Bad Implementation: Mobilizing 0-10 Man "Regiments"
Dozens of battles occur because a unit is destroyed in combat and then re-mobilized again by the liege before it can regrow into a worthwhile unit.
Perhaps routed/destroyed units could either get a timer to prevent their respawn or not be allowed to respawn until they are at 20% manpower?
Dozens of battles occur because a unit is destroyed in combat and then re-mobilized again by the liege before it can regrow into a worthwhile unit.
Perhaps routed/destroyed units could either get a timer to prevent their respawn or not be allowed to respawn until they are at 20% manpower?
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