Assuming I set up all the characters and countries for a 1000 AD starting date, will the game accept a scenario with that start date, or is 1066 hardcoded to be the earliest possible no matter what?
Solmyr said:Assuming I set up all the characters and countries for a 1000 AD starting date, will the game accept a scenario with that start date, or is 1066 hardcoded to be the earliest possible no matter what?
title = {
tag = UPLO
tier = duchy
liege = GERM
holder = {
character = { type = 10 id = 6642 }
startdate = {
year = 1066
month = january
day = 0
}
}
}
country = {
tag = UPLO
form_of_goverment = feudal
capital = 127
ruler = {
startdate = { year = 1066 month = january day = 1 }
character = { type = 10 id = 6642 }
}
controlledprovinces = {
127
133
}
laws = {
salic_primogeniture_law = yes
traditional_custom_law = yes
church_supremacy = yes
}}
King said:Well to change to the start date to something earlier may involve a lot of work.
Both files have start dates coded into the country and the title. I am guessing that if you want an earlier starting date, you will need to change these for all the titles and countries in the game.
Bacchus said:It really isn't that much work. I don't have the game yet, but it would take about 5 minutes to make a perl script which could do that for you.
King said:Real men do it by hand.
The ancient mar said:The only reason i might think bying the game is starting date=1000 for Byzantium and the Emperor(Bassilios II).Anything less dont even deserve my attention(for now:rofl:
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