I'm a modder of stellaris, but i noticed that the script language is a little bit hard to understand for new modder. So I decided to make a Visualization tools, which include following function:
~ Automatically resolve all existing dependency modules and original fields
~ Using visual interfaces to explain and assist authors in adding new content
~ Automatically associate and populate existing rule files
~ Localization is done automatically using api's such as google translate, and of course can be corrected using the visual interface we provide.
~ Provides the ability to view the ui design interface without entering the game.
~ etc...
In order to accomplish the above, I would like to collaborate with officials to create a completely free and open source tool to assist in module creation. To do this, I would like to ask you to support our team with the following:
~ Field names of all fields needed for module creation and a short description (we note that some new fields are created with each release, so the wiki is not very complete)
~ Corresponding language parsing support, i.e. how the game parses these module files when loading (we don't need the details of the game internals, we just need to know how to translate these scripting languages into corresponding entities)
~ The way the ui script is parsed, not the way it is rendered, just the corresponding effect
~ How events and dynamic scripts are loaded and detected
~ Other necessary supporting elements
we can also discuss in steam workshop,we have same topic as this thread
~ Automatically resolve all existing dependency modules and original fields
~ Using visual interfaces to explain and assist authors in adding new content
~ Automatically associate and populate existing rule files
~ Localization is done automatically using api's such as google translate, and of course can be corrected using the visual interface we provide.
~ Provides the ability to view the ui design interface without entering the game.
~ etc...
In order to accomplish the above, I would like to collaborate with officials to create a completely free and open source tool to assist in module creation. To do this, I would like to ask you to support our team with the following:
~ Field names of all fields needed for module creation and a short description (we note that some new fields are created with each release, so the wiki is not very complete)
~ Corresponding language parsing support, i.e. how the game parses these module files when loading (we don't need the details of the game internals, we just need to know how to translate these scripting languages into corresponding entities)
~ The way the ui script is parsed, not the way it is rendered, just the corresponding effect
~ How events and dynamic scripts are loaded and detected
~ Other necessary supporting elements
we can also discuss in steam workshop,we have same topic as this thread
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