
Why are you releasing the game if you have performance issues?
We've taken the long-term vision of the project into account and feel that a release now is the right step. Cities: Skylines II presents features a gameplay that we're very proud of and despite that the game is performance heavy, we believe it will be an experience you'll truly appreciate.
Will everyone experience performance issues?
It all depends on your PC configuration. Some will experience issues, some will not. It also depends on how high your graphic settings are compared to your hardware.
Is there anything I can do if I experience performance issues at launch?
Yes. We have determined a few graphic settings that have minimal impact on the player experience but increase performance significantly. We will provide more details shortly. Should you face any performance issues at launch, these configurations will be our top recommendations!
What Mod platform will be used for Cities: Skylines II?
We are using Paradox mods for Cities: Skylines II. This is to ensure cross-platform modding compatibility and to provide an integrated in-game experience for our players.
Will other mod platforms be supported?
No, we won't support other platforms such as Steam Workshop. We have decided to have Paradox Mods as our platform, as it allows us to have cross-platform modding compatibility. We also wanted mods to be more easily accesible in game, which we are able to do with Paradox Mods.
What do you mean with "the modding is in beta"?
It means that we have a small group of modders testing the tools out in a closed beta before it's released publicly (which will happen soon!).
Will CS1 mods be usable in CS2?
No, mods from Cities: Skylines are not compatible with Cities: Skylines II. It is built on an entirely new codebase and its fidelity is vastly different. As such, it requires its own unique mods. With that said, some of the best mods creators from Cities: Skylines have early access to the sequel and who knows - perhaps they are already working on a new version of your favourite Mod for Cities: Skylines II.
Will mods be supported on console?
Yes! Asset Mods will be available for Console users. Due to restrictions code mods are not possible on Console.
When will modding be available to everyone?
Modding is currently in a beta phase and will be available to PC players soon after release. Console users will get access to modding too, and we will share a timeline later on.
Can I be part of the modding beta?
We do not have an application to become part of our beta group. Our team keeps an eye out for modders who are community leaders and have a history of positive impact on the community. If you do, you might eventually be invited!
Will GeForce also have mods support?
No, mods will not be supported on GeForce
Read out FAQ here: https://forum.paradoxplaza.com/foru...for-cities-skylines-ii.1601865/#post-29185202
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