• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

AllenY

Second Lieutenant
61 Badges
Jul 2, 2013
114
138
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Megacorp
  • Stellaris: Galaxy Edition
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Stellaris
  • Imperator: Rome Sign Up
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Nemesis
  • Europa Universalis IV: Golden Century
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Pillars of Eternity
  • Stellaris: Necroids
  • Europa Universalis IV: Common Sense
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: El Dorado
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis III
  • Crusader Kings II: The Old Gods
Ingermanland was historically populated by the Ingrian people; Muscovy began displacing them, Sweden helped fill it with Finns. At least in 1444, under Novgorod, it should be Ingrian culture, in Ugric group.

Cornwall should be Cornish, why shouldn't it be? I don't think anyone would doubt that it was populated by Cornish people, and that the Cornish language, etc. is different from the Welsh at least to the degree that Wales would not be theoretically able to rule it without any cultural differences.

Finally, there should be a formable Kurdistan.
 
  • 5
  • 2
Reactions:
Upvote 0
Ingrian culture is actually present in the culture files, it would indeed be great if Ingermanland and Neva had Ingrian culture. I know Paradox dislike adding cultures without a primary nation attached (hence their reluctance to add Slovak until the Principality of Nitra) but it's quite possible to add an Ingria tag with a flag just like they did with Karelia and Sapmi.

I agree with Cornish, as far as I am aware it was suitably different culturally from Wales by this point. And now that the Cornwall province is just Cornwall + Devon it's much more sensible. Cornwall already exists as a nation.

I wasn't sure on Kurdistan, but it does seem present as an idea from even before 1444. But what flag would it have, would it be identical to the flag of Ardalan?
 
  • 4
Reactions:
Yes this is a good start and the sooner we include all nations which are being historically denied by EU4 the better.
We can start with Cornish and Ingrian; continue with Kashubian and Rusyn, go on with Szekely Aromanian and Ashkenazi, and finish with Sephardim, Romas and Gagauz.
The Middle East greatly discriminates against historical accuracy game balance and affirmative action:
the Copts, the Assyrians (and possibly also the Yezidis) should be represented and deserve to be represented game play wise, as it is historically confirmed and agreed upon that yes they did constitute majorities or at least pluralities in some provinces at the 1444.
I would also argue for a Catholic Gafsa, but I understand that it is pointless
 
AFAIK Kurdistan is represented in game by Ardalan. They even use the same flag as today's supporters of an independent Kurdistan.
 
  • 7
  • 2
Reactions:
I'm a massive culture gore flavor fanatic and participated in many debattes about culture and written threads about myself. That said I do not really support any of your suggestions right now.

Ingrians: This would be the most likely one to support for me.
First: the finno-ugric group does not include any baltic finns anymore, it has been completly moved to the ural mountains and western siberia. So would they be in the slavic, baltic or scandinavian culture group?
Secondly: They originate from Karelia and were close to Karelians in language and culture (which is the culture of the province right now)
Thirdly: The other indigenous finnic group of Ingria, the votes, are closer to estonians.
I wouldn't mind having them included but it's not important.

Cornish:
Very close to Welsh, would probably be pretty happy being part of a welsh nation had they got that chance.

Kurdistan:
We have a handful of Kurdish states, the name is quite arbitary in the end but countries like Bohtan and Ardalan did exist in this timeline and if Kurds rebels they'll form one of those. Why add a new tag?

Lastly, there are definitly many cultures which could be added to this game. Recently I suggested to break out Agew people from Amharic and Kaffa people from Sidamo in the horn of africa region. I also argued that Nubian for all of Sudan is very incorrect and that the region could be made much more interesting.

Yes this is a good start and the sooner we include all nations which are being historically denied by EU4 the better.
We can start with Cornish and Ingrian; continue with Kashubian and Rusyn, go on with Szekely Aromanian and Ashkenazi, and finish with Sephardim, Romas and Gagauz.
The Middle East greatly discriminates against historical accuracy game balance and affirmative action:
the Copts, the Assyrians (and possibly also the Yezidis) should be represented and deserve to be represented game play wise, as it is historically confirmed and agreed upon that yes they did constitute majorities or at least pluralities in some provinces at the 1444.
I would also argue for a Catholic Gafsa, but I understand that it is pointless

Kashubian, possibly. I'm very doubtful about Rusyn, they'd have one very poor province. Szekely is included in the transylvanian culture and I'm personally fine with that (better idea would be to represent them as an estate or special modifier or something than a culture). I doubt that any of these groups: Aromanian, Ashkenazi, Sephardim, Romas and Gaugaz would have the plurality in any province whatsoever. The jews and romas could be represented through events and modifiers but since a lot of these would risk carry racist intonation I heavily doubt nor do I support any inclusion of that.

