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That's a pity :( Game was getting really interesting after last day.

OTOH, people can now join Panzer's lite :)
 
Shame. But please, next time just let things stand. Slip-ups happen (and this game seems to have had a few)
Most slipups I have seen (this game or in the past) involved equal knowledge. Everyone would have/see the same info.
If the wolves would have acted on the slip-up, it would immediately unbalance the game, acting on knowledge they should not have, resulting in other players going to analyze what happened while they would not have info (which usually is kind of the point of this game, except that players do not assume there would be meta-info involved).
That's why I could not let it stand.
 
That was just pure luck (or bad luck). But amusing to see.
There was even a moment this night when one of the wolf packs would have killed the other completely, but they changed the hunt order in the last minute...
So Euro was the last wolf. Still think getting a curse was the better pickup, though.
Shame. But please, next time just let things stand. Slip-ups happen (and this game seems to have had a few)
This. It was a really fun game.
Most slipups I have seen (this game or in the past) involved equal knowledge. Everyone would have/see the same info.
If the wolves would have acted on the slip-up, it would immediately unbalance the game, acting on knowledge they should not have, resulting in other players going to analyze what happened while they would not have info (which usually is kind of the point of this game, except that players do not assume there would be meta-info involved).
That's why I could not let it stand.
There has been slipups in the past which only a few knew about as opposed to the entire game. For instance Euro once revealed mates through accidentally CCing mates instead of BCCing them. Such things are part of the game.

Plus johho was at the top of the hunt list. And so was randy. So they might well have gone soon anyway.
 
Damn, it's late and I'm trying to explain this after what happened this evening.
At first there were not even wolves involved. Only villagers and a scanner and his apprentice.
The reason I didn't let it stand was that I thought by removing the player and replacing the role to another player (combined with a subbing, so the old player had no activity, and the new player not being aware), I could actually correct this without anyone ever noticing. (only the apprentice was taken up into the "plot", and he performed the role admirably)
Only thing I forgot. One of the players was cursed. And the moment he got in a wolf pack, it went wrong. I should have changed the cursed to another player, then it would have worked.
 
I should have changed the cursed to another player, then it would have worked.
No. The second seer and priest was dead then randy would have been decried sorc app. (Assuming Jackson was sorc and not seer like we thought.)
 
In my opinion the right thing would have been to not do anything. Sure, that might have made a semi JL of the people in that PM, but it'd also have meant a risk for the scanner once somebody turned/if somebody was a wolf.
 
Most slipups I have seen (this game or in the past) involved equal knowledge. Everyone would have/see the same info.
If the wolves would have acted on the slip-up, it would immediately unbalance the game, acting on knowledge they should not have, resulting in other players going to analyze what happened while they would not have info (which usually is kind of the point of this game, except that players do not assume there would be meta-info involved).
That's why I could not let it stand.

Wolves hunting the Seer on Night 0 unbalances the game, but it can still happen. A good setup gives the possibility to work around that and keep the game going.

And to be honest, that thought of mine had already occurred to me when you removed him from the game instead of autolynching him (didn't mention it because you requested that we do not meta into it). It is true that I then had access to extra info to be pretty sure that was the case, but it's not like I could be the only one reaching that conclusion (which is also why changing the cursed would not solve things).

Plus, if you autolynched him, everyone would have practically the same information. Though... did he actually break any rules?
 
So Euro was the last wolf. Still think getting a curse was the better pickup, though.
No, Euro is no wolf.

There has been slipups in the past which only a few knew about as opposed to the entire game. For instance Euro once revealed mates through accidentally CCing mates instead of BCCing them. Such things are part of the game.
I did not know that. It also depends ofcourse at what point in the game. When you're 10 days in, you don't really want to end it because of a mistake. And in this case it was a scanner, AND his apprentice in a game without protection...

Plus johho was at the top of the hunt list. And so was randy. So they might well have gone soon anyway.
yeah, but that are hunts only with game-info to be analyzed. The point is: You can't analyze info you don't know that's actually part of the equation. if I would give you a riddle about cars, where the solution involves a train, you don't expect there is a train involved. So you'll never figure it out.
 
Also not really sure what you wanted to do with that PM urging us not to discuss it. Since even if we didn't discuss it would that then mean we couldn't hunt randy? As there's no way I wouldn't hunt randy first chance after seeing that. Or johho who was semi cleared.
 
No. The second seer and priest was dead then randy would have been decried sorc app. (Assuming Jackson was sorc and not seer like we thought.)
Still wrong.

Wolves hunting the Seer on Night 0 unbalances the game, but it can still happen. A good setup gives the possibility to work around that and keep the game going.
Ofcourse, but then there would still be the apprentice. Here the apprentice was involved too.

And to be honest, that thought of mine had already occurred to me when you removed him from the game instead of autolynching him (didn't mention it because you requested that we do not meta into it). It is true that I then had access to extra info to be pretty sure that was the case, but it's not like I could be the only one reaching that conclusion (which is also why changing the cursed would not solve things).
But the info you then had, was the very same info everyone else had. And as no-one would talk about it, it would not affect things.

Plus, if you autolynched him, everyone would have practically the same information. Though... did he actually break any rules?
Yes, everyone would know his role. And 4 other players would know for certain the role of his (former) apprentice.
 
Well, that's a shame.
 
Also not really sure what you wanted to do with that PM urging us not to discuss it. Since even if we didn't discuss it would that then mean we couldn't hunt randy? As there's no way I wouldn't hunt randy first chance after seeing that. Or johho who was semi cleared.
This is exactly why I asked you not to further discuss it. You had only the second-hand info. And the conclusions you draw are still wrong. But at that point it was already actually too late.
 
Btw how well were I doing this game? Had I for once managed to not be too obvious as a wolf?
You were seer scanned day 4, IIRC your insistance on tying people when we were lynching blind on day 1 was the reason for the scan.

Now that we're asking how well we were playing: did anyone notice me doing stupid stuff for a seer's apprentice(or stupid stuff in general)?