I really don't know, but in its current form, imo, it is uninspiring and unnecessary. It's just another resource that you make... and it forces you to use the market to buy/sell stuff (which I'd rather not do at all).
It doesn't really represent what it should: trading between colonies and other empires.
The change that makes the colony pay for its imported resources is a good one, but it could be done in energy credits. I think surplus trade should convert into energy anyway, with some policies giving options to partly turn it into something else (even research or unity).
I think trade should be tied to starbases and starbase buildings. The resources or colonies in the system would affect the value—trade agreements too. There could also be commerce centers on colonies with trader jobs... so yeah, in my opinion, it should be more like what we had before, even if it wasn't perfect.
I'm interested in your thoughts—what would you do with it?
It doesn't really represent what it should: trading between colonies and other empires.
The change that makes the colony pay for its imported resources is a good one, but it could be done in energy credits. I think surplus trade should convert into energy anyway, with some policies giving options to partly turn it into something else (even research or unity).
I think trade should be tied to starbases and starbase buildings. The resources or colonies in the system would affect the value—trade agreements too. There could also be commerce centers on colonies with trader jobs... so yeah, in my opinion, it should be more like what we had before, even if it wasn't perfect.
I'm interested in your thoughts—what would you do with it?
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