I used to be in favor of Assyrians and Copts but my support has been vaning for them as distint cultures. I Think the new set up with coptic powers getting extra bonuses from conquering antioch and alexandria is sufficient recognition.

Looking into the future I could imagine better solutions to minority related issues without adding them as a unique culture. Szekelys, Transylavnian saxons and lipka tatars are some of the things I've been thinking about, but then I've been thinking mre in line of modifiers, estates and events
 
  • 1
Reactions:
The problem with adding new cultures with less than 20 development is that the logical reaction to those cultures is always "culture-convert them at the earliest opportunity", even when they're cultures that - historically - survived to game end and beyond.

Especially when they're below 10 (as Ingrian would be if it were reinstated) and thus even if you could accept them it would be a more efficient use of DIP to just mapwipe them.
 
  • 2
Reactions:
The problem with adding new cultures with less than 20 development is that the logical reaction to those cultures is always "culture-convert them at the earliest opportunity", even when they're cultures that - historically - survived to game end and beyond.

Especially when they're below 10 (as Ingrian would be if it were reinstated) and thus even if you could accept them it would be a more efficient use of DIP to just mapwipe them.

I agree to some extent. Sometimes I think small peoples merit their own culture because they're too unique to be grouped together with whatever alternatives there are. I'd particularly like to see the nubian culture be split into more cultures even though some of them would have as little as 6 development (all in all I want to see some more revamp of the region which would make this relevant)
 
I'm a massive culture gore flavor fanatic and participated in many debattes about culture and written threads about myself. That said I do not really support any of your suggestions right now.

Ingrians: This would be the most likely one to support for me.
First: the finno-ugric group does not include any baltic finns anymore, it has been completly moved to the ural mountains and western siberia. So would they be in the slavic, baltic or scandinavian culture group?
Secondly: They originate from Karelia and were close to Karelians in language and culture (which is the culture of the province right now)
Thirdly: The other indigenous finnic group of Ingria, the votes, are closer to estonians.
I wouldn't mind having them included but it's not important.

Cornish:
Very close to Welsh, would probably be pretty happy being part of a welsh nation had they got that chance.

Kurdistan:
We have a handful of Kurdish states, the name is quite arbitary in the end but countries like Bohtan and Ardalan did exist in this timeline and if Kurds rebels they'll form one of those. Why add a new tag?

Lastly, there are definitly many cultures which could be added to this game. Recently I suggested to break out Agew people from Amharic and Kaffa people from Sidamo in the horn of africa region. I also argued that Nubian for all of Sudan is very incorrect and that the region could be made much more interesting.

Kashubian, possibly. I'm very doubtful about Rusyn, they'd have one very poor province. Szekely is included in the transylvanian culture and I'm personally fine with that (better idea would be to represent them as an estate or special modifier or something than a culture). I doubt that any of these groups: Aromanian, Ashkenazi, Sephardim, Romas and Gaugaz would have the plurality in any province whatsoever. The jews and romas could be represented through events and modifiers but since a lot of these would risk carry racist intonation I heavily doubt nor do I support any inclusion of that.

I used to be in favor of Assyrians and Copts but my support has been vaning for them as distint cultures. I Think the new set up with coptic powers getting extra bonuses from conquering antioch and alexandria is sufficient recognition.

Looking into the future I could imagine better solutions to minority related issues without adding them as a unique culture. Szekelys, Transylavnian saxons and lipka tatars are some of the things I've been thinking about, but then I've been thinking mre in line of modifiers, estates and events
Ah, Baltic for the Ingrians then.

The Ingrian Finns originated from Karelia, but they came out of Karelia during Swedish rule. Before then, i.e. 1444, they were Izhorians and Votes, who were indigenous Ingrians. It's true, it's not that big a deal, but it is more accurate and adds a bit of flavour IMO.

