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KopFJeager

Private
20 Badges
Jul 5, 2018
13
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Information​

I have verifed my game files (Steam only)​

Yes

I have disabled all mods​

Yes

I am running the latest game update​

Yes

Required​

Summary​

1.11.0.1 Multiplayer - Desync 'modifiers' 'living characters modifiers' 'Random caunt'

Description​

Network game for 3-4 people. An error occurred during the event and completely stopped the session

Steps to reproduce​

The error was caused by some kind of event for the players

Game Version​

1.11.0.1

Platform​

Windows

Additional Information​

Affected Feature​

  • Crashes
  • Multiplayer

Save Game​

View attachment autosave_exit.ck3 00.20 баг 1 кр.pngView attachment callstacks_1.logView attachment callstacks_hotjoin_1.logView attachment debug_1.logView attachment dedicated_server_1.logView attachment error_1.logView attachment game_1.logView attachment memory_1.logView attachment message_1.logView attachment multiplayer_1.logView attachment oos_metadata_1.txtView attachment randomlog_1.logView attachment randomlog_hotjoin_1.logView attachment system_1.log

Other Attachments​

View attachment autosave_exit.ck300.20 баг 1 кр.pngView attachment callstacks_1.logView attachment callstacks_hotjoin_1.logView attachment debug_1.logView attachment dedicated_server_1.logView attachment error_1.logView attachment game_1.logView attachment memory_1.logView attachment message_1.logView attachment multiplayer_1.logView attachment oos_metadata_1.txtView attachment randomlog_1.logView attachment randomlog_hotjoin_1.logView attachment system_1.log

 
Last edited:
Option 2 of this error, it crashed the network game

Desync 'living characters modifiers'​

 

Attachments

  • 01.10 баг 2 кр.png
    01.10 баг 2 кр.png
    6,7 MB · Views: 0
  • dedicated_server_1.log
    7,1 KB · Views: 0
  • debug_1.log
    1,4 MB · Views: 0
  • game_1.log
    76,3 KB · Views: 0
  • error_1.log
    14,7 MB · Views: 0
  • multiplayer_1.log
    552,5 KB · Views: 0
  • message_1.log
    365,6 KB · Views: 0
  • system_1.log
    879 bytes · Views: 0
  • oos_metadata_1.txt
    222 bytes · Views: 0
  • autosave_exit.ck3
    6,4 MB · Views: 0
Last edited:
Option 3 of this error, it crashed the network game

Desync 'modifiers'​

 

Attachments

  • 1807.png
    1807.png
    7,6 MB · Views: 0
  • dedicated_server_1.log
    3 KB · Views: 0
  • debug_1.log
    1,8 MB · Views: 0
  • error_1.log
    11,7 MB · Views: 0
  • game_1.log
    79,8 KB · Views: 0
  • message_1.log
    462,1 KB · Views: 0
  • multiplayer_1.log
    208,9 KB · Views: 0
  • oos_metadata_1.txt
    181 bytes · Views: 0
  • system_1.log
    879 bytes · Views: 0
  • autosave 1.ck3
    11,9 MB · Views: 0
Option 4 of this error, it crashed the network game

Desync 'Random caunt'​

 

Attachments

  • 0000.png
    0000.png
    7,3 MB · Views: 0
  • debug_1.log
    707,5 KB · Views: 0
  • dedicated_server_1.log
    2,1 KB · Views: 0
  • error_1.log
    3,8 MB · Views: 0
  • game_1.log
    71,7 KB · Views: 0
  • message_1.log
    113,1 KB · Views: 0
  • multiplayer_1.log
    1,4 MB · Views: 0
  • oos_metadata_1.txt
    185 bytes · Views: 0
  • system_1.log
    879 bytes · Views: 0
  • autosave_exit.ck3
    6,4 MB · Views: 0