The Holy See’s hold over it’s Italian holdings at 1337 was incredibly weak. From what I can see from PC’s mechanics, it is my opinion that this is better represented by vassal or independent tags in it’s entirety, including Lazio. In no particular order here are some points that I believe show how weak papal control was:
Gameplay:
Historicity aside, I believe that these changes would also make for interesting gameplay. Securing the Italian territories and building a power base is the first step for the papacy on the way to breaking free from the French yoke. The Prefetti di Vico were a strong Ghibelline presence right around Rome and would also play into those mechanics. A playable Rome also lets players unleash their inner Cola di Rienzo.
Sources:
I’ve used articles from the Treccani Institute’s encyclopedia, biographical dictionary of italians and historical dictionary, which are available online. It is, however, in Italian.
https://www.treccani.it/enciclopedia/colonna-stefano-il-vecchio_(Dizionario-Biografico)/
https://www.treccani.it/enciclopedia/giovanni-dei-prefetti-di-vico/
https://www.treccani.it/enciclopedia/cola-di-rienzo_(Dizionario-Biografico)/
https://www.treccani.it/enciclopedia/constitutiones-sanctae-matris-ecclesiae/
- Shortly before game start (1327-28), guelph forces, the bulk of which neapolitan, had made two unsuccessful assaults on Rome to try and prevent Ludwig the Bavarian’s coronation in the city. They were only able to enter after the emperor had left and the crucially after the Colonna family which had led the defence had switched sides to guelph. Rome had it’s own independent armed forces.
- From then until Cola di Rienzo takes power for the first time, the city is effectively run by the so-called barons.
- Cola di Rienzo’s revolt/coup was against the Roman barons, not against the pope, who initially welcomes it. Stefano Colonna was busy leading military action against Corneto when this happened, to underline how little control the Pope had if parts of his domain were openly warring against each other.
- Cardinal Albornoz was tasked with leading a mercenary army from Avignon to Rome to secure the papal states in 1353. He subjugated the territories currently represented as owned by the papal states and the independent tags in Umbria in the same way.
- Control over territory held by the Prefetti di Vico ( had to be imposed by force in a conventional war. In game terms this territory would include at least Orvieto, Viterbo, Corneto.
- Spoleto and Assisi were controlled by Perugia before Albornoz’ expedition
- In general, these cities and territories had diplomatic relations, made war and raised troops in the period 1337-1353
Gameplay:
Historicity aside, I believe that these changes would also make for interesting gameplay. Securing the Italian territories and building a power base is the first step for the papacy on the way to breaking free from the French yoke. The Prefetti di Vico were a strong Ghibelline presence right around Rome and would also play into those mechanics. A playable Rome also lets players unleash their inner Cola di Rienzo.
Sources:
I’ve used articles from the Treccani Institute’s encyclopedia, biographical dictionary of italians and historical dictionary, which are available online. It is, however, in Italian.
https://www.treccani.it/enciclopedia/colonna-stefano-il-vecchio_(Dizionario-Biografico)/
https://www.treccani.it/enciclopedia/giovanni-dei-prefetti-di-vico/
https://www.treccani.it/enciclopedia/cola-di-rienzo_(Dizionario-Biografico)/
https://www.treccani.it/enciclopedia/constitutiones-sanctae-matris-ecclesiae/
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