"Very close to Welsh" I would think they're at least a sight further apart than Lowlander Scots and English (which includes the north in this case). The latter two both speak stuff descended from Middle English; Cornish and Welsh are different languages and have been distinguishable for perhaps a thousand years by game's start.
Which, on that note; I think it would be a good idea to have Highlander, then a kind of Lowlander-north spread thing from southern Scotland to northern England, then actual English only in the south. Or, even, only Highlander, and English, given the Lowland Scots speaking a form of it. But people probably like the British Isles too much.

Don't know much about either Agew or Kaffa but seems like a good idea. It's not like Ethiopia wasn't an ethnic gorehouse anyway.

Also don't know much about the Nubian people, but I do think it would be a good idea to keep a "Nubian" around, given that there was in fact an actual Nubian language.

The Assyrians seem to have lost majority in any areas after the Mongols.

I like the idea of Copts, though I can't find very much at a pinch on whether they were majority or plurality in areas, though given their numbers I would imagine so.
AFAIK Kurdistan is represented in game by Ardalan. They even use the same flag as today's supporters of an independent Kurdistan.
Problem with Ardalan and Bohtan is that they, historically, were just local little states; using them to represent Kurdistan is like using Epirus to represent Greece. They, of course, also don't get the claims on the region. As I understand it, Ardalan in game takes its flag from modern Kurdistan.
Yes this is a good start and the sooner we include all nations which are being historically denied by EU4 the better.
We can start with Cornish and Ingrian; continue with Kashubian and Rusyn, go on with Szekely Aromanian and Ashkenazi, and finish with Sephardim, Romas and Gagauz.
The Middle East greatly discriminates against historical accuracy game balance and affirmative action:
the Copts, the Assyrians (and possibly also the Yezidis) should be represented and deserve to be represented game play wise, as it is historically confirmed and agreed upon that yes they did constitute majorities or at least pluralities in some provinces at the 1444.
I would also argue for a Catholic Gafsa, but I understand that it is pointless
It's not that clear whether Kashubian was a majority against the Germans by 1444 when Ostsiedlung had been going on for quite some time... and it would be most accurate to have an event for ostsiedlung getting rid of the Kashubians not long before game start. But if they were indeed a significant majority in a decent area, the latter is still preferable.
Aren't the Rusyns a relatively recent thing? I mean even today, their distinctiveness from Ukrainians is disputed.
Szekelys were kind of just a subset of Hungarian...
I can't find much on the Aromanians, are you sure they were a plurality in any EU4 provinces?
Where would Ashkenazi, Sephardim or Roma be a majority?
Gagauz is an idea but troublesome because of the mystery surrounding their origin (so whether they were there in 1444, esp. as a distinct group or plurality/majority is disputable)
The problem with adding new cultures with less than 20 development is that the logical reaction to those cultures is always "culture-convert them at the earliest opportunity", even when they're cultures that - historically - survived to game end and beyond.

Especially when they're below 10 (as Ingrian would be if it were reinstated) and thus even if you could accept them it would be a more efficient use of DIP to just mapwipe them.
To be honest, kind of the point. IRL the Welsh and Cornish became all but English, and the Ingrians are replaced by Ingrian Finns IRL perhaps a century after 1444. It is quite realistic (and flavoursome!) for some of these cultures to be small and powerless, and thus get converted.

Another few things I thought of;
- add Arpitans in Switzerland, especially the modern day French speaking bit (which being made Swiss German culture is silly IMO), probably in French group anyway
- Jilu (dialect, so like Jianghuai and stuff) being the name instead of Zhili (which was just some province)
- Japan should be just Ainu, Japanese and Ryukyuan instead of Tohoku and stuff, which IMO doesn't have a strong enough case to be separate
- Isle of Man should get a province and culture (please?), in Celtic group
- Merge Flemish and Dutch; at the time there was little distinction, and what distinction there was was not along lines similar to later Netherlands-Belgium (which is roughly what the game does atm); that was a more political, economic and religious split, and even today dialects straddle the border
- Add Frisian, which was significantly different from Dutch, in Germanic group though I think there's a good case for splitting Dutch and German groups
- Add event for changing Calais to Francien or English or something; historically, IIRC, the city was explicitly repopulated because of the Hundred Years War and defence or something so it'd be a nice bit of flavour
- Sort of relating to what was said earlier; make Transylvanian into Romanian and Hungarian, as historical
- Just a very minor thing, and perhaps not worth it, but it'd be nice to see the Aborigine culture group in Australia be more specified (also better dynamic names when but I digress)

