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unmerged(52198)

MadMinute Games Rep
Dec 28, 2005
27
0
While I could go on and on about the great graphics, superb game play, and most excellent AI (that is as good as, if not better, than a human opponent), I am instead going to focus on the replay value of this gem.

First of all you get a whopping 48 historical scenarios that cover the battles of Cedar Mountain, 2nd Manassas, and Chantilly. In these battles the force under your direct command will range from a tiny 3 regiment brigade of 800 men, all the way up to an entire army of more than 60,000 men. Most of these scenarios have branching decision trees in them that introduce variations with each replay that range from very subtle, to extreme.

Even if you play a scenario twice and it takes the same branch, the game will still play differently because to the personalities of the AI commanders. That’s right, I said “personalities”. Each and every commander in the game has a personality that is rated for such things as initiative, ability, etc. Therefore, a commander’s actions will be influenced by his personality. A timid commander will tend to hold back, while an aggressive one will take the battle to the enemy, which is all well and good if he has mad skills, but there is nothing quite as bad a an aggressive leader who is incompetent, and believe me, you will find some of those in the game (General Banks for one).

So, after playing, and perhaps replaying all 48 historical scenarios, you still have Open Play to explore. Open Play is just that. First you pick a battlefield from one of the eight maps that come with the game. Next you pick what type of battle it will be with options ranging from meeting engagements, defensive, offensive, or set-piece battles. Then you pick what order of battle to use such as Cedar Mountain, 2nd Manassas, etc. (side note: there are already several custom OOBs created by users that you can also download and enjoy). Next you select which particular commander you want to be, and this can be anything from the commander of a single artillery battery all the way to army commander. Finally you decide how long you want the battle to last. Then the game will start with your units placed at variable (yet sensible) locations on the map and the battle commences. There are literally thousands of possible combinations for open play, and you will most likely never exhaust them.

In conclusion, for your $40 bucks you not only get an outstanding game, but it will keep you playing for many months, if not years to come. Sounds like a pretty good deal to me!
 
don't worry about it mate...y'see...

ya come in 'ere, and yer preaching to the choir...

it's a bargin, and anyone with a head will see it after five minutes. You just have to have looked at the cover of a book on any kind of military history to know that this one is the real-deal.

I dunno - as far as my humble opinion is concerned, and with all due respect (and I am afraid, I must apologise for him on occasion)...

...Nuts to all the stuff you've said - the game just feels right. You can get a car with all the bells and whistles, but if it corners like a piece of pavement mess, it ain't worth a damn.

This game, and even from the demo you can tell, it just works. Gripes, flaws, yes - I could find them and list them - but they'd be shallow and pettit. This is a game to fall in love with, have and hold, warts and all, and not to look at it from across the street and say 'ooh - that looks pretty'. It's got come hither eyes, as it were...

The thing about it is (and I am aware, I'm already waxing a bit too lyrical...) It is so far ahead of the competition in the field it has created a field of its own to stand in. It's not a 'scary' game in any self-concious way, but you press that magical 'f' button that zeroes you in to the exact line of sight for the Unit you have selected at that moment, make that unit an Infantry batallion walking across an open field into heavy fire, make sure to look left and right too, at your artillery, the batallion on your left or right (sorry - Regiment, I blame my nationality) see exactly how little you can see of the battlefield, and even with the fact you ain't even got half the gunsmoke, noise, way less troops, or any of the danger, I defy anyone not to wince just a little mentally the first time the Regiment facing you opens fire, and then you think about just how much worse it was there and then than it looks now...

Then I think, if I'm scared now...I'm sitting in my room with some apple juice watching a computer screen with little sprites on. What a girly-boy am I!

What a game...and that's before you start screaming at this stupid brigade commander 'I ordered you to DEFEND the LEFT flank...not ATTACK THE UNION CENTER!' then reflect for a moment and think 'good job though - id've been utterly screwed if you'd listened to me...'
 
yes this is a great game, i've played the first battle of bull run, the beta for 2nd manassas, and ther demo.

and i know this is gonna be a great game, finally a game were you use real tactics