[17:49:25] [pdxmeshtype.cpp: 390]: Pdx mesh type with no meshes: gfx / models / units / FRA_infantry.mesh will not render.
[17:49:26] [pdxassetutil.cpp: 309]: Failed to create material with shader PdxMeshHoI4Skinned
It seems there's a shader assigned to the mesh that's called 'PdxMeshHoI4Skinned', try with 'PdxMeshAdvanced' instead