- Don't know how I feel about Belarussian-Ruthenian merger but it's something to look into
 
  • 2
  • 1
Reactions:
The problem with adding new cultures with less than 20 development is that the logical reaction to those cultures is always "culture-convert them at the earliest opportunity", even when they're cultures that - historically - survived to game end and beyond.

Especially when they're below 10 (as Ingrian would be if it were reinstated) and thus even if you could accept them it would be a more efficient use of DIP to just mapwipe them.
It'd be nice, if cultures that small were added, to have some kind of option if you ruled over all provinces of a certain culture - an alternative to culture conversion that was cheaper than culture acceptance.
 
Ah, Baltic for the Ingrians then.

The Ingrian Finns originated from Karelia, but they came out of Karelia during Swedish rule. Before then, i.e. 1444, they were Izhorians and Votes, who were indigenous Ingrians. It's true, it's not that big a deal, but it is more accurate and adds a bit of flavour IMO.

"Very close to Welsh" I would think they're at least a sight further apart than Lowlander Scots and English (which includes the north in this case). The latter two both speak stuff descended from Middle English; Cornish and Welsh are different languages and have been distinguishable for perhaps a thousand years by game's start.
Which, on that note; I think it would be a good idea to have Highlander, then a kind of Lowlander-north spread thing from southern Scotland to northern England, then actual English only in the south. Or, even, only Highlander, and English, given the Lowland Scots speaking a form of it. But people probably like the British Isles too much.

Don't know much about either Agew or Kaffa but seems like a good idea. It's not like Ethiopia wasn't an ethnic gorehouse anyway.

Also don't know much about the Nubian people, but I do think it would be a good idea to keep a "Nubian" around, given that there was in fact an actual Nubian language.

The Assyrians seem to have lost majority in any areas after the Mongols.

I like the idea of Copts, though I can't find very much at a pinch on whether they were majority or plurality in areas, though given their numbers I would imagine so.

Problem with Ardalan and Bohtan is that they, historically, were just local little states; using them to represent Kurdistan is like using Epirus to represent Greece. They, of course, also don't get the claims on the region. As I understand it, Ardalan in game takes its flag from modern Kurdistan.

It's not that clear whether Kashubian was a majority against the Germans by 1444 when Ostsiedlung had been going on for quite some time... and it would be most accurate to have an event for ostsiedlung getting rid of the Kashubians not long before game start. But if they were indeed a significant majority in a decent area, the latter is still preferable.
Aren't the Rusyns a relatively recent thing? I mean even today, their distinctiveness from Ukrainians is disputed.
Szekelys were kind of just a subset of Hungarian...
I can't find much on the Aromanians, are you sure they were a plurality in any EU4 provinces?
Where would Ashkenazi, Sephardim or Roma be a majority?
Gagauz is an idea but troublesome because of the mystery surrounding their origin (so whether they were there in 1444, esp. as a distinct group or plurality/majority is disputable)

To be honest, kind of the point. IRL the Welsh and Cornish became all but English, and the Ingrians are replaced by Ingrian Finns IRL perhaps a century after 1444. It is quite realistic (and flavoursome!) for some of these cultures to be small and powerless, and thus get converted.

