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EU4 - Development Diary - 22nd of August 2017

Good morning all, welcome to this week's dev diary for Europa Universalis IV.

Over the past 3 weeks our map aficionado @Trin Tragula has been sharing our latest handiwork over in The Near East, Anatolia, Caucasus and Iran. In addition, we also showed off five new trade goods being added to the game: Livestock, Paper, Gems, Incense and Glass. By popular request, I have a few screenshots to show the distribution of trade goods in our reworked map.

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Arabia, complete with a coastline of Incense, while a lot of provinces previously aflock with wool enjoy livestock.

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Timur's home has a wide variety of goods, with a handful of gem and paper provinces finding their place

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Anatolia is seeing relatively small additions of new trade goods, but the city of world's desire now produces lucrative glassware.

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Bonus European shot to bring Italy to light. The already wealthy region enjoying the prosperous goods of glass and Paper, each with their own set of events to alter their prices throughout time. Throughout the dev diaries, we may be showing off other regions where trade has touched, all depending on what people want to see.

These map changes and new trade goods will all be free additions to the 1.23 Update, which will accompany an as-of-yet unannounced expansion, meaning that whether you purchase the upcoming expansion or not, you can enjoy a revamped experience both on the map and in the pasture.


Today we're also talking about the first of the paid features from the expansion, Army Drilling. Currently in the game if you're not fighting and have no immediate threats or rebellions, you slam that military maintenance bar down as low as you can, leaving your armies to eat grass and dull their blades until such time that you pay them to fight for you again. With the addition of Army Drilling, you can pay to have your armies train so that when it comes to times of war or uprising, you can smack down on them with a far more effective force.

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Any Army with a leader can Drill, during which their morale will be lowered and each non-mercenary unit will gain a Drill value. This value will directly correspond to better performance in battle. When not drilling, a unit's Drill will degrade over time, and will suffer if the unit is damaged and must reinforce.

Scaling up to 100, Army Drill gives:
  • +10% Shock Damage Dealt
  • +10% Fire Damage Dealt
  • -10% Shock Damage Received
  • -10% Fire Damage Received
(Army drill gives no effect for Mercenaries)

Drilling requires a leader, but during the Drilling process, your leader may also find themselves improving, and gaining additional pips, so not all is lost for that 0-0-1-0 General you roll. This likelihood depends on how much of your army they are drilling, relative to your forcelimit.

Drilling armies will cost full maintenance, regardless of the budget slider and will contribute well towards having a better, more professional army, less reliant on soldiers of fortune. Next week. We will explore this idea further.
 
Also Jewish people are not really an Ethnic group but rather a religious one since most Jews are Converts and thus have no historic connection to the biblical Israel/Judea or Biblical Jews. Their origin is in Khazaria a Turkic people and nation. Just facts.

This isn't "just facts", it's an extremely controversial theory that is usually used to provide fake 'justification' for antisemitism.

There is strong evidence for Middle Eastern ancestry for most Jewish people, even for Indian Jews.

There is a terrible history of using the Khazar hypothesis for antisemitic purposes.

I don't wish to derail this thread, so I won't engage in further debate here.
 
The only thing new thing here are the drills, which is interesting as you are trading morale for a more disciplined army. As for the new trades good, did you guys just copy Neprut's Shattered Europa? I would rather see, you guys implement his trades good mechanic that he has. Were you develop your provinces to get better trade goods, like Paper and so on than what is currently suggested.
 
What is Crusader Kings 2?
In all fairness, you kill your grandmotherwife because she is against your weekend activity of insemnating the pope.

A few jews really don't make the difference.
 
Today we're also talking about the first of the paid features from the expansion, Army Drilling.

I think this feature should have been free. It is just as same as the "Exercise" option in HOI4. "Offer condottieri" option in EU4 is exclusive to the Mare Nostrom DLC but it is included in the base game for HOI4 as "Send Volunteers" option. You don't get "gold" or in HOI4 term "factories" for sending volunteers but one can argue that the mechanism, essentially is the same. CK2 got changing seasons and battle indicator from EU4 for free. And again it is getting rally points from EU4. Is that not free as well? It doesn't say in the dev diary. Anyway, am I wrong in assuming that this feature should be free as well? Any explanation would be welcome.

P.S. I am not saying you do not deserve the money. In fact I think you deserve more, the amount of work you put in these games is just incredible. I just can not understand the logic behind it.
 
We're getting a ton of free stuff in this patch. I'm not going to complain about the distribution of pay-for features.
 
The screen completely filled with icons of cows defines the most actual name of the patch.
IMO it shall be somthing like "Bald fleshy" (breed of cows).

I think that someone was too carried away when he changed the goods in the provinces.

Besides, do not you think that the icon for livestock should contain an image of several animals, not just one?
 
I think this feature should have been free. It is just as same as the "Exercise" option in HOI4. "Offer condottieri" option in EU4 is exclusive to the Mare Nostrom DLC but it is included in the base game for HOI4 as "Send Volunteers" option. You don't get "gold" or in HOI4 term "factories" for sending volunteers but one can argue that the mechanism, essentially is the same. CK2 got changing seasons and battle indicator from EU4 for free. And again it is getting rally points from EU4. Is that not free as well? It doesn't say in the dev diary. Anyway, am I wrong in assuming that this feature should be free as well? Any explanation would be welcome.

P.S. I am not saying you do not deserve the money. In fact I think you deserve more, the amount of work you put in these games is just incredible. I just can not understand the logic behind it.
It is an entirely new feuture not an expansion of a pre existing and it isn't very basic so I think it's justified that they make it a paid feuture. Also I'd argue eu4 is doing much better in terms of paid-free features that ck2 or hoi4. In hearts of iron 4 you have to pay for focus trees. In eu4 we get national ideas and traditions for free on all countries. In hoi4 you actually have to pay if you want to be independent from your overlord as a vassal without your overlord causing it. In ck2 you have to pay if you want to play as an Indian nation. We get the entire world with frequent patches adding States and provinces to different areas for free. Oh and by the way I don't think anyone in the development team is earning any extra money from dlcs. Their salary is probably fixed. Profits go to high command.
 
Constantinople shouldn't be producing glass at game start at all. Glass production under the Byzantines had largely been killed off by the better quality wares from Venice or Bohemia, and the glassworks started under the Ottomans wouldn't become anything of note until the 18th century... Due to the decline of the city, they should probably be producing fish or grain. The Ottomans spent a great deal of time and money trying to bring industry to Istanbul and revive the city.
 
Will this be part of a full-sized expansion or a smaller DLC? Also, what skills do you need to work at Paradox? I mean is it mostly programming or do you need other skills as well?
 
The screen completely filled with icons of cows defines the most actual name of the patch.
IMO it shall be somthing like "Bald fleshy" (breed of cows).
In keeping with the names of the other patches, I propose that this patch be the "Frisia" patch.