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Victoria 3 - Dev Diary #148 - Prestige Goods

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Hello Victorians,

and a Happy Thursday! Lino, Game Design Lead here, and talking to you today about Prestige Goods. Keep in mind that today is a public holiday in Sweden, so while I’ll be around to answer some burning questions, more answers will have to wait until we’re officially back at work on Monday.

Prestige Goods are going to be part of Charters of Commerce, our upcoming Mechanics Pack which releases on June 17 alongside the free 1.9 Update.

Before we begin: As always, any values, texts, designs, graphics etc. are work in progress and are subject to change.

Well then, let’s take a look at Prestige Goods.

Prestige Goods​

Prestige Goods are a feature we have wanted to do for a while. In my internal pitch for Companies I had brought up a different variant of the feature already - at this point almost two years ago. So we are happy to be able to bring them to you now of course.

From this, you can tell already that there is a strong connection between Prestige Goods and Companies. In fact, Prestige Goods can only be produced by Companies. In some cases, they represent particular brands or products these Companies produced, in other cases they are more of a quality label for a type of product. At the end of this Dev Diary I am showcasing a couple of examples if you are curious.

Something worth noting is they are variants of existing goods, not new goods. For example Champagne is a Prestige Good variant of regular Wine. This has a couple of advantages, most importantly the performance is not nearly as affected by this as it would be if we introduced this large number of new goods. They are part of the same buy packages, serve as the same inputs and outputs as regular goods etc., with some differences which I’ll go over later.
Additionally, there can be multiple Prestige Good variants of any given good, for example we are introducing three different Prestige silk versions.

So how are Prestige Goods produced?

Production​

Companies can only ever produce one Prestige Good type. A company that is prosperous will be able to produce their assigned Prestige Good.
You might be wondering: what makes certain Prestige Goods truly unique? Well, we made sure to include about 50 historical examples of goods and companies that were iconic for the era - keeping both immersion and replayability in mind.
For example the Manufacture d'armes de Saint-Étienne Company in France will start producing the Prestige Good Saint-Etienne Rifles instead of regular small arms as soon as they hit the prosperity threshold. All company-owned building levels get the new blueprints and get to work on them, while all other weapon manufacturers in the country continue producing boring standard rifles. So while other companies around the world might be able to produce a generic Prestige Small Arms, there can be only one true producer of Saint-Etienne Rifles(TM)!
It doesn't necessarily mean that France has an exclusive right to that good - as country borders can always change.

Unique icon showcasing the production of the new rifles has begun
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Once you have at least one Prestige Good variant of a good in the market, we need to show that somehow of course. For that, we can expand the entry of a good and show all Prestige Good variants of this good that are part of the market and can see how high their share is.

Here’s an example for how this entry looks on the World Market, there’s a filter to disable the fold-out entries too
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While we wanted to make Prestige Goods somewhat special, we didn’t want to exclude all companies that lacked a good historical example. So, for all other companies that lack a historical Prestige Good, players will get a Journal Entry with the additional requirement of becoming one of the top three producers of the according good to start production of a “generic” kind of Prestige Good, e.g. Prestige Cloth or Prestige Iron rather than a special name and look.

It may not be Haute Couture, but Spanish fashion could still become a thing
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Now let’s look at the effects that Prestige Goods have when they are being produced and introduced into your market.

Effects​

The effects of Prestige Goods are manifold. In general one can say that they are more desired and of higher quality than their regular good counterparts and the higher the percentage of Prestige Goods, the better it is generally.

For one, of course Prestige Goods increase the prestige of the country where the producing company is located. This behaves like the top-producer Prestige gain for a regular good, but with a significantly higher bonus. So if you are the number one Prestige Wood producer, you can collect a nice Prestige bonus for example.

“The French produce the best wine, clearly! And guns too.”
DD148_04.png

On the World Market, Prestige Goods provide a trade advantage bonus based on the percentage of goods of that type that are Prestige Goods. This calculation is market area based, so for example if 50% of all iron in France is a form of Prestige Good iron, they receive 50 Trade advantage on exports from France for that particular Prestige Good. But if in one of their colonies the share of Prestige Good iron is only 25%, exports from that colony would only receive a 25% trade advantage bonus, without affecting the exports from France mainland itself.

Note the +85.9 trade advantage from 85.9% of all Small Arms production being a Prestige Good
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Buildings consume Prestige Goods as input goods too. Based on the share of Prestige Goods, they are profiting from increased throughput.

