Eh, Man of War does a pretty good job at modelling that stuff and presenting it in a decently understandable way.
In the end you can simplify the CM model down to:
(1) Effective armor range (lowest to highest thickness modified by angle) for front/side/rear/top
(2) AP power at specific distance intervals (0m/500m/1000m/2000m)
Then get a proper damage calculation going where you model damage taken based on penetration ratio (riochet/partial penetration/penetration/critical hit).

In the end you can simplify the CM model down to:
(1) Effective armor range (lowest to highest thickness modified by angle) for front/side/rear/top
(2) AP power at specific distance intervals (0m/500m/1000m/2000m)
Then get a proper damage calculation going where you model damage taken based on penetration ratio (riochet/partial penetration/penetration/critical hit).