hmmm.... it looks to me that whenever the next release of the XLRP comes out, it will be more addictive ... awesome. feel free to throw more bones at us.
CAC looks so awesome but it doesnt play well with my stuff.
portraits and interiors of argo have no lighting....all is shadow
game likes to crash or just lock up 2/3s of the time when loading mission.
To be honest I'm quite baffled about this. CAC shouldn't have any impact on the Argo whatsoever (in fact, XLRP itself doesn't modify much outside of combat).
What operating system are you on? Which game version (gog, STEAM, PDX), and with or without Flashpoint? What type of graphics card and driver version do you use? Also, are you running any kind of anti-virus or anti-malware program? I could potentially see anti-virus software interfering with the related .dll files.
This is highly unusual, so I would like to get to the bottom of this. Any information you can provide may help. Screenshots might be helpful as well.![]()
Looking for some help with an odd issue I'm having with game/mod. I performed a clean uninstall per the instructions and then install XLRP following Edmon's install guide and the instructions for the mod on nexus.
Whenever I start a new campaign with mod in the first mission "Three Year's Later" I'm missing all my lance-mates. The game starts me solo with a locust. Since encountering the problem the first time. I've done another clean uninstall and complete reinstall of mod. I've also tried dropping out all the optional mods and just using the core of XLRP with 0 luck. I'm kinda of stuck at this point? Any thoughts, or suggestions?
Shoot, I definitely missed the reg entry I'll try another proper uninstall this time. SP Skirmish never loaded, seems like it might have gotten stuck in a loop. Skirmish MechLab loads but gives me an error.
{EDIT} Did a proper uninstall plus a quick scouring of anything Battletech related. Reinstalled only the core XLRP stuff and so far so good. Going to add the optional mods, then the mechs and see what happens.
Do you plan on using the Community Asset Bundle for future releases?
How about including Pilot Fatigue?
It makes you rotate your Mechwarriors more.
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Need some advice on a bug.......
Found an SLDF Catapult for sale in a shop and cannot field it due to invalid configuration in mech Engineer. Missing shoulder and upper arm actuators Normally when I encounter this, I just add the lower arm actuator from inventory or store and it fixes the missing actuators. Catapult's cannot install lower arm or hand actuators so does anyone have any thoughts on how this is fixed?
Otherwise? Fantastic Mod @XTRMNTR2K , really enjoying a campaign with all the suggested goodies...
I'll have to check my versions against anything new. Everything else works as expected but if this behaviour is not normal , there must be an issue somewhere.Is this with the latest MechEngineer and all the files and folders that come with it installed?
You are quite welcome. I'm deeply enjoying what you have done with this modThank you, appreciate the feedback.![]()
I'll have to check my versions against anything new. Everything else works as expected but if this behaviour is not normal , there must be an issue somewhere.
Thanks for the feedback, I'll check it out
You are quite welcome. I'm deeply enjoying what you have done with this mod