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unmerged(3188)

Second Lieutenant
Apr 19, 2001
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Hail all!

I've searched all for answers of these questions (in the manual, all of which I read, some sections twice or more, in Huszic's FAQ, in which he did a wonderful job), but still can't find them. I appreciate any help.

1. I'm playing Austria in the GC. I'm in the 1650s now, but I can't seem to get my hands on the colonists. I already have 2 coastal provinces (1 for about 100 years I guess), several transports, and several war ships. What am I doing wrong? I haven't explored any new areas yet, but my world map is large due to my kind ally Spain. This may be? Or is it just because Austria can't have colonies in the EU engine?

2. According to the manual, we should be able to "draw a straight line to our own province" as our supply line. How do we do this? Or do we just look into the province's statistics to see our troop's supply limit (which acts as a supply line)? Also, someone mentioned that we need to make sure we don't get our supply lines blocked.... Can anyone explain more?

3. (I actually haven't searched for this, but oh well, I may as well ask this one since I'm in the forum....:D ) How can you determine the technology groups? Is this solely based on religion? I think someone mentioned about declaring some nation as exotic.... Can you really declare other nations' (minors') technology group? Or the exotics are just the pagan nations?

Thanks for your attention. By far I find this forum to be the best of all the games I've played, mainly because the participants are more mature.:)
 
Hail Winterhound,

IIRC Catholic countries don't get colonists due to their religion.The only way you are going to get colonists while being Catholic is to own a province that has a shipyard (It's the port that has a gold anchor instead of a silver one...See the province of Ragusa just east of the Italian boot for an example). Shipyards give you 1 colonist per year. They are not cumalative so owning 2 gold ports won't give you 2 colonists per year.

Your supply line is like it says an imaginary line that connects your army with a province/string of provices that are owned , and controlled by you , and have no enemy units in them. Thus your supplies can get thru uninterupted , unlike if an enemy is seiging one of your provinces where the supply line that runs thru this province is now interrupted.This will cause mass attrition so be careful not to let the enemy swoop in behind you , and cut your supply line.

On your question on tech groups I am not sure what you mean b "declaring" , but you are correct Pagan
"countries" are of the exotic type (China,Inca,Iriquios)

(this is correct right?...god I hope so)

BTW...welcome to the forum :)
 
Counterreformed catholics get 1 settler a year, catholics get none. Austria isn't really made for a colonial empire, though it isn't impossible. If u really want to colonise though u chose the wrong country ...

CR catholic is 1 settler a year, a shipyard makes that 2 a year. That's the max for Austria unless u wanna play very unhistroical or cheat.
 
q "2. According to the manual, we should be able to "draw a straight line to our own province" as our supply line."


Supply has to be able to get through to the position your army is encamped, there has to be no obstacles, territory has to be cleared of enemy troops. Supplies have to get through as uninterrupted as possible. The further you invade enemy territory e.g. A Polish army moving on Moscow in the dead of winter, the more difficult it is to supply this army and hence men drop like flies. Supply is an important part of this game so unless you want 1/2 your army dead from attrition before you even get 1/3rd of a way to your objective, then be aware of it as much as possible =)


q "How can
you determine the technology groups? Is this solely based on religion?"


Countries have their own pre-set attributes, each has its own religion and by this paradox have based at what speed they can advance in their technology levels, for example the military sphere. Orthodox, Exotic, etc etc. Now I can understand the reasons behind it but am not entirely happy with the way this system was created. It does work however .. so I shouldn't whine.


q "I think someone mentioned about declaring
some nation as exotic...."

Exotic has the slowest increase in technological improvement of the game, by far. I'm not sure of the exact statistics but I think its over 2x as slow as the next lowest level. Aztecs for example are counted as Exotic, unless something has changed drastically from the last time I was here ..


Sapura
 
Thanks for the help, guys.;)

I haven't touched EU in a week. (I had to do my taxes and a lot of other chores:D )

Now that I've got the answers to my questions and read Huszics' FAQ this past week, I think I'm going to restart my GC. Anyone has any opinion on what nation is good to play as? Otherwise, I think I'm going to restart as Austria again. I pretty much enjoy it. The things that bug me about Austria are the army cost and lack of skills on some of the monarchs, although so far Rudolph II and Karl V (I think he is the double monarch with Spain) are my favorite ones. Oh..., the regencies do good jobs as well.

Anyway, I'm a big fan of the Civilizations Series. (Didn't play Alpha Centauri though....) If there are any Civ developers out there reading, I encourage them to look into the diplomatic system and stability implementation in EU for Civ3. It's a very good way to ensure balance of power and not let tyrant nations run rampant. Also, it's a good way to prevent the "conquer all" strategy.

Overall, I'm impressed at how accurate the EU engine is in mimicing history. Finally, I thought Paradox has done a great job on this forum: it has very nice features and is easy to use.