Code:
#########################################################################
# Huayuankow (Chengchow) flooding
#########################################################################
event = {
id = 87
random = no
country = CHI
name = EVT_87_NAME
desc = EVT_87_DESC
style = 0
picture = "huayankow6"
trigger = {
event = 4109 # industry needs to be saved first
war = { country = JAP country = CHI }
control = { province = 1224 data = JAP } # Anyang
}
date = { day = 0 month = january year = 1936 }
offset = 5
deathdate = { day = 29 month = december year = 1963 }
action_a = {
ai_chance = 90
name = EVT_87_ACTA
command = { type = construct which = ic where = 1228 value = -3 } # Zhengzhou, higher IC effect
command = { type = construct which = infrastructure where = 1228 value = -25 }
command = { type = construct which = ic where = 1229 value = -2 } # Nanyang
command = { type = construct which = infrastructure where = 1229 value = -15 } # lower infra effect here
command = { type = construct which = ic where = 1230 value = -2 } # Xinyang
command = { type = construct which = infrastructure where = 1230 value = -25 }
command = { type = dissent value = 1 } # the KMT is killing it's own people
}
action_b = {
ai_chance = 10
name = EVT_87_ACTB
command = { type = dissent value = 1 } # the KMT does NOT do enough to stop the Japanese
}
}
# Move Zhengzhou
###############
event = {
id = 4109
random = no
country = CHI
name = EVT_86_NAME
desc = EVT_86_DESC
picture = "transfer"
style = 0
trigger = {
atwar = yes
local_flag = CHIIndustry
control = { province = 1228 data = CHI } #Zhengzhou
control = { province = 1280 data = CHI } #Chungking
OR = {
NOT = { control = { province = 1222 data = CHI } }
NOT = { control = { province = 1223 data = CHI } }
NOT = { control = { province = 1224 data = CHI } }
NOT = { control = { province = 1227 data = CHI } }
NOT = { control = { province = 1230 data = CHI } }
}
}
date = { day = 0 month = january year = 1936 }
offset = 10
deathdate = { day = 29 month = december year = 1999 }
action_a = {
name = EVT_86_ACTA
command = { type = local_setflag which = CHIIndustry }
command = { type = construct which = ic where = 1228 value = -2 } # Zhengzhou
command = { type = construct which = ic where = 1280 value = 2 } # Chungking
}
}
In the current version of those events the industry transfer can happen after the industry was destroyed by the other event. That generates 2 factories out of nothing. Either the transfer should only happen if the flooding did not occur or the flooding should only occur after saving the industry. I suggest the latter by adding the line i added at the top.
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