We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
I'm having a problem with the 3d models in my game. All the levy armies have the samurai model, while my standing armies and ronin appear as peasants. Not sure if this is just me.
It's not a "bug" in a strict sense. Rather lack of logic or just mistake. It's very easy to fix: go to interface folder (not gfx/interface but interface) and find a .gfx file (open with notepad) where sprites are designated to specific units. Unfortunately I can't remember which one it is exactly (it's not "unitpanel" as one could think). When you open it, you'll see list of different troops with associated sprites. Change all lines with "samurai_reatiners" to "ashigaru_levy" and vice versa (whatever it's called exactly). Voila! In game you will have all levies with ashigaru sprite and all reatainers with samurai one.
By the way, i found the files kristoff was referring to. You have to go in to the interface folder, open avatars.gfx, and change "levy_sprite" AND "levy_sprite_weapon" to "retinue_sprite" and "retinue_sprite_weapon". And vice versa. Then you're set!