So basically I had a concept for a game that Paradox could make. It would take CK2's dynasties, feuds and backstabbing plots and mix them with the more modern political systems of the Victorian age. You could play as a long line of Monarchs ruling in Europe, or maybe a petty governor ruling land overseas in the name of the British Empire? Perhaps you'd rather denounce the Emperor of Japan as a Daimyo and take up arms with the Shogun. Maybe money and power are what you seek and you play as the head of a wealthy family in the USA as you etch out a career in politics. You could do this and perhaps more.
It would use most of the base mechanics of CK2 such as factions, traits and character opinions but have less emphasis on war and more on intrigue and diplomatically annexing rivals. Of course this doesn't mean you wouldn't be able to war. Monarchs, Emperors and Presidents would have no problem declaring war on their enemies and seizing land in the name of nationalism. Behind their backs however, the less powerful governors would plot coups, start factions and sometimes even hire mercenaries or gangs of criminals to enforce their rule. Some more extreme characters may even stage assassinations. Factions could range from changing simple laws to something more extreme like allowing/disallowing slavery. If you took part in the faction to change a law you could rise up and defy the ruler of your nation should they feel like changing it back. A more British republican character may wish to completely overthrow the crown of the British Empire and replace it with a fully functioning democracy with him as it's new president.
Think of the nation customization of a game like Victoria mixed with the cloak and dagger game play of Crusader kings 2. I think it would be a heck of a game, but what do you guys think?
It would use most of the base mechanics of CK2 such as factions, traits and character opinions but have less emphasis on war and more on intrigue and diplomatically annexing rivals. Of course this doesn't mean you wouldn't be able to war. Monarchs, Emperors and Presidents would have no problem declaring war on their enemies and seizing land in the name of nationalism. Behind their backs however, the less powerful governors would plot coups, start factions and sometimes even hire mercenaries or gangs of criminals to enforce their rule. Some more extreme characters may even stage assassinations. Factions could range from changing simple laws to something more extreme like allowing/disallowing slavery. If you took part in the faction to change a law you could rise up and defy the ruler of your nation should they feel like changing it back. A more British republican character may wish to completely overthrow the crown of the British Empire and replace it with a fully functioning democracy with him as it's new president.
Think of the nation customization of a game like Victoria mixed with the cloak and dagger game play of Crusader kings 2. I think it would be a heck of a game, but what do you guys think?