Prestigious Swedish Oregrounds Iron helps to increase the throughput of this Tooling Workshop
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Now what would be the point of producing prestigious Saint-Étienne Rifles if you couldn’t show them off on the battlefield too?

Prestige Goods also increase Offense, Defense and Morale recovery.

They shoot extra accurate
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Pops also heard about the new shiny Prestige Goods - and they want them. As you may know, goods that are consumed by Pops are organized in a couple of need categories, e.g. basic food or luxury drinks.
Within a category, Pops will consume more of a particular good depending how much of it is a Prestige Good. For example if you have a lot of Champagne, say 80% of all wine, but none of the other goods in the luxury drinks category has any Prestige Good, Pops will shift some of their spending from tea and coffee towards wine. If all goods were Prestige Goods, nothing would change about their spending.
Additionally, we also increase the chance of Pops getting obsessed with a particular good, increasing with the percentage of Prestige Goods variants of that good.

Closing thoughts​

Alright, that’s our walkthrough for the new Prestige Goods mechanic. I’d like to end today by showcasing some of the fantastic work that our 2D artists have done to make these new Prestige Goods shine.

Some historical ones + all “generic” Prestige Goods made by Ingela
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More historical ones made by Kenneth, don’t you want to bite into that River Plate Beef?
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That’s it for today. Next week already, Tunay (aka Doodlez) will be writing about some other changes that we made for the 1.9 Update. What exactly that entails, you will have to check out yourself.

Until then, have a Happy Thursday and goodbye!
 
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Are there any Dutch prestige goods (eg. Heineken beer, Philips radios, Fokker planes)?
 
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Will we get german cars like Mercedes-Benz as a prestige good? I think this is quite necessary if you add two prestige cars to the USA, because germany is and was defintely more known for cars than every other country and not only for artilleries. Besides that I want to say I really like the new content, it gives every country individual goods and makes the game more replayable.
The problem is that prestige goods are designed increase demand for the good itself. If we add in German cars, they would just stimulate demand for tools
 
Will we get german cars like Mercedes-Benz as a prestige good? I think this is quite necessary if you add two prestige cars to the USA, because germany is and was defintely more known for cars than every other country and not only for artilleries. Besides that I want to say I really like the new content, it gives every country individual goods and makes the game more replayable.
Two prestige cars for the US? I see Ford, but what is the other?
 
Will we get german cars like Mercedes-Benz as a prestige good? I think this is quite necessary if you add two prestige cars to the USA, because germany is and was defintely more known for cars than every other country and not only for artilleries. Besides that I want to say I really like the new content, it gives every country individual goods and makes the game more replayable.
It(Mercedes) also invented the car :)
 
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I wonder if a prestige good could be made by default without a company for beef? Maybe poultry as a variation so that the Indian market can consume it? So a certain percentage of beef production becomes the poultry variation with India having modifiers to make most of their beef production be shown as poultry. When importing additional poultry, they would prioritize the poultry variation while other countries wouldn’t really care what variation they get.
 
I have a suggestion for the Silesia region (which should get a rework - like the rest of Central Europe).

In 19th century Silesia, exclusive goods included high-quality porcelain, known for its intricate hand-painted designs and production in factories like Tielsch and Krister in Wałbrzych. Other exclusive goods produced in Silesia during this period included artistic craftsmanship like weaponry, goldsmithery, stoneware, faience, glassware, and gobelins. Silesia's rich mineral deposits led to the development of mining and manufacturing, making it a major industrial area in Germany. This included the production of coal, iron, lead, and zinc, all of which were valuable and exclusive goods during this period.

In addition, I will also mention the Tyskie Beer, produced by the Prince's Brewery in Tychy, which belonged to the Pszczyna princes - the last representative of the Silesian duchies in Prussia and at the same time the largest landed estate in the German Empire. The Hochberg family was very influential and wealthy and after WW1 promoted independence for Silesia.
 
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Very interesting feature! I'd been iffy on it when it was announced, but now you've explained that they're a way to increase granularity for a particular Good type, rather than introduce entirely new ones, I can see why this was given so much attention. Great work!

So, for all other companies that lack a historical Prestige Good, players will get a Journal Entry with the additional requirement of becoming one of the top three producers of the according good to start production of a “generic” kind of Prestige Good, e.g. Prestige Cloth or Prestige Iron rather than a special name and look.
While I understand it's too late to add dynamic names for them at least this patch, I definitely think they should have more interesting generic names at least. Calling it, for instance, "Prestige Cloth" is not only quite plain but it's also (to me) not actually that clear on its face what it means, because Cloth is already an inferior Good compared to Silk. I feel as if calling it something like "Sturdy Cloth" would make it feel like there's an actual reason it's so sought-after by factories. Then to signify it's a Prestige Good, perhaps highlight the name a different colour compared to standard Goods.