Another few things I thought of;
- add Arpitans in Switzerland, especially the modern day French speaking bit (which being made Swiss German culture is silly IMO), probably in French group anyway
- Jilu (dialect, so like Jianghuai and stuff) being the name instead of Zhili (which was just some province)
- Japan should be just Ainu, Japanese and Ryukyuan instead of Tohoku and stuff, which IMO doesn't have a strong enough case to be separate
- Isle of Man should get a province and culture (please?), in Celtic group
- Merge Flemish and Dutch; at the time there was little distinction, and what distinction there was was not along lines similar to later Netherlands-Belgium (which is roughly what the game does atm); that was a more political, economic and religious split, and even today dialects straddle the border
- Add Frisian, which was significantly different from Dutch, in Germanic group though I think there's a good case for splitting Dutch and German groups
- Add event for changing Calais to Francien or English or something; historically, IIRC, the city was explicitly repopulated because of the Hundred Years War and defence or something so it'd be a nice bit of flavour
- Sort of relating to what was said earlier; make Transylvanian into Romanian and Hungarian, as historical
- Just a very minor thing, and perhaps not worth it, but it'd be nice to see the Aborigine culture group in Australia be more specified (also better dynamic names when but I digress)

- Don't know how I feel about Belarussian-Ruthenian merger but it's something to look into

Izhorian were actually closer to karelians than to estonians, which is a further complication of the issue (the term baltic finnic denotes all finnic peoples living in the area except the sami).

Welsh and cornish seperated less than a few years before game start. The brittonic languages formed a unity before the conquest by the anglo-saxons. Scandinavian languages seperated about a thousand year ago (from modern standpoint) and we still understand each other fairly well, we're represented as different cultures because of history and politics but honestly there is bigger differences within "German" or "Italian" then there are within "Scandinavian".

On both cornish and ingrian and several other subgroups like them, we can compare with something like the Sami. The Sami were not one group speaking one language. As a matter of fact ten different sami languages did exist, most of them were probably defined before the split of cornish and welsh. So should every sami province get their own sami culture to go with that? This is very common choices that has be be made, include or not include. It is sometimes very hard to call. It is comparably unmessy in europe to other parts of the world if we make a brief comparison with pacific northwest america:

Aleut people which accuratly should only inhabit the aleut island gets to represent the distantly related yupik people and the completly unrelated wakashan people letting them have something like 5-6 provinces. Ofc this doesn't matter for gameplay, but it would add flavor and historical accuracy to add yupik and wakashan as their own culture but I really think no one would support that suggestion.

Lowlands scot and English are very different for two reasons: English were heavily francisized after the norman conquest. This would affect language ofc but more importantly also culture. Scottland and England had been seperate kingdoms for centuries and still view each other. Too be honest I have a hard time to understand exactly what you're saying about lowland and highlands. You seem to be saying that Highland does not exist in the game? (Which it does).

Nubian should remain along the nile, but there should be Fur people for Darfur and possibly Maban people for the waddai area if my suggestions be implemented as can be read in one of the threads I ave linked in my status.


For the new suggestion:

- Arpitan, Definitly for, should not only represent swiss french but also some bordering provinces in the west, I don't have the euiv map for me so can't say which since I suck at the french geography.
- Jilu. no opinion
- Japan, there was very successfully argued that japan should be pslit in more cultures. If grand historian heares you contradict that your in for trouble ;) ryukyan was included in Kyushan cause it'd be too small and Ainu is not in the Japanese group, it's in Kamchatkan group.
- I'd like Isle of Mann to become a province, but it'd be a 1/1/1 province then and giving it's own culture is unnecessary, irish has to do.
- I might make a low countries mod in the future presenting a completly other take, this is where I'd go full border gore and split dutch and flemish into 4-5 new cultures, Hollandic, Flemish, Brabantian, Limburgish, Kleverlands/Guelders
- But yes the setup now is ugly especially with northern brabant having dutch culture.
- No, flemish and dutch should still be in german family. Possibly deny them the possibility to form germany (if that's not already in place)
- So I would add frisians, first split frisia in 2 provinces (Frisia and Groningen) and then have the culture in those provinces and east frisia (although this is really me going culturegore lover as I've had a really hard time confirming those places hadn't been saxonized by 1444. I've actually been thinking about used using frisian as a collective name for frisian and dutch low saxons.
- I'm fine with the transylvanian culture, this is there trying to be "accurate" is too hard to be viable. We'd had to go through detailed records of every province in old transylvania trying to figure out which province have hungarian, saxon, zekler or romanian culture. In the end we'd probably end up with no romanian since they anyway were mostly serfs and were dominated by the union of three nations (this whole deal could be represented in better ways with modifiers etc I'd say)
 
It'd be nice, if cultures that small were added, to have some kind of option if you ruled over all provinces of a certain culture - an alternative to culture conversion that was cheaper than culture acceptance.
Personally I think the whole culture system needs an overhaul but that's probably for another thread, this is just for geography.
Izhorian were actually closer to karelians than to estonians, which is a further complication of the issue (the term baltic finnic denotes all finnic peoples living in the area except the sami).

