Problem:
Though there is (will be
) more to come to Nomad DLC, one line that made me sceptical is the way DD opened the first line in Mongolian, which might give a little cue about the focus of DLC (god forbid, there is nothing wrong with Mongolian folk). The foundation for nomads is excellent. However, just like in Legends of the Dead, we might get pure mechanics or one-sided history for Mongols that not many people do play in reality 1178 unless there would be more mechanics for heredity like Golden Horde, Ilkhanate, Chagatai, and Yuan, which I doubt given no China or new bookmark for Golden Horde.
History:
If we focus more on Mongols, then we remove two dates (867 and 1066) because Mongols were not in the world arena until 1200. We don't have evidence of Avars's origin, but we do about Xiognu/Huns, and they were Turkic. Therefore, 867 is the year of emptiness in the aftermath of the second Turkic Khanate. 867 and 1066 should focus more on Uralic and Turkic people, the Seljuk's invasion of Persia and the Byzantine Empire (which was one of the significant reasons for the first crusade), Khazar-Abbasid tensions, Kirghiz Khanate, Uighur Khanate, and Cumans with Rus and Hungary afterwards, Pechenegs on Balkans, Magyars, Chorni Klobuky serving Rus, Kimek-Cuman struggle which all reflected the course of history—also their relationship with Iranian folks. We cannot cover such a vast scope, but combining Mongols and Turks in one DLC downplays it.
Conclusion:
Ultimately, we get popular history about Timujin and core mechanics for nomads resembling Legends of the Dead.
Suppose we don't get Pax Mongolica with Golden Horde, Ilkhanate, Yuan, Chagatai Ulus's OR Turkic history. Then we lose DLC; the first seems unplausable to make without the Golden Horde date, which makes me think we will not get mechanics for Uluses, nor do we get China and Japan. The second is not plausible because screenshots have Mongolic names within Yurts, and the introduction of DD was in Mongolic (call me paranoid, but it's an assumption). Turkic people are not mentioned at all, so I don't believe we will get anything significant in reflecting history apart from Timujin, but as the way these people lived, yes.
Though there is (will be
History:
If we focus more on Mongols, then we remove two dates (867 and 1066) because Mongols were not in the world arena until 1200. We don't have evidence of Avars's origin, but we do about Xiognu/Huns, and they were Turkic. Therefore, 867 is the year of emptiness in the aftermath of the second Turkic Khanate. 867 and 1066 should focus more on Uralic and Turkic people, the Seljuk's invasion of Persia and the Byzantine Empire (which was one of the significant reasons for the first crusade), Khazar-Abbasid tensions, Kirghiz Khanate, Uighur Khanate, and Cumans with Rus and Hungary afterwards, Pechenegs on Balkans, Magyars, Chorni Klobuky serving Rus, Kimek-Cuman struggle which all reflected the course of history—also their relationship with Iranian folks. We cannot cover such a vast scope, but combining Mongols and Turks in one DLC downplays it.
Conclusion:
Ultimately, we get popular history about Timujin and core mechanics for nomads resembling Legends of the Dead.
Suppose we don't get Pax Mongolica with Golden Horde, Ilkhanate, Yuan, Chagatai Ulus's OR Turkic history. Then we lose DLC; the first seems unplausable to make without the Golden Horde date, which makes me think we will not get mechanics for Uluses, nor do we get China and Japan. The second is not plausible because screenshots have Mongolic names within Yurts, and the introduction of DD was in Mongolic (call me paranoid, but it's an assumption). Turkic people are not mentioned at all, so I don't believe we will get anything significant in reflecting history apart from Timujin, but as the way these people lived, yes.
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