ton of these units supposed to be revealed at turn end?