1. Sometimes a house we have made for the game will have to be placed on a slope, I assume. This means the foundation will be exposed one side and the ground will perhaps come part way up the wall the other. Is there a way of the creator to define a point that must be level with the ground, for example the front door, so that Cims can apparently get into the house? Is the "pivot point" we have heard about used by the game to indicate this point?
2. When a house is placed by the game, will it cut the terrain, or will the terrain pass straight through it? I am asking so that we can have an idea whether or not its worth making sunken external basement access etc, or whether it would just look like it's full up with grass.
2. When a house is placed by the game, will it cut the terrain, or will the terrain pass straight through it? I am asking so that we can have an idea whether or not its worth making sunken external basement access etc, or whether it would just look like it's full up with grass.