So how will plane loadouts be handled in this game? because this could easily ruin certain planes like in wargame because US planes like the P-47 could carry an incredible bomb load of 2 1000 pound bombs and a 500 pound bomb or have 2 1000 pound bombs and rockets and could easily be stuck with small loadouts liek the A4 in wargame carrying 4 small bombs when in reality it could carry 24 of that same bomb i hope this isnt a problem in Steel Division
I want to be able to choose to i want my P-47 to go fight ground or planes or drop the bombs then fight planes not just be this is my bomber the P-51 is the fighter and have no choice
And the P-47M/N would be a great Fighter going 800+ KMH Fasted single piston engine plane of ww2.
the P-61 Blackwidow also have an interesting place acting kind of like a Early warning aircraft as the Radar in its nose plus it can carry 4 1000 pound bombs, First Airplane to have a Radar to scan for other airplanes.Also a remote control Turret ontop pretty cool airplane one of my favorites (although i say that aswell about the P-51,P-47,P-38, and the F4U Corsair wich sadly wont apear in this game, Pacific DLC?
How will plane stats be a represented because theres a lot of ways Amazing planes like the P-51 could be reduced to just average if the Stats are rounded to the nearist 50 were instead of the P-51 going 710 KMH and the 109 Going 640 if there rounded to there closest 50 the ME109 going 650 and the P-51 going 700 you lose a 20 KMH advantage (this doesnt sound like alot but it will be once the planes are flying around.
Also keep in mind thats at 21000 feet for the 109 and 25000 feet for the P-51 so the speed differance will be even greater at the same alritude or closer to the ground were the scale of air battles in this game will take place.
Whats the size limit on planes? Planes like the B-25 and Mosquito are gonna be pretty awesome if there to scale
i imagine the only planes wthat wont be able to control are B-17s and the 1 or 2 other planes in its class (B-24 and to a lesser extent the Halifax/Lancasters) it would be cool if bomber Formations flew over the map every once in awhile just for looks and immersion (maybe even a side goal to shoot down for Axis side along with fighting the Escorts
Pilot Training and veterancy how will that be represented because the Realistic Advantage to that would also lean in favor to the Allies as most German Aces got ace status shooting down Russian Crop dusters and Stunt planes if Axis loving players cry on the forums about Allied Airpower you know its represented realistically Allied planes were more in numbers and higher in quality of planes and pilots well atleast on the American and British side of the Allies. I imagine this would offset the Prevelence of high amound of Heavy and high end medium tanks the germans would field. How do you fight a tiger or Panther in 1944 pull back and let a P-47 do its job.
Also customisation will we be able to get differant skins and paint jobs for planes and ovarall will the differant divisions ingame have differant paint jobs over there vehicles hround and air to differantiate them from other divisions?
In the end i hope the planes are more historically accurate then how they were represented in games like Warthunder were planes that didnt even have a 1.1(insert soviet plane here) Kill ratio dominate planes that had a 12.1(P-51) or even 19.1 Kill ratio (F6F-Hellcat)
I want to be able to choose to i want my P-47 to go fight ground or planes or drop the bombs then fight planes not just be this is my bomber the P-51 is the fighter and have no choice
And the P-47M/N would be a great Fighter going 800+ KMH Fasted single piston engine plane of ww2.
the P-61 Blackwidow also have an interesting place acting kind of like a Early warning aircraft as the Radar in its nose plus it can carry 4 1000 pound bombs, First Airplane to have a Radar to scan for other airplanes.Also a remote control Turret ontop pretty cool airplane one of my favorites (although i say that aswell about the P-51,P-47,P-38, and the F4U Corsair wich sadly wont apear in this game, Pacific DLC?
How will plane stats be a represented because theres a lot of ways Amazing planes like the P-51 could be reduced to just average if the Stats are rounded to the nearist 50 were instead of the P-51 going 710 KMH and the 109 Going 640 if there rounded to there closest 50 the ME109 going 650 and the P-51 going 700 you lose a 20 KMH advantage (this doesnt sound like alot but it will be once the planes are flying around.
Also keep in mind thats at 21000 feet for the 109 and 25000 feet for the P-51 so the speed differance will be even greater at the same alritude or closer to the ground were the scale of air battles in this game will take place.
Whats the size limit on planes? Planes like the B-25 and Mosquito are gonna be pretty awesome if there to scale
i imagine the only planes wthat wont be able to control are B-17s and the 1 or 2 other planes in its class (B-24 and to a lesser extent the Halifax/Lancasters) it would be cool if bomber Formations flew over the map every once in awhile just for looks and immersion (maybe even a side goal to shoot down for Axis side along with fighting the Escorts
Pilot Training and veterancy how will that be represented because the Realistic Advantage to that would also lean in favor to the Allies as most German Aces got ace status shooting down Russian Crop dusters and Stunt planes if Axis loving players cry on the forums about Allied Airpower you know its represented realistically Allied planes were more in numbers and higher in quality of planes and pilots well atleast on the American and British side of the Allies. I imagine this would offset the Prevelence of high amound of Heavy and high end medium tanks the germans would field. How do you fight a tiger or Panther in 1944 pull back and let a P-47 do its job.
Also customisation will we be able to get differant skins and paint jobs for planes and ovarall will the differant divisions ingame have differant paint jobs over there vehicles hround and air to differantiate them from other divisions?
In the end i hope the planes are more historically accurate then how they were represented in games like Warthunder were planes that didnt even have a 1.1(insert soviet plane here) Kill ratio dominate planes that had a 12.1(P-51) or even 19.1 Kill ratio (F6F-Hellcat)