Welsh and cornish seperated less than a few years before game start. The brittonic languages formed a unity before the conquest by the anglo-saxons. Scandinavian languages seperated about a thousand year ago (from modern standpoint) and we still understand each other fairly well, we're represented as different cultures because of history and politics but honestly there is bigger differences within "German" or "Italian" then there are within "Scandinavian".

On both cornish and ingrian and several other subgroups like them, we can compare with something like the Sami. The Sami were not one group speaking one language. As a matter of fact ten different sami languages did exist, most of them were probably defined before the split of cornish and welsh. So should every sami province get their own sami culture to go with that? This is very common choices that has be be made, include or not include. It is sometimes very hard to call. It is comparably unmessy in europe to other parts of the world if we make a brief comparison with pacific northwest america:

Aleut people which accuratly should only inhabit the aleut island gets to represent the distantly related yupik people and the completly unrelated wakashan people letting them have something like 5-6 provinces. Ofc this doesn't matter for gameplay, but it would add flavor and historical accuracy to add yupik and wakashan as their own culture but I really think no one would support that suggestion.

Lowlands scot and English are very different for two reasons: English were heavily francisized after the norman conquest. This would affect language ofc but more importantly also culture. Scottland and England had been seperate kingdoms for centuries and still view each other. Too be honest I have a hard time to understand exactly what you're saying about lowland and highlands. You seem to be saying that Highland does not exist in the game? (Which it does).

Nubian should remain along the nile, but there should be Fur people for Darfur and possibly Maban people for the waddai area if my suggestions be implemented as can be read in one of the threads I ave linked in my status.


For the new suggestion:

- Arpitan, Definitly for, should not only represent swiss french but also some bordering provinces in the west, I don't have the euiv map for me so can't say which since I suck at the french geography.
- Jilu. no opinion
- Japan, there was very successfully argued that japan should be pslit in more cultures. If grand historian heares you contradict that your in for trouble ;) ryukyan was included in Kyushan cause it'd be too small and Ainu is not in the Japanese group, it's in Kamchatkan group.
- I'd like Isle of Mann to become a province, but it'd be a 1/1/1 province then and giving it's own culture is unnecessary, irish has to do.
- I might make a low countries mod in the future presenting a completly other take, this is where I'd go full border gore and split dutch and flemish into 4-5 new cultures, Hollandic, Flemish, Brabantian, Limburgish, Kleverlands/Guelders
- But yes the setup now is ugly especially with northern brabant having dutch culture.
- No, flemish and dutch should still be in german family. Possibly deny them the possibility to form germany (if that's not already in place)
- So I would add frisians, first split frisia in 2 provinces (Frisia and Groningen) and then have the culture in those provinces and east frisia (although this is really me going culturegore lover as I've had a really hard time confirming those places hadn't been saxonized by 1444. I've actually been thinking about used using frisian as a collective name for frisian and dutch low saxons.
- I'm fine with the transylvanian culture, this is there trying to be "accurate" is too hard to be viable. We'd had to go through detailed records of every province in old transylvania trying to figure out which province have hungarian, saxon, zekler or romanian culture. In the end we'd probably end up with no romanian since they anyway were mostly serfs and were dominated by the union of three nations (this whole deal could be represented in better ways with modifiers etc I'd say)
The Ingrian language is Finnic so I think Ingrians in the same group as Finnish and Estonians is fine. Can't be much worse than the weird ones like the middle east and balkan ones.

A few years?
https://en.wikipedia.org/wiki/Cornish_language#Old_Cornish
See especially the last bit; Cornish and Breton are the most similar, yet even there there's dispute about whether the two are languages or dialects of one; I think at least 300 years later, with the Welsh who are recognised as more dissimilar even then is enough to make Cornish and Welsh very distinct. Even if Cornish isn't distinct enough to be its own thing, at least make it Breton rather than Welsh, given it was more similar to Breton than Welsh.

