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ImperialEagle

First Lieutenant
42 Badges
Mar 11, 2015
254
86
  • Darkest Hour
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines Industries
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Cities: Skylines
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Victoria 2
  • Crusader Kings II
  • Supreme Ruler: Cold War
  • Ship Simulator Extremes
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Victoria: Revolutions
  • Semper Fi
  • Rome Gold
As the title does so imply, The Mod with the title of "Darkest Hour Ultimate" to be precise, Is lacking manpower, I need a large modding team for something like this, For events in specific.. Look, i may have a knack at coding, But I am merely a amateur at this, Thus why i normally do not trust myself with writing anything similar to a complicated event. Territorial, minster, flag, song Change events, I can do, I can also still lower relations and all.. However.. it is the chain events I cannot handle.

A mod of this scale with at least around 15 scenarios until 1936, Chain events must be programmed in order to keep the player on his/her toes, Like possible revolution events, Unrest in parliament/Chamber, Political candle and all the events that those trigger whether a few days or a few decades from that moment, This chain system also can limit how strong nations get as It should cost more and more manpower and most importantly, money to have a army of a certain size, depending on your development level.. Events like these are possible.. But I do not think i am that far into my programming abilities as of this moment, As a Matter of fact.. despite how shocking it may be, this was my FIRST genuine project for darkest hour that took off from the ground, so I am still horribly behind in some ways of modding. I only ask for a event programmer who could try to make these events, and maybe some chain events for certain continents that won't trigger on others. I do hope i do not sound like I am a victim of sloth, but this mod Is a BEAST, a controllable and wonderful.. but strong and wild beast.. that i need more than about four people helping me with. That is what the main thread is for and why i post the latest downloads, not for you just to observe, but to try to pitch in your own ideas or influence, I give you FULL permission to modify the scenario during development, as LONG as i know about it and you are not passing it off as your own.... or if it is Only on that thread, and you don't go off and type " Slyvester347's Epic mod" and steal it, then we have issues.

But the main thing I am asking is for Some more help, I hope this is reasonable, and I can handle many of the other events.. just not the very, very large one and chains..
 
As the title does so imply, The Mod with the title of "Darkest Hour Ultimate" to be precise, Is lacking manpower, I need a large modding team for something like this, For events in specific.. Look, i may have a knack at coding, But I am merely a amateur at this, Thus why i normally do not trust myself with writing anything similar to a complicated event. Territorial, minster, flag, song Change events, I can do, I can also still lower relations and all.. However.. it is the chain events I cannot handle.

A mod of this scale with at least around 15 scenarios until 1936, Chain events must be programmed in order to keep the player on his/her toes, Like possible revolution events, Unrest in parliament/Chamber, Political candle and all the events that those trigger whether a few days or a few decades from that moment, This chain system also can limit how strong nations get as It should cost more and more manpower and most importantly, money to have a army of a certain size, depending on your development level.. Events like these are possible.. But I do not think i am that far into my programming abilities as of this moment, As a Matter of fact.. despite how shocking it may be, this was my FIRST genuine project for darkest hour that took off from the ground, so I am still horribly behind in some ways of modding. I only ask for a event programmer who could try to make these events, and maybe some chain events for certain continents that won't trigger on others. I do hope i do not sound like I am a victim of sloth, but this mod Is a BEAST, a controllable and wonderful.. but strong and wild beast.. that i need more than about four people helping me with. That is what the main thread is for and why i post the latest downloads, not for you just to observe, but to try to pitch in your own ideas or influence, I give you FULL permission to modify the scenario during development, as LONG as i know about it and you are not passing it off as your own.... or if it is Only on that thread, and you don't go off and type " Slyvester347's Epic mod" and steal it, then we have issues.

But the main thing I am asking is for Some more help, I hope this is reasonable, and I can handle many of the other events.. just not the very, very large one and chains..

I may be able to do some flavor events.

I got bored so I'm making you minister pics.