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Hello, I was enjoying the game, but towards the end of the game, the game crashed at certain times.
I tried to redo it a few times, and it feels like the crash happens at a specific same stage, that is when I'm at war. So I thought maybe I just didn't have enough specs. I looked at the performance stats, and a quick look seemed to indicate that the performance was good enough.

What I did :
Complete reinstall
Started without mod
Removed shader cache
Verified consistency
vsync off, FPS fixed to 60

As a result, the game crashed after I advanced some in-game time, but after I did the above, it started crashing the moment I advanced time.
I am not familiar with these technical issues, so it may be an elementary mistake, but I would appreciate it if you could address it.

(I apologize if there are any unclear points in the language, as I use a translation tool.)
 

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  • error.log
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Started without mod
Is it that the campaign that was crashing was modded, and running it without mods still crashed?

Or the problem campaign never had any mods used in it?
 
I was trying to play under different conditions and may have wrongly sent the error code when I did it with the mod.

I am attaching again the error situation when I did it without the mod.
 

Attachments

  • error.log
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  • exception.txt
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  • pdx_settings.json
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  • system.log
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Right, but I'm still not clear - is this happening in a campaign that's NEVER had any mods used in it? Because disabling mods after playing a modded campaign does not remove effects they have already had on the save game file.

If it happens in a campaign that's never had any mods use din it, please post the affected save game file in the Bug Reports forum here.