The Sami might deserve their own thing, I don't know, but they are in a less important area of the world compared to Cornwall, and Cornwall has better defined borders and more data which is convenient.

The Aleut thing might be more accurate, but yeah, like Australian Aborigines, it has very little impact on anything so it probably won't happen.

I change my mind about the Scots Lowland thing, nevermind :p My point was that English is more similar to Lowland than Lowland is to Highland, though, at least linguistically. Don't know about culturally.

Maba and Fur seem like good ideas.

- Yeah, Arpitan would not be confined to Switzerland but the Swiss area is probably its core, especially since I suspect any implementation would be fairly minimalist with the Arpitans as so not to cause a big splash
- Too small? No culture too small! Three Mountains Ryukyuan CC'd world yes. I haven't seen the argument but I'm personally not convinced.
- Personally I would like Manx culture for flavour, even if it is small, but Irish does alright so long as Man actually gets a province
- Yikes, good luck if you do Dutchgore
- Dutch should remain in German group I guess
- I think at least within the independent East Frisia itself you could make an assumption it hadn't been Saxonised, if only because Frisians are cool
- I still like the idea of turning Transylvania Romanian except for Maros, making that Hungarian, and Kiralyfold, making that Franconian (or a new Transylvanian Saxon culture but that seems excessive); it seems accurate enough to me, and having Hungary accept Romanian would represent the political situation pretty well IMO
 
  • 1
Reactions:
As always we keep track of threads like these but there are some things you might want to keep in mind (you're free to discuss them anyway of course but it may still be nice to know) :

1: We will not be adding any more one province cultures. More cultures with very low development or number of provinces are also somewhat unlikely.
2: We will not be adding any more cultures without tags to go along (and we are in fact retroactively adding tags for cultures that lack them every now and then).
3: Province culture assignment should go to the dominant culture of the province. We will not be swapping cultures and religions out of provinces to change them to something that was a minority in said province (not particularly pertinent to this thread but it does pop up pretty often so I might as well mention this here as well).
There are a few borderline cases for this currently (Zoroastrians in Yazd, the events to spread Sikhism) but those are meant to be very rare and using them as justification for changing things elsewhere will not weigh very heavily with us.

That said discussions are always welcome and we'll keep reading them. We're constantly improving the setup's globally in each patch. That doesn't mean that there might not be a reason for things being the way they are though so if you really want a change you need to argue against the status quo just as much as you need to argue for "group x deserving representation".
 
  • 6
  • 4
  • 1
Reactions:
I guess that kills off Manx, Ryukyuan, Cornish, probably Frisian, probably Ingrian, etc.... oh well. Breton Cornwall, Irish Man, though.

"we are in fact retroactively adding tags for cultures that lack them every now and then" so, Kurdistan please? :p

Found some maps for Arpitania:
https://upload.wikimedia.org/wikipe...map.jpg/480px-Arpitan_francoprovencal_map.jpg
https://upload.wikimedia.org/wikipedia/commons/0/03/FRP-Map4.png
So, in ingame terms, I think that's Vaud, Wallis, Savoie, France-Comte, Lyonnais, Dauphine, maybe Piedmont (split Aosta when) and Bourgogne? Though I think Bourgogne probably needs to stay Burgundian, to be fair, and it probably wasn't majority. Lyonnais and Dauphine might be a bit far gone by this point too, but the others have a good case.
 
  • 1
Reactions:
Yeah it was supposed to read a few hundred years xd (600 years) with the anglo-saxon invasion.

making cornish britton will mean there is a french cultural province in the british region.
 
Last edited:
Ah, a few hundred years makes more sense.
If a French cultural province in the British region is what it takes to unwelsh Cornwall, so be it. :p

Another thing I thought of; Ming's primary culture is currently Jianghuai, and while its true it was founded by people who were from that kind of area, I don't think Jianghuai is an accurate representation of the general culture; historically, Ming "culture-converted" (in game terms) much of the southwest, and they became what in game is represented as Zhongyuan. Further given that Zhongyuan really is the Chinese heartland, rich, fertile, populous, and culturally dominated pretty much every unified Chinese state ever (and still does), I think it ought to be primary culture. I mean, the capital isn't even in the Jianghuai area anyway, though to be fair it's not exactly Zhongyuan either (rename Zhili though, silly name)
 
so, Kurdistan please? :p
Ardalan = Kurdistan and I don't think they're going to change that. I haven't seen Paradox adding tags that didn't historically exist in one way or another and Kuridstan never existed in or before EU4 timeline.
 
