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DryArchitect

Recruit
Mar 25, 2023
3
0
Hi Devs,
There is a still a Resolution Scaling Issue in the Build ID 10498508, the resolution 3840x2160, while the 2560x1600 resolution works fine. The scaling issue make it hard to select anything due to the shifted hitbox of the UI. There is empty border at the top of the gamescreen, as seen in the screenshot.
When entering Borderless Window Mode, the game behaves like Fullscreen mode, which is clearly not the intention of going into Borderless Window mode.
 

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what is the differences between Fullscreen mode and borderless window mode.
  • To put it simply, Full Screen mode takes up your entire screen and can be great for an immersive experience, but it can be a hassle when you need to switch between applications. This mode also uses different color settings, which is resulting in colors appearing more saturated compared to window mode.

    On the other hand, Borderless Window mode lets you see the game and other applications simultaneously, similar to when you use the Alt + Tab function. However, there is a slight delay when switching to other desktop applications due to the way the game is displayed with other windows on your desktop. Additionally, the color saturation changes when the game is in focus, making it appear like it is in Full Screen mode. Hence, it should be called Borderless Fullscreen mode instead of Borderless Windowed mode. So Borderless Windowed Mode is equal to full screen mode. But it should be equal to Window mode.

    It is important to note that Borderless Window mode should not behave the same way as Full Screen mode, but I am currently experiencing an issue where it is behaving exactly the same. This is causing a color saturation change and a short delay when switching to other desktop applications, which should not be the case. It should behave like a window in normal windowed mode where I can switch between applications instantly without any color changes. I believe this is a bug that should be addressed by the developers.