One more idea that comes to mind: I see someone has already suggested using this to model more goods, like fur, but I also wonder if it doesn't have the potential to reduce the number of true Goods, since I know that's a major performance limiter. I'm thinking in particular about Porcelain: it's a Good which only exists for Pop consumption, and iirc is also largely interchangeable with Glass in that role. Without knowing how exactly you've set this up, I wonder if the variant system could be flexible enough to enable multiple tiers, with Glass and Porcelain both acting as different variants of a single "Ceramics" Good. Within that system, Porcelain would be more desirable to consumers - sort of a halfway house between a regular Good and a Prestige Good. Perhaps there could even be inferior variants, of the sort which protectionist countries might try to use as a domestically-available variant but which is far less efficient in response. A lot to think about!
 
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Aber warum haben die USA zwei Automarken und Deutschland keine? Das ergibt einfach keinen Sinn.
Are you using some auto-translator or something?

I do agree Germany seems to be done a bit short, though. When it comes to buildings on the map, Paris gets the Eiffel Tower (understandable), Washington gets the White House, but where is the Brandenburger Tor in Berlin? Or a buildable Reichstag?
 
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Is there a generic prestige version of every good? Because depending on how important prestige goods are for exports, I can see it being hard to make room for, say, coffee compared to wine and tea if the former doesn't have a prestige equivalent.
 
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Please, please, please do not use Ford as a prestige product. Early 20th C. America's most respected prestige cars (sometimes referred to the "Three Ps of Luxury") were Packard, Peerless, and Pierce Arrow. Of which, Packard was the world's largest manufacturer of luxury cars from about 1910-50 and deserves the spot far more than the $225 (at its bottom in about 1925) wonder.
Sure, but for the all-important consumer market nobody in the world could compete with Ford on price for value. Its domestic competition in European markets was typically even smaller and with far less powerful engines, leading to the imposition of harsh luxury taxes on engine displacement to guarantee that even locally-produced Fords would be too expensive for the average person to buy.
 
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Each variant comes with a performance and memory cost so this isn't really feasible.
Not an issue with this alternative:
Prestige Goods makes perfect sense for the mechanic and its role, but it’s not great as an actual good name.

If dynamic names based on country or state aren’t possible, then a different generic name for each good would still be better. Like:
  • Prime Meat
  • High-Carbon Steel
  • Black Coal
  • Aged Liquor
  • Sparkling Wine
They’d be the same in every country, but they don’t feel generic.
Although it would require localisation, so it’s presumably infeasible for 1.9.
 
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Uh, the mechanic's more in-depth that I thought. I like it.

But... unless I'm mistaken, what this DD says is that every effect based on the consumption of prestige goods is entirely based on the ratio of Prestige Goods to Regular Goods in the "source" market (ie. for both throughput bonus, pop consumption, and military bonuses), right? And the Prestige bonus of production is based entirely on the ratio in production?

Does that mean that a generic Prestige Good is actually completely identical to a historical one, with the exception of the name and being accounted separately?
 
Honestly, I would be interested you could give at least one example of such a high-quality resource of wood, steel or iron from historical sources. I am really stupid and can not understand. Do you know a company that is famous for its wood, steel or iron. It just seems that this craft does not carry any uniqueness. It is not difficult.

Ps. And yes, it's not only about quality, better or worse. It's about uniqueness. Like unique rifles that a French company can produce.
Krupp steel, for example
 
Does that mean that a generic Prestige Good is actually completely identical to a historical one, with the exception of the name and being accounted separately?
Generic prestige goods don't exist until you complete a journal entry to create them, historical ones exist as soon as the company hits 100 prosperity. It will be far easier to get prestige goods via historical companies.
 
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An important one that should be added when possible is that of Peruvian guano (fertilizer prestige good). Its exports to Europe practically financed Peru's national railway and it was the first South American country to have it because of that. In the 1850's, it was Peru's primary export and main source of income.
 
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Each variant comes with a performance and memory cost so this isn't really feasible.
Did the implementation of the actual prestige goods therefore have a significant effect on performance? Does this mean that the new trading system has had such a positive effect that the cost of the prestige goods has been ‘offset’?