  • 5
Reactions:
Ehh, they've got tags for Yue and Miao and the other Chinese ethnic groups that were never or rarely historically independent, and for Bharat and Hindustan, and the weird papal>italy thing... I'm hopeful.

edit:
Also just remembered; Slovak is in same group as Hungary, etc. but should really be with the other West Slavs, Polish, Czech and Silesian

And on Czech, it would be good to split it into Czech/Bohemian and Morav
 
Last edited:
And as I were making a presentation about Russian federalism I found out that there a re a couple of oethnic groups in Idel-Ural region not represented. more precisely:
  1. Chuvash
  2. Mordvin
  3. Mari
  4. Udmurt
  5. Komi (going under the unaccurate term"Uralic").
These peoples didnt fall from the sky, and I bet they used to be a majority somewhere in 1444.
(I understand that not all of them will be added in the newst expansion, but a Mordvin/Mari buffer state (ATL possible) between Muscovite and Kazani would make a good change.

Q:
If culture group makes 10% of the pop in a region, but they are not majority anywhere, should they be ginven 10% of the provinces of the region where they are most numerous, or should they ignored altogether?
*If option one is more favourable, then this thread makes sense
*if option two is held by Paradox, then I might just stop posting.
 
And as I were making a presentation about Russian federalism I found out that there a re a couple of oethnic groups in Idel-Ural region not represented. more precisely:
  1. Chuvash
  2. Mordvin
  3. Mari
  4. Udmurt
  5. Komi (going under the unaccurate term"Uralic").
These peoples didnt fall from the sky, and I bet they used to be a majority somewhere in 1444.
(I understand that not all of them will be added in the newst expansion, but a Mordvin/Mari buffer state (ATL possible) between Muscovite and Kazani would make a good change.

Q:
If culture group makes 10% of the pop in a region, but they are not majority anywhere, should they be ginven 10% of the provinces of the region where they are most numerous, or should they ignored altogether?
*If option one is more favourable, then this thread makes sense
*if option two is held by Paradox, then I might just stop posting.

I've done a lot of studying about the native population of russia. ANd made as well as participated in several threads about siberia and northern caucasus. I also spend some time studying the idel-ural region largely trying to see if I could add more finnic states/cultures in the game, and frankly I can't. I did some failry meticoulous studying of the region around the volga, while Mari and Mordvin people certeinly were present, and probably made up majority in their own communes (which were largely rural) the current province set up makes the provinces too big for mari and mordvin to claim a maximum of one province each (and that still be on a bit of shaky grounds). So according to paradox policy right now, they wouldn't be included (besides they would not be independent but parts of Kazan/muscovy border lands)

Cuvash are pretty much the same.

Udmurts have their own province. I've been making this suggestion myself before but Uralic should be renamed Permic to properly represent Komi and Udmurt peoples.

I know there are more relevant cultures that should be added to the game and made several proposals myself and together with others. I think the issue with this thread is how it is stuck on cultures that never had independent states and at best has the plurality of one province and also have closely related cultures already represented within the game, why manx when we have irish, why cornish when we have welsh, why moravian when we have czech (all of those would also be OPM cultures), which Trin Tragula stated wouldn't be added.

Some of the cultures I have been proposing for example is:
Fur (three provinces already existing tag, Darfur)
Maban (2 provinces, should have their own tag, Waddai)
Both of these are now represented by nubians, to whom they're very distinct from.
Kotoko (four provinces in the kanem bornu region, should optimaly get 2 kingdoms to represent them, Kokoto and Mandara with two provinces each) right now represented by Kanuri.

While there are still some OPM cultures I would like to see in the game, (though it is unlikely) I want them beacause they're completly separeted from the culture crrently representing them, I'd like to see Alanian in Alania (should also be an independent state) because they're a very different people from circassians (much more different than cornish would be from welsh or moravian from bohemian) And Abkhazian because they also had their semi-independent kingdom in the EUIV timeline and are completly distinct from georgians.
 
  • 2
Reactions: