Late mobilize call for rebelling vassal accepted (minor issue)
Not seen this before.
Didn't notice one of my vassals were very low on loyalty, asked him to mobilize for me. Waited, during the wait he broke off and declared war on me. A couple of days, a week, later I got a message saying he Accepted the mobilization order. I didn't get control of his troops though.. so no biggie.
So, not a big bug if confirmed, but should be easy to fix. I assume the function doesn't check if he's still a vassal when he actually replies. If it's purely event driven there might not be a solution to this though..
NOTE :
=====
In this game I also experienced the much reported (though never experienced by me previously) slowdown effect (around 1100 A.D.) that might perhaps be related.
As you betas have much to do I feel oblieged to inform you that I was running a slightly modified game, so you can tag this as a low priority issue if you want to.. though I suspect the mods had nothing to do with this.
Mods :
- Changed RP demesne from 0.8 to 1.2 (so that it works) in provinceimprovements.txt
- Added about 200 names to character_names.csv file.
- Removed the 'not age 20' thing for all the character_development_events.txt
- Using ace2's (I think) trait_names file..
So, I give you permission to ignore me or ice this report
/F
Not seen this before.
Didn't notice one of my vassals were very low on loyalty, asked him to mobilize for me. Waited, during the wait he broke off and declared war on me. A couple of days, a week, later I got a message saying he Accepted the mobilization order. I didn't get control of his troops though.. so no biggie.
So, not a big bug if confirmed, but should be easy to fix. I assume the function doesn't check if he's still a vassal when he actually replies. If it's purely event driven there might not be a solution to this though..
NOTE :
=====
In this game I also experienced the much reported (though never experienced by me previously) slowdown effect (around 1100 A.D.) that might perhaps be related.
As you betas have much to do I feel oblieged to inform you that I was running a slightly modified game, so you can tag this as a low priority issue if you want to.. though I suspect the mods had nothing to do with this.
Mods :
- Changed RP demesne from 0.8 to 1.2 (so that it works) in provinceimprovements.txt
- Added about 200 names to character_names.csv file.
- Removed the 'not age 20' thing for all the character_development_events.txt
- Using ace2's (I think) trait_names file..
So, I give you permission to ignore me or ice this report
/F
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