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geauxtigers

Private
53 Badges
Jan 20, 2013
17
12
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Before this AAR begins I would like to lay out some house rules and goals for this game.
Rules:
1. No going back in time at all, unless I forget to save and have to go back to January 1st
2. No going over the BB limit.
3. No opening the console at all.
Goals:
1. Conquer and become India
2. Westernize
3. Conquer Asia with my superior tech grouping
4. And finally conquer as much of the world as I can before the game clock ends.

Updates planned for Monday and Friday.

I mentioned earlier that I would unify India and become it. For all those careful readers who saw that, congrats. I am guilty of a little modding and created an event similar to the other unification events to become India. I will now post a picture of what India gives cores on.
lWAjX8Tl.jpg

Anything inside the orange line is Indian cores after the unification, Malabar, Mysore, Golconda, Bihar, Delhi, and Orissa are required for the unification.
 
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The Beginning​
As I look at my promising nation and get the general overview I find my king who unfortunately should not be allowed within several miles of any battle with anything stronger than 1 rebel unit with his 5/5/4 levels unless perhaps it is to get him killed in a futile attempt to take a city. I also have 2 slightly useless vassals 1 of whom has a casus belli on their rightful master.
awkSeLVl.jpg

That is a map of my kingdom outlined in black, my vassals in red and my allies in blue. As my opening diplomatic move I send an alliance offer to both my northern neighbors however Deccan dares decline my offer. They will soon pay for their temerity.
zMTanYrl.jpg

As you can see my sliders are not great but not terrible either the worst slider is my Decentralization which I need to completely reverse in order to westernize. With this country all of India will tremble.
 
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