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Victoria 3 - Dev Diary #103 - 1.6 Teaser

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Hello everyone, happy new year and welcome back to another Victoria 3 development diary, the first of many for 2024. Today is just going to be a very short dev diary with a first look at free update 1.6, which as we mentioned in Dev Diary #102, will be a standalone update (meaning not accompanied by a paid DLC) that is next up on our release schedule.

1.6 is going to be a smaller update that focuses almost entirely on game polish (meaning bug fixes, performance work, UX and AI improvements) and not on adding features to the game, since after the massive slew of changes to the game that was 1.5 we now want to instead focus on smoothing out some of the rougher edges of the game. While we could of course just continue to release hotfixes for 1.5, focusing our efforts into a proper update instead is going to allow us to tackle some things (particularly on the performance and military pathfinding side) that would be too risky to include in a hotfix.

While all this means that you shouldn’t expect much to change on the post-release plans roadmap from 1.6 alone, you can expect some nice new QoL changes, such as the Pop Browser, a new interface inspired by Victoria 2’s Pop Interface, which gives you a comprehensive overview of your country’s population that allows you to more easily identify problems or opportunities, such as pinpointing where exactly those 1 million radicals that keep stirring up trouble are coming from.

The Pop Browser comes with an extensive list of filters to make the selection of Pops you want to look at as broad or narrow as suits your needs
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The Pop Browser is one of a few other UX improvements coming in the update, but we will elaborate more on the other changes in our next dev diary (in two weeks) - going through the specifics of UI/UX changes in 1.6. See you then!
 
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If the next DD is in two weeks, and it will still be about 1.6, to me it seems unlikely that Sphere of Influence can keep the Q1 release window, can you share anything about that? (not mad, to be clear, I would just like to know, if possible)
 
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A pop browser is very welcome, as is a potential states browser being in the offing. But... any news on no-front wars / not being able to traverse the territory of puppets with military forces if they don't join your wars?
 
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Will we be able to see pop population over time? I really want to be able to check on "has my Peasants numbers got smaller over time" and "how have the last 10 years of wars changed my Officer population numbers".
 
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@Wizzington

Can you change the name of buildings to industry? Buildings it too micro while industry is more macro for nation-wide industries.

Can you also show if wages have been going up or down and a chart that shows how the # of POPs of a certain occupation have been increasing/decreasing?
Sectors would be more appropriate, since it would include agriculture or government sectors
 
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Finally!! Please do similar things for other tabs, specially goods! Having everything in those small sidelined windows is really bad when you want to navigate through different goods, production, demand, etc. UI improvements are a must for a game like Vicky 3!
 
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Love the pop browser! I also like the arrows for population changes.

Will there be arrows for SoL changes too? It’d be helpful for differentiating radicals from political movements/events and radicals from SoL decreases.
 
For a Victoria 2 veteran, the return of the POP Browser is much more than just a "small content update". ;)
 
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Hello everyone, happy new year and welcome back to another Victoria 3 development diary, the first of many for 2024. Today is just going to be a very short dev diary with a first look at free update 1.6, which as we mentioned in Dev Diary #102, will be a standalone update (meaning not accompanied by a paid DLC) that is next up on our release schedule.

1.6 is going to be a smaller update that focuses almost entirely on game polish (meaning bug fixes, performance work, UX and AI improvements) and not on adding features to the game, since after the massive slew of changes to the game that was 1.5 we now want to instead focus on smoothing out some of the rougher edges of the game. While we could of course just continue to release hotfixes for 1.5, focusing our efforts into a proper update instead is going to allow us to tackle some things (particularly on the performance and military pathfinding side) that would be too risky to include in a hotfix.

While all this means that you shouldn’t expect much to change on the post-release plans roadmap from 1.6 alone, you can expect some nice new QoL changes, such as the Pop Browser, a new interface inspired by Victoria 2’s Pop Interface, which gives you a comprehensive overview of your country’s population that allows you to more easily identify problems or opportunities, such as pinpointing where exactly those 1 million radicals that keep stirring up trouble are coming from.

The Pop Browser comes with an extensive list of filters to make the selection of Pops you want to look at as broad or narrow as suits your needs
View attachment 1074701

The Pop Browser is one of a few other UX improvements coming in the update, but we will elaborate more on the other changes in our next dev diary (in two weeks) - going through the specifics of UI/UX changes in 1.6. See you then!
Good.
 
That was probably the best Dev Diary. And that is a statement on the current state of the game.

Will there be an open beta at any point? This feature alone would warrant it, nevermind the coutless bugs and balancing needed.

I mean, the game felt like open beta all the way up to 1.5 and now feels like RC1. All the DLC warrant additional content, just like with Cities Skylines got additional roads for older DLC, in one example.
 
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Please please PLEASE fix the issue with Texas and Mexico at the start! Either Mexico gets 177% occupation from a single battle, or Santa Anna gets captured randomly even if he wasn't in the battle.

I would also like if the Reconstruction journal entry told us which states specifically weren't loyal enough, so we don't have to guess and hope for the best.
 
We are looking into adding more similar browsers for future updates. States is one of the prime candidates for this.
Oh yeah, I've been hoping for a customizable super list since launch, but I'll take a bunch of separate but helpful lists as well!