• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(17228)

Herr Feldmarschall
May 24, 2003
1.032
0
Visit site
I'm not sure if this is in the correct place, I don't see another thread like it here so I'll start this. If this is in the wrong place, please Mods don't delete my whole AAR here.

Ok, I just got 1.02B. First of all, 1.02b is like 1.05c to 1.00 in Vanilla HoI. I don't think I need to say any more on that.

On to the AAR. I decide to play as the Ottoman Empire. I quickly join forces with Germany and Austria-Hungary, and begin to build up my military and industry techs. Soon Italy leaves our Alliance. Eventually, war breaks out. I quickly take Kuwait and Egypt (Egypt is guarded by 1 British Cavalry division, nothing else), and make some attacks to try and break through into the oil-rich Caucasus. That failed, as 34 Russian divisions reinforced the current ones. Ok, so I retreat back into the mountains. The Russians then launch a 29 division attack, which is defended by my 9 infantry divisions in the mountains. My plans ruined, the eastern front goes static as I build fortifications.

The war is pretty static until the end of 1914, when Italy joins after Frances Alliance proposal. I conquer Libya (also defended by an amazing 1 Italian infantry division) easily, and prepare an invasion of Bulgaria in order to get to the Ploistei oil fields, and a chance to break behind Russian lines to help my German and AH allies, who are getting pushed back a little bit. Italy joining the war, however, took it all apart. A quick attack and Yugoslavia is being crushed between Bulgaria and Italy. I manage to chase the Bulgarians around until I annex them, but there is only 1 AH division guarding against the 17 Russian divisions at Beograd, and that is the only thing stopping the Russians from moving into Crotia.

So now I try to help my AH comrades against Italy, but the Italians manage to take the mountain province North of Albania, so I am forced to launch large attacks to take it back and prevent a spearhead with a clear road to Istanbul. France is now, to my dismay, pushing in to Germany, having taken the front 2 provinces beyond where the Maginot and Siegfried lines would be. They are still pressing forward into Germany, and soon they will be in Berlin. The Russians are making a little bit of progress, pushing into east Czechslovakia but the German-Russian borders don't look very different than in January 1914.

With low manpower I can't construct many new divisions. AH is spread thin, usually with only 1 or 2 divisions on the front in every province. Germany is a bit better, with around 7 divisions on the French front, but France has at least 20 for every 7 German divisions. The Eastern front for Germany has Russian divisions around 20 in most places and German divisions between 14-18.

The war will be over soon. France is almost into Berlin, and Russian plus Italy will have the Balkans in a few weeks. Then I can't defend much further. Bursa will last a while, but I will lose Istanbul. I don't expect my Eastern front to move much, since my fortifications of concrete and mountains are holding off the small Russian forces there. And the N. African theatre won't expect much. But I'll eventually be facing 150+ divisions against the few dozen that I can pull together, and my tech is significantly lower than Germany or AH. It is Spring, 1915 right now.

So, my suggestion: Improve German and AH AI. As soon as Italy came into the war, AH just fell apart and got pressed together by the Italian surprise attack from the West and the Russian hordes from the East. The Germans are doing fine against the Russians, no gains but no losses, either. However, the French simply posses better than a 2-1 advantage.

Other AARs/Suggestions for war AI are welcome.
 
Now that is really strange, I thought we had the German army > French.

Maybe the French mobilisation event gives them the edge?

Perhaps a mobilisation event for Germany is needed.

As for AH and Italy, perhaps we need to have some Italian events to simulate the crappy generalship they exhibited. AH AI surely needs tweaking since they can't seem to fight vs Russia, Serbia and Italy (later Romania) at the same time, its a four front war.

Does AH have a mobilisation event? Might want to give them militia at least so they have troops to shuffle around.

I remember an earlier suggestion that there should be events simulating Germany giving AH and Ottoman some techs. This should be considered, because the AI never shares techs I think.
 
Making sense of OOBs is difficult.
However, Germany starts with 112 divisions (5 Gds, 74 Inf, 19 Mil, 10 Cav, 3 Fort).
France starts with 69 divisions (49 Inf, 10 Mil, 10 Cav) and receives 40 by event (28 Inf, 12 Mil) for a grand total of 109.

In real life, according to the WW1 fact book, Germany had 110 divisions in August 1914 (98 on the Western Front, 12 on the Eastern) while France had 85 (81 on the Western Front).

I suspect what has happened is that although all the units in the French mobilisation event are historical, they include divisions which were not ready for combat in August 1914, or were only paper formations. As a suggestion for balance, perhaps the number of divisions in the event should be halved?
 
Agree with you there Stephen. Maybe we could have a second French mobilisation event to get the rest of those divisions ready in late 1914.

Also like to suggest something similar for the Russian Mobilisation event.
Russia did mobilise faster than the Germans allowed for, but the whole process still took quite some time. Russia already starts with many divisions in January 1914, so the mobilisation event gives them a gigantic edge over AH. We may want to split Russia's mobilisation event into 2, to simulate the time needed for the completion of the process. Or, delay that event entirely by a few months. I'd opt for splitting it into 2 events so they get a more "steady" gain of troops from mobilisation.
 
ptan54 said:
Also like to suggest something similar for the Russian Mobilisation event.
Russia did mobilise faster than the Germans allowed for, but the whole process still took quite some time. Russia already starts with many divisions in January 1914, so the mobilisation event gives them a gigantic edge over AH. We may want to split Russia's mobilisation event into 2, to simulate the time needed for the completion of the process. Or, delay that event entirely by a few months. I'd opt for splitting it into 2 events so they get a more "steady" gain of troops from mobilisation.

I agree with splitting the mobilisation events up a little so that the process 'flows'. Maybe even having three events to represent this.

I would be inclined to slow Russian mobilisation down even further, considering the dreadful infrastructure of the country, the antiquated communications system within Russian formations, and the logistical nightmare they experienced in supplying their armies.
 
I started an AAR for this Mod as Austria-Hungary: http://forum.paradoxplaza.com/forum/showthread.php?t=125377

And the German AI doesn't share techs, but when playing as A-H, Italy shared techs with me (Before the cowards left the Central Powers! Darn Eye-Talians! :p )

I think France also shared an Navy Doctrine tech with me once when I was playing as Russia...