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lumiere253

Jaguar
35 Badges
Mar 7, 2013
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Hello I saw that someone had released the Mod33 in English and had evolved it for version 1.5DH

So back on DH I plan to take the MOD33 to make a 3rd version and maybe combine it with other mods or improve the events or repair some thing that was in the Hearth of iron 2 version to make it the best possible mod to have fun while waiting for paradox to release HOI5

I'm going to take the Mod33 V2,52 version as it will also be in English or even in multi language and if people want to help me for example to make the return of the Habsburg empire which bugs in mod33 which is not complete compare to the hoi2 version or the great Scandinavia that we repair if things are missing.

I modified the game data a little already last night I intend to improve everything that is improving, and I will have time to play many games if you see any defects, tell me

Happy gaming to all:)

I have improved the brigades and the data of the units, improved the graphs and I intend to continue everything today

Sorry for my English i use translate

Bonjour j'ai vue qu'une personne avais sortie le Mod33 en anglais et l'avais fais évolué pour la version 1.5DH

Du coup de retour sur DH Je compte reprendre le MOD33 Pour en faire une 3iéme version et peut être le combiné avec d'autre mod ou améliorer les events ou réparer certaine chose qui était dans la version Hearth of iron 2 histoire d'en faire le meilleur mod possible pour s'amuser en attendant que paradoxe sorte HOI5
je vais prendre la version Mod33 V2,52 comme sa il sera aussi en anglais voir en multi langue et si des personnes veulent m'aider par exemple a refaire le retour de l'empire des Habsbourg qui bug dans le mod33 qui n'est pas complet comparer a la version hoi2 ou la grande Scandinavie qu'on répare si il manque des choses.

J'ai modifier un peu les datas du jeux déjà cette nuit je compte améliorer tout ce qui es améliorable et je vais avoir le temps de faire de nombreuse partie si vous voyez des defaults dite le moi

Bon jeux a tous :)

Jai améliorer les brigades et les datas des unités améliorer les graphiques et je compte continuer tout aujourd'hui je vais essayer d'apprendre pour les events

Unit Data Change 90percent
Manpower is the real Manpower 100 fighter 100 pilot not 1000
Tanks and Motorized Divisions are more vulnerable than infantry and militia by Ennemy aviation
Fighters are cheaper than bombers Strategic bombers cost more
The militia costs less manpower help little country
speed now inf div more slow not 13kmh max but 6 or 8.5kmh max more realistic

map
Little country have little boost of IC and tech slot research so that its more interesting to play them It shouldn't change the balance of the game
The money earned has been balanced
More energy for the world economy

Imperial Russia scandinavian empire austria empire all work

i whant the game become more difficult

MOD33 V3
 
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I played this years ago. It would be great if there would be some more war events. I created the Scandinavian Empire with Thor IV (i think that was his name) and there wasn't any events after that. No wars, no nothing. The world just moved on ignoring me. :D
 
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I played this years ago. It would be great if there would be some more war events. I created the Scandinavian Empire with Thor IV (i think that was his name) and there wasn't any events after that. No wars, no nothing. The world just moved on ignoring me. :D
lol ok :) I'll see what I can do;)
thank you for your feedback
 
hello i need help for change the out of supplies i want only attrition dommage but not org loss this is possible ?

i need help to create decision generic event?

thanks you
 
hello i need help for change the out of supplies i want only attrition dommage but not org loss this is possible ?

i need help to create decision generic event?

thanks you
I'm interested by your work as I use mod33 for a large time frame mod, I like your idea to make motorized div more vulnerable to air unit.
To answer your question I think you can tweak the value
# ORG regain [army] - Out of supplies modifier. Used when out of supplies. Used as Multiplier when greater or equal to 0.0. Used as flat hourly ORG loss when negative
0.5 #-0.05" in MISC.txt
I think you can put 1 an it should not be a negative value (hopefully).

What kind of help do you need to make this decision ? The best way to start is to use the generic decision.txt as you'll have the structure for the event already ready ;) you can mp if you have any issues
 
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I'm interested by your work as I use mod33 for a large time frame mod, I like your idea to make motorized div more vulnerable to air unit.
To answer your question I think you can tweak the value
# ORG regain [army] - Out of supplies modifier. Used when out of supplies. Used as Multiplier when greater or equal to 0.0. Used as flat hourly ORG loss when negative
0.5 #-0.05" in MISC.txt
I think you can put 1 an it should not be a negative value (hopefully).

What kind of help do you need to make this decision ? The best way to start is to use the generic decision.txt as you'll have the structure for the event already ready ;) you can mp if you have any issues

ok the game work out of supplies regain but regain more slowly you need to enable old supplies in misc 0 to 1 ;)

the first version of mod33V3 come ^^
 
1) Save files in archive with special characters crash game on Windows with character set not equal win-1252
2) Your stat system in the late game creates units with near zero vulnerabilities
3) NATO Counters are broken
4) When enabling Extra debug logs in settings.cfg it gives 186 errors
 
1) Save files in archive with special characters crash game on Windows with character set not equal win-1252
2) Your stat system in the late game creates units with near zero vulnerabilities
3) NATO Counters are broken
4) When enabling Extra debug logs in settings.cfg it gives 186 errors
Yeah, nice attempt, but currently this mod is a broken mess and it seems that lumiere253 already abandoned it (or something bad happened to him). 0 new info since 07 2024.

Just play this (v2.52 from 2022) version:
 
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I have problem with counters do not displaying right.
This also happens in DH and other mods. The solution is very simple. Whether you want sprites or counters, in the game launch window set sprites on. When the game launches, go the options and set counters on if you want counters. Good luck
 
This also happens in DH and other mods. The solution is very simple. Whether you want sprites or counters, in the game launch window set sprites on. When the game launches, go the options and set counters on if you want counters. Good luck
I tried this and it did not work. Is there a specific screen resolution I should be using?
 
Sprites or counters? What is not working?
Counters. I've never played this mod, but its counter strip probably wasn't updated for any new units unique to the